Player Matchup

Ra
Ra
Bow_Down2theKing
Ra
Level 160
God Stats
3W - 0L
1,782 SR
Queue Stats
140W - 65L
1,846 Elo+
Party 3
Chaac
Chaac
BunaSpliff
Chaac
Level 44
God Stats
10W - 1L
1,727 SR
Queue Stats
154W - 64L
2,011 Elo+
Party 3
Ullr
Ullr
JonhSalChiChon
Ullr
Level 119
God Stats
8W - 8L
1,585 SR
Queue Stats
12W - 12L
1,493 Elo+
Solo
Khepri
Khepri
KonkreteSmile
Khepri
Level 69
God Stats
5W - 0L
1,690 SR
Queue Stats
286W - 172L
1,851 Elo+
Party 3
Thor
Thor
WAZOOOOO
Thor
Level 66
God Stats
103W - 52L
1,704 SR
Queue Stats
370W - 171L
1,797 Elo+
Party 3
Team Averages
Level 92
1,698 SR
1,800 Elo+

VS

Team Averages
Level 44
1,509 SR
1,432 Elo+
Cthulhu
Cthulhu
ActualOregano37
Cthulhu
Level 27
God Stats
6W - 10L
1,455 SR
Queue Stats
6W - 12L
1,397 Elo+
Party 2
Heimdallr
Heimdallr
Backdoorbandit13
Heimdallr
Level 36
God Stats
1W - 2L
1,515 SR
Queue Stats
7W - 14L
1,367 Elo+
Party 2
Kukulkan
Kukulkan
Chicknattack
Kukulkan
Level 65
God Stats
66W - 44L
1,573 SR
Queue Stats
638W - 698L
1,449 Elo+
Solo
Neith
Neith
DonProvolone
Neith
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
gZambrota
Chang'e
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 49L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 1 / 20
11,378
1,034
14,148
6,158
3,226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chaac
17
4 / 3 / 24
10,792
981
17,516
16,257
16,410
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

16
5 / 3 / 16
10,307
937
9,746
9,748
3,941
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

18
5 / 1 / 27
11,450
1,041
7,861
11,983
16,367
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thor
18
16 / 1 / 12
12,818
1,165
14,551
6,639
4,137
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

229

VS

Team 2 Tickets

87

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 13 / 9
9,627
875
8,055
21,166
19,871
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heimdallr
16
3 / 12 / 6
10,435
949
12,982
18,779
7,372
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
Chicknattack
Kukulkan
16
0 / 6 / 6
9,598
873
7,662
12,532
4,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
4 / 0 / 4
11,344
1,031
10,472
3,649
1,416
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chang'e
gZambrota
Chang'e
15
2 / 5 / 2
9,937
903
7,978
11,168
4,495
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
36
36
Kills
9
9
Deaths
36
99
Assists
27
Player
Kills
Deaths
Assists
KDA
L
0
13
9
0.35
L
Heimdallr
3
12
6
0.5
W
6
1
20
16
W
Chaac
4
3
24
5.33
L
Kukulkan
Chicknattack
Kukulkan
0
6
6
0.5
L
4
0
4
6
W
5
3
16
4.33
W
5
1
27
18.5
W
Thor
16
1
12
22
L
Chang'e
gZambrota
Chang'e
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,822
Damage
47,149
50,785
Taken
67,294
44,081
Mitigated
37,727
11,268
Healing
4,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,055
1,136
110
243
21,166
19,871
0
9,487
11,182
17,106
0
L
Heimdallr
12,982
7,377
0
859
18,779
7,372
0
4,714
13,973
0
23,617
W
14,148
776
2,523
1,226
6,158
3,226
0
2,780
3,378
51,414
0
W
Chaac
17,516
3,184
0
4,885
16,257
16,410
0
8,861
7,396
212
28,600
L
Kukulkan
Chicknattack
Kukulkan
7,662
347
0
0
12,532
4,573
0
4,035
8,433
29,745
0
L
10,472
5,482
0
986
3,649
1,416
0
1,255
2,340
0
50,077
W
9,746
4,290
238
392
9,748
3,941
0
3,467
6,281
0
12,418
W
7,861
1,258
985
531
11,983
16,367
0
5,453
6,530
13,571
0
W
Thor
14,551
3,748
0
488
6,639
4,137
0
3,134
3,505
0
40,355
L
Chang'e
gZambrota
Chang'e
7,978
396
805
1,285
11,168
4,495
0
1,971
9,145
26,146
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,745
Gold Earned
50,941
198
Minions Killed
212
12
Camps Cleared
5
1,094,824
Distance Traveled
955,701
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,627
875
11
1
0
198,189
2
L
Heimdallr
10,435
949
24
2
1
165,439
0
W
Ra
11,378
1,034
110
10
3
242,474
0
W
Chaac
10,792
981
22
2
1
214,588
0
L
Kukulkan
9,598
873
47
4
1
175,867
0
L
Neith
11,344
1,031
93
8
1
202,952
1
W
Ullr
10,307
937
7
1
1
155,342
1
W
Khepri
11,450
1,041
7
1
0
271,884
1
W
Thor
12,818
1,165
52
5
7
210,536
4
L
Chang'e
9,937
903
37
3
2
213,254
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role