Player Matchup

Chang'e
Chang'e
AlmightyTaexX
Chang'e
Level 65
God Stats
1W - 2L
1,500 SR
Queue Stats
315W - 258L
1,574 Elo+
Party 2
Danzaburou
Danzaburou
HeSo_OverLord
Danzaburou
Level 28
God Stats
8W - 5L
1,556 SR
Queue Stats
175W - 173L
1,506 Elo+
Party 2
Gilgamesh
Gilgamesh
Thunderbird23167
Gilgamesh
Level 116
God Stats
52W - 39L
1,660 SR
Queue Stats
449W - 456L
1,598 Elo+
Party 2
Team Averages
Level 70
1,572 SR
1,559 Elo+

VS

Team Averages
Level 51
1,558 SR
1,491 Elo+
Janus
Janus
SK Korrupt
Janus
Level 17
God Stats
11W - 13L
1,519 SR
Queue Stats
29W - 35L
1,439 Elo+
Party 1
Hou Yi
Hou Yi
TTv_mr_trump
Hou Yi
Level 18
God Stats
5W - 2L
1,791 SR
Queue Stats
27W - 25L
1,561 Elo+
Solo
Gilgamesh
Gilgamesh
UncleEddy66
Gilgamesh
Level 118
God Stats
1W - 3L
1,363 SR
Queue Stats
52W - 54L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
16
6 / 7 / 8
13,591
715
15,458
17,948
6,892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
HeSo_OverLord
Danzaburou
17
3 / 6 / 12
13,849
729
10,898
17,071
8,518
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
19
11 / 3 / 5
16,174
851
23,035
19,096
19,333
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
15
3 / 8 / 9
12,005
632
11,727
15,035
5,398
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hou Yi
17
9 / 6 / 5
14,268
751
15,771
17,080
5,898
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilgamesh
UncleEddy66
Gilgamesh
17
4 / 6 / 10
12,723
670
13,830
23,268
29,563
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
40
20
Kills
16
16
Deaths
20
25
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Chang'e
6
7
8
1.43
W
Danzaburou
HeSo_OverLord
Danzaburou
3
6
12
1.5
L
Janus
3
8
9
0.94
L
Hou Yi
9
6
5
1.92
W
Gilgamesh
11
3
5
4.5
L
Gilgamesh
UncleEddy66
Gilgamesh
4
6
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,391
Damage
41,328
54,115
Taken
55,383
34,743
Mitigated
40,859
16,612
Healing
3,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
15,458
1,561
2,922
5,563
17,948
6,892
875
3,094
14,854
63,114
0
W
Danzaburou
HeSo_OverLord
Danzaburou
10,898
2,921
0
5,353
17,071
8,518
1,451
4,737
12,334
0
67,960
L
Janus
11,727
939
0
329
15,035
5,398
0
2,547
12,292
58,609
0
L
Hou Yi
15,771
8,035
0
748
17,080
5,898
0
6,779
10,039
0
52,194
W
Gilgamesh
23,035
7,175
861
1,913
19,096
19,333
769
4,076
15,020
0
72,297
L
Gilgamesh
UncleEddy66
Gilgamesh
13,830
2,585
37
2,800
23,268
29,563
0
5,246
17,558
0
36,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,614
Gold Earned
38,996
241
Minions Killed
182
0
Camps Cleared
0
972,126
Distance Traveled
966,349
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
13,591
715
68
4
0
303,362
0
W
Danzaburou
13,849
729
94
5
0
339,864
0
L
Janus
12,005
632
84
4
0
310,288
0
L
Hou Yi
14,268
751
63
3
0
304,984
0
W
Gilgamesh
16,174
851
79
4
0
328,900
4
L
Gilgamesh
12,723
670
35
2
0
351,077
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role