Player Matchup

Cerberus
Cerberus
Amakna14
Cerberus
Level 95
God Stats
8W - 10L
1,743 SR
Queue Stats
30W - 17L
1,639 Elo+
Party 1
Poseidon
Poseidon
Asteus13
Poseidon
Level 69
God Stats
0W - 1L
1,743 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Feänor91
Gilgamesh
Level 125
God Stats
3W - 2L
1,622 SR
Queue Stats
29W - 17L
1,666 Elo+
Party 1
Izanami
Izanami
XxXKeterXxX
Izanami
Level 147
God Stats
13W - 13L
1,596 SR
Queue Stats
93W - 78L
1,551 Elo+
Party 3
Chang'e
Chang'e
zZzTOMASxXx
Chang'e
Level 135
God Stats
0W - 6L
1,258 SR
Queue Stats
58W - 66L
1,472 Elo+
Party 3
Team Averages
Level 114
1,593 SR
1,566 Elo+

VS

Team Averages
Level 91
1,499 SR
1,497 Elo+
Fafnir
Fafnir
Ben985
Fafnir
Level 61
God Stats
12W - 18L
1,470 SR
Queue Stats
570W - 598L
1,435 Elo+
Party 4
Tsukuyomi
Tsukuyomi
Dackuro
Tsukuyomi
Level 89
God Stats
30W - 23L
1,482 SR
Queue Stats
499W - 474L
1,552 Elo+
Party 4
Bellona
Bellona
Onyx Louis
Bellona
Level 120
God Stats
4W - 4L
1,327 SR
Queue Stats
41W - 52L
1,494 Elo+
Party 2
Chernobog
Chernobog
Slayer569
Chernobog
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 25L
1,567 Elo+
Party 2
Anubis
Anubis
w1lbo
Anubis
Level 47
God Stats
32W - 15L
1,716 SR
Queue Stats
114W - 114L
1,438 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Amakna14
Cerberus
20
2 / 4 / 3
12,722
489
18,013
30,467
36,988
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Poseidon
Asteus13
Poseidon
17
2 / 11 / 8
11,928
459
8,728
16,281
5,083
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
Feänor91
Gilgamesh
19
5 / 9 / 10
13,083
503
22,693
29,945
19,814
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Izanami
XxXKeterXxX
Izanami
20
7 / 8 / 3
14,056
541
14,171
25,781
9,199
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
zZzTOMASxXx
Chang'e
18
3 / 7 / 5
12,619
485
13,217
27,710
12,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Ben985
Fafnir
17
0 / 6 / 13
12,514
481
6,434
26,318
32,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tsukuyomi
Dackuro
Tsukuyomi
20
12 / 3 / 15
16,124
620
27,440
24,332
15,923
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bellona
Onyx Louis
Bellona
20
5 / 4 / 8
15,449
594
21,282
26,461
22,927
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chernobog
Slayer569
Chernobog
20
7 / 1 / 11
15,402
592
16,904
16,108
6,352
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
w1lbo
Anubis
20
15 / 6 / 6
15,964
614
32,484
23,407
13,269
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
92
19
Kills
39
39
Deaths
20
29
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Amakna14
Cerberus
2
4
3
0.88
L
Poseidon
Asteus13
Poseidon
2
11
8
0.55
W
Fafnir
Ben985
Fafnir
0
6
13
1.08
W
Tsukuyomi
Dackuro
Tsukuyomi
12
3
15
6.5
L
Gilgamesh
Feänor91
Gilgamesh
5
9
10
1.11
W
Bellona
Onyx Louis
Bellona
5
4
8
2.25
W
Chernobog
Slayer569
Chernobog
7
1
11
12.5
L
Izanami
XxXKeterXxX
Izanami
7
8
3
1.06
W
Anubis
w1lbo
Anubis
15
6
6
3
L
Chang'e
zZzTOMASxXx
Chang'e
3
7
5
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,822
Damage
104,544
130,184
Taken
116,626
84,048
Mitigated
90,669
36,048
Healing
42,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Amakna14
Cerberus
18,013
1,222
86
11,403
30,467
36,988
172
6,212
24,095
97,201
0
L
Poseidon
Asteus13
Poseidon
8,728
730
0
46
16,281
5,083
155
7,572
8,629
46,325
0
W
Fafnir
Ben985
Fafnir
6,434
1,418
0
6,227
26,318
32,198
256
11,128
14,829
27,193
0
W
Tsukuyomi
Dackuro
Tsukuyomi
27,440
9,502
0
10,558
24,332
15,923
665
7,432
16,656
0
136,074
L
Gilgamesh
Feänor91
Gilgamesh
22,693
6,859
0
1,661
29,945
19,814
0
11,638
18,147
0
93,528
W
Bellona
Onyx Louis
Bellona
21,282
9,719
0
4,987
26,461
22,927
2,790
12,896
12,914
0
117,417
W
Chernobog
Slayer569
Chernobog
16,904
10,844
0
8,874
16,108
6,352
4,617
3,341
12,726
0
111,083
L
Izanami
XxXKeterXxX
Izanami
14,171
10,232
0
7,145
25,781
9,199
5,640
7,096
18,525
0
127,493
W
Anubis
w1lbo
Anubis
32,484
566
0
11,655
23,407
13,269
1,305
7,898
15,131
129,787
0
L
Chang'e
zZzTOMASxXx
Chang'e
13,217
1,004
5,871
9,836
27,710
12,964
423
6,708
20,762
56,805
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,408
Gold Earned
75,453
709
Minions Killed
777
0
Camps Cleared
0
2,211,201
Distance Traveled
2,445,072
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
12,722
489
214
8
0
435,505
7
L
Poseidon
11,928
459
87
3
0
439,788
0
W
Fafnir
12,514
481
28
1
0
486,669
1
W
Tsukuyomi
16,124
620
153
6
0
598,006
3
L
Gilgamesh
13,083
503
119
5
0
488,615
0
W
Bellona
15,449
594
211
8
0
464,937
3
W
Chernobog
15,402
592
190
7
0
472,261
2
L
Izanami
14,056
541
182
7
0
401,879
0
W
Anubis
15,964
614
195
8
0
423,199
3
L
Chang'e
12,619
485
107
4
0
445,414
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role