Player Matchup

Awilix
Awilix
AdcOrTroll_
Awilix
Level 12
God Stats
6W - 2L
1,782 SR
Queue Stats
20W - 16L
1,670 Elo+
Solo
Kukulkan
Kukulkan
CARP_NEROTA
Kukulkan
Level 22
God Stats
3W - 1L
1,667 SR
Queue Stats
20W - 19L
1,664 Elo+
Solo
Ravana
Ravana
Miguel1111111
Ravana
Level 28
God Stats
7W - 6L
1,584 SR
Queue Stats
89W - 95L
1,569 Elo+
Solo
Bellona
Bellona
NalgassPeludas
Bellona
Level 29
God Stats
5W - 9L
1,430 SR
Queue Stats
114W - 118L
1,550 Elo+
Solo
Khepri
Khepri
TimeKillsKings
Khepri
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
41W - 48L
1,661 Elo+
Solo
Team Averages
Level 20
1,592 SR
1,623 Elo+

VS

Team Averages
Level 22
1,617 SR
1,669 Elo+
Janus
Janus
 
Janus
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
GilvanNetoBR
Loki
Level 22
God Stats
24W - 13L
1,843 SR
Queue Stats
37W - 21L
1,683 Elo+
Party 1
Medusa
Medusa
SmellyKitty4U
Medusa
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 22L
1,831 Elo+
Solo
Danzaburou
Danzaburou
Zhesrt
Danzaburou
Level 27
God Stats
11W - 5L
1,741 SR
Queue Stats
72W - 44L
1,666 Elo+
Solo
Bakasura
Bakasura
alex0510777
Bakasura
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 111L
1,664 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
12
12 / 1 / 1
7,891
717
6,490
6,683
2,478
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
CARP_NEROTA
Kukulkan
11
0 / 3 / 7
6,334
576
4,662
5,908
2,028
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
3 / 1 / 5
6,218
565
4,685
4,727
2,422
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
2 / 1 / 4
6,226
566
3,010
6,561
3,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

8
1 / 2 / 3
4,895
445
1,230
4,552
2,358
Talisman

Talisman

+75
Health
+15
Magical Protection

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
1 / 2 / 0
5,516
501
4,271
4,997
1,239
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
3 / 4 / 0
6,616
601
3,136
7,558
2,164
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 5 / 2
4,990
454
1,775
5,250
1,423
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Danzaburou
Zhesrt
Danzaburou
12
4 / 3 / 0
7,523
684
7,183
8,737
2,729
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bakasura
alex0510777
Bakasura
11
0 / 4 / 1
6,275
570
2,064
7,714
2,285
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
11
18
Kills
8
8
Deaths
18
20
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
2
0
0.5
W
Awilix
12
1
1
12.5
W
Kukulkan
CARP_NEROTA
Kukulkan
0
3
7
1.17
L
3
4
0
0.75
W
3
1
5
5.5
W
2
1
4
4
L
0
5
2
0.2
W
1
2
3
1.25
L
Danzaburou
Zhesrt
Danzaburou
4
3
0
1.33
L
Bakasura
alex0510777
Bakasura
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,077
Damage
18,429
28,431
Taken
34,256
13,002
Mitigated
9,840
6,662
Healing
8,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
4,271
54
0
349
4,997
1,239
0
2,065
2,678
27,243
0
W
Awilix
6,490
3,140
0
500
6,683
2,478
0
1,246
5,181
0
33,575
W
Kukulkan
CARP_NEROTA
Kukulkan
4,662
562
0
551
5,908
2,028
0
1,737
3,902
31,353
0
L
3,136
1,154
0
2,743
7,558
2,164
0
221
7,297
0
31,449
W
4,685
1,166
294
1,634
4,727
2,422
0
579
3,986
0
30,107
W
3,010
837
0
3,683
6,561
3,716
0
275
6,044
0
30,571
L
1,775
1,305
0
0
5,250
1,423
0
901
4,331
0
16,728
W
1,230
131
0
0
4,552
2,358
0
0
4,552
10,437
0
L
Danzaburou
Zhesrt
Danzaburou
7,183
4,197
0
4,230
8,737
2,729
1,506
1,813
6,876
0
45,208
L
Bakasura
alex0510777
Bakasura
2,064
1,382
0
695
7,714
2,285
0
494
7,182
0
37,710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,564
Gold Earned
30,920
273
Minions Killed
345
0
Camps Cleared
0
1,168,027
Distance Traveled
1,000,789
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,516
501
51
5
0
216,685
2
W
Awilix
7,891
717
64
6
0
259,898
2
W
Kukulkan
6,334
576
71
6
0
205,985
3
L
Loki
6,616
601
73
7
0
218,440
0
W
Ravana
6,218
565
57
5
0
236,389
5
W
Bellona
6,226
566
67
6
0
236,918
0
L
Medusa
4,990
454
33
3
0
156,391
2
W
Khepri
4,895
445
14
1
0
228,837
2
L
Danzaburou
7,523
684
95
9
0
179,645
2
L
Bakasura
6,275
570
93
8
0
229,628
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role