Player Matchup

Aphrodite
Aphrodite
Daniel940210
Aphrodite
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,737 Elo+
Party 1
Tyr
Tyr
Jaeger_Demonds
Tyr
Level 6
God Stats
3W - 1L
1,861 SR
Queue Stats
7W - 4L
1,703 Elo+
Party 1
Ra
Ra
Jager_Texas
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,737 Elo+
Party 1
Medusa
Medusa
andresmora_2005
Medusa
Level 6
God Stats
1W - 2L
1,715 SR
Queue Stats
1W - 3L
1,479 Elo+
Party 1
Nemesis
Nemesis
prefijo-supuesto
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 4L
1,864 Elo+
Party 1
Team Averages
Level 5
1,615 SR
1,704 Elo+

VS

Team Averages
Level 23
1,648 SR
1,601 Elo+
Chernobog
Chernobog
ComradeFruitloop
Chernobog
Level 28
God Stats
5W - 2L
1,500 SR
Queue Stats
388W - 354L
1,530 Elo+
Solo
Hercules
Hercules
JR97
Hercules
Level 18
God Stats
8W - 3L
1,688 SR
Queue Stats
95W - 74L
1,586 Elo+
Solo
Anubis
Anubis
JaqenVagar
Anubis
Level 28
God Stats
32W - 19L
1,814 SR
Queue Stats
284W - 266L
1,614 Elo+
Solo
Nike
Nike
UmaruCD12
Nike
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
139W - 111L
1,604 Elo+
Solo
Janus
Janus
damiensaysstop
Janus
Level 12
God Stats
2W - 0L
1,741 SR
Queue Stats
22W - 25L
1,673 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Daniel940210
Aphrodite
10
0 / 6 / 3
7,310
430
5,348
11,855
6,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
1 / 2 / 0
8,198
482
7,125
16,375
12,154
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

13
1 / 9 / 0
8,206
483
7,153
9,610
3,140
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 7 / 0
6,974
410
1,457
10,108
2,794
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 3 / 1
8,547
503
6,622
11,507
5,267
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
15
6 / 2 / 5
9,182
540
7,284
10,322
3,769
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
JR97
Hercules
14
4 / 0 / 7
8,208
483
5,138
13,900
12,753
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
JaqenVagar
Anubis
9
6 / 1 / 1
7,525
443
2,496
3,634
1,680
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Nike
16
6 / 1 / 4
10,026
590
13,437
14,101
10,526
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
5 / 1 / 9
9,712
571
13,489
8,255
2,808
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
53
5
Kills
27
27
Deaths
5
4
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Chernobog
6
2
5
4.25
L
Aphrodite
Daniel940210
Aphrodite
0
6
3
0.25
W
Hercules
JR97
Hercules
4
0
7
7.5
L
1
2
0
0.5
L
1
9
0
0.11
W
Anubis
JaqenVagar
Anubis
6
1
1
6.5
W
Nike
6
1
4
8
L
0
7
0
0
W
5
1
9
9.5
L
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,705
Damage
41,844
59,455
Taken
50,212
30,246
Mitigated
31,536
16,351
Healing
15,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
7,284
5,593
0
3,532
10,322
3,769
850
3,021
7,213
0
54,882
L
Aphrodite
Daniel940210
Aphrodite
5,348
799
549
2,721
11,855
6,891
354
1,740
9,915
25,607
0
W
Hercules
JR97
Hercules
5,138
1,660
0
2,415
13,900
12,753
149
4,281
9,497
0
32,116
L
7,125
1,447
0
6,528
16,375
12,154
78
3,847
12,503
0
49,241
L
7,153
118
0
1,024
9,610
3,140
914
7,218
2,367
45,102
0
W
Anubis
JaqenVagar
Anubis
2,496
196
0
1,228
3,634
1,680
189
1,177
2,193
22,428
0
W
Nike
13,437
1,322
0
4,984
14,101
10,526
0
1,505
12,570
8,481
56,133
L
1,457
936
0
1,621
10,108
2,794
708
1,548
8,435
0
30,800
W
13,489
1,934
0
3,295
8,255
2,808
241
1,917
6,238
76,984
0
L
6,622
2,418
0
3,908
11,507
5,267
0
4,230
7,202
0
55,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,235
Gold Earned
44,653
391
Minions Killed
482
0
Camps Cleared
0
1,630,896
Distance Traveled
1,471,636
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
9,182
540
88
5
0
337,905
0
L
Aphrodite
7,310
430
40
2
0
279,481
0
W
Hercules
8,208
483
55
3
0
339,396
1
L
Tyr
8,198
482
113
7
0
361,934
0
L
Ra
8,206
483
85
5
0
327,768
2
W
Anubis
7,525
443
56
3
0
112,097
2
W
Nike
10,026
590
134
8
0
337,701
2
L
Medusa
6,974
410
52
3
0
287,312
0
W
Janus
9,712
571
149
9
0
344,537
2
L
Nemesis
8,547
503
101
6
0
374,401
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role