Player Matchup

Jormungandr
Jormungandr
LucaU100
Jormungandr
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,354 Elo+
Party 1
Loki
Loki
Yanito
Loki
Level 27
God Stats
0W - 1L
1,287 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Sol
Sol
agunonymus
Sol
Level 123
God Stats
1W - 2L
1,616 SR
Queue Stats
1W - 6L
1,265 Elo+
Party 1
Neith
Neith
maxikpo1
Neith
Level 18
God Stats
0W - 2L
1,623 SR
Queue Stats
0W - 2L
1,379 Elo+
Party 1
Team Averages
Level 69
1,506 SR
1,375 Elo+

VS

Team Averages
Level 149
1,588 SR
1,500 Elo+
Agni
Agni
MTTG1000
Agni
Level 156
God Stats
1W - 0L
1,714 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Soto006
Gilgamesh
Level 158
God Stats
2W - 0L
1,686 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 2
Skadi
Skadi
TwoP4CK
Skadi
Level 123
God Stats
1W - 0L
1,452 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
duduhqp
Xing Tian
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
LucaU100
Jormungandr
14
1 / 4 / 2
8,256
826
4,069
10,632
7,626
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Loki
Yanito
Loki
13
3 / 7 / 1
7,863
786
3,998
8,708
3,305
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

13
4 / 6 / 1
8,228
823
7,658
10,145
3,679
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Neith
maxikpo1
Neith
11
1 / 6 / 1
7,097
710
4,460
9,628
3,838
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
14
4 / 3 / 10
9,023
902
10,118
7,789
3,304
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gilgamesh
Soto006
Gilgamesh
16
12 / 1 / 3
9,967
997
12,537
10,811
5,097
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Skadi
TwoP4CK
Skadi
15
3 / 5 / 8
9,397
940
6,660
8,445
3,125
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Xing Tian
duduhqp
Xing Tian
15
4 / 0 / 9
9,590
959
4,129
7,102
7,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
53
9
Kills
23
23
Deaths
9
5
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
LucaU100
Jormungandr
1
4
2
0.5
W
Agni
4
3
10
3
W
Gilgamesh
Soto006
Gilgamesh
12
1
3
13.5
W
Skadi
TwoP4CK
Skadi
3
5
8
1.4
L
Loki
Yanito
Loki
3
7
1
0.5
L
4
6
1
0.75
W
Xing Tian
duduhqp
Xing Tian
4
0
9
8.5
L
Neith
maxikpo1
Neith
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,185
Damage
33,444
39,113
Taken
34,147
18,448
Mitigated
19,008
3,853
Healing
5,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
LucaU100
Jormungandr
4,069
548
0
454
10,632
7,626
0
3,758
6,874
24,265
0
W
Agni
10,118
883
72
2,219
7,789
3,304
693
3,500
4,289
26,028
0
W
Gilgamesh
Soto006
Gilgamesh
12,537
3,329
0
1,210
10,811
5,097
1,893
3,576
7,235
0
27,357
W
Skadi
TwoP4CK
Skadi
6,660
3,694
0
750
8,445
3,125
2,423
3,469
4,976
0
36,774
L
Loki
Yanito
Loki
3,998
855
0
0
8,708
3,305
0
3,582
5,126
0
14,590
L
7,658
2,436
0
2,416
10,145
3,679
0
3,356
6,605
26,312
0
W
Xing Tian
duduhqp
Xing Tian
4,129
611
0
1,194
7,102
7,482
695
1,633
5,469
17,073
0
L
Neith
maxikpo1
Neith
4,460
1,339
0
983
9,628
3,838
0
3,971
5,657
0
15,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,444
Gold Earned
37,977
133
Minions Killed
151
9
Camps Cleared
11
610,217
Distance Traveled
778,878
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,256
826
56
6
3
157,366
1
W
Agni
9,023
902
29
3
3
170,695
0
W
Gilgamesh
9,967
997
30
3
3
233,386
1
W
Skadi
9,397
940
62
6
4
155,903
0
L
Loki
7,863
786
22
2
2
173,884
4
L
Sol
8,228
823
36
4
2
136,592
2
W
Xing Tian
9,590
959
30
3
1
218,894
2
L
Neith
7,097
710
19
2
2
142,375
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role