Player Matchup

Tiamat
Tiamat
Silver V
Ablueduck
Tiamat
Silver V
Level 129
God Stats
0W - 2L
1,673 SR
Queue Stats
4W - 8L
1,327 MMR
Solo
Nike
Nike
Silver I
AlexisJG
Nike
Silver I
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Silver I
CapnAwesome
Ne Zha
Silver I
Level 116
God Stats
32W - 37L
1,478 SR
Queue Stats
261W - 277L
1,226 MMR
Solo
Cthulhu
Cthulhu
Gold V
ElOctagon
Cthulhu
Gold V
Level 148
God Stats
3W - 5L
1,425 SR
Queue Stats
337W - 336L
1,228 MMR
Solo
Hou Yi
Hou Yi
Bronze III
Jeshuvol
Hou Yi
Bronze III
Level 30
God Stats
0W - 2L
1,326 SR
Queue Stats
3W - 9L
1,354 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 107
1,480 SR
1,327 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 115
1,569 SR
1,343 MMR
Yemoja
Yemoja
Gold V
KarybolaYT
Yemoja
Gold V
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Gold V
Morg710
Poseidon
Gold V
Level 99
God Stats
2W - 1L
1,647 SR
Queue Stats
97W - 111L
1,344 MMR
Solo
Chronos
Chronos
Gold V
SwollenNuttz69
Chronos
Gold V
Level 156
God Stats
36W - 28L
1,703 SR
Queue Stats
220W - 214L
1,279 MMR
Solo
Hun Batz
Hun Batz
Gold V
rokenperren
Hun Batz
Gold V
Level 42
God Stats
5W - 4L
1,525 SR
Queue Stats
139W - 145L
1,336 MMR
Solo
Guan Yu
Guan Yu
Silver I
zoodles
Guan Yu
Silver I
Level 154
God Stats
31W - 38L
1,469 SR
Queue Stats
710W - 713L
1,253 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Ablueduck
Tiamat
17
2 / 4 / 2
11,535
502
16,298
14,073
8,284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nike
19
3 / 4 / 1
11,952
520
9,421
17,266
16,744
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ne Zha
18
3 / 3 / 2
11,462
498
11,112
19,316
8,971
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
ElOctagon
Cthulhu
17
1 / 6 / 2
9,758
424
11,568
20,244
16,648
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Hou Yi
Jeshuvol
Hou Yi
18
0 / 4 / 0
11,094
482
3,772
10,845
3,368
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
AthenaApolloArachneTsukuyomi

VS

Bans
DanzaburouSetCu ChulainnNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
KarybolaYT
Yemoja
17
2 / 1 / 14
11,786
512
4,126
16,246
18,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Poseidon
Morg710
Poseidon
17
1 / 3 / 9
11,508
500
11,700
11,834
4,952
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
6 / 0 / 5
14,499
630
12,696
15,808
7,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hun Batz
rokenperren
Hun Batz
20
8 / 3 / 4
12,848
559
9,654
15,749
7,483
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Guan Yu
zoodles
Guan Yu
20
4 / 2 / 7
13,689
595
17,249
19,529
24,415
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
60
9
Kills
21
21
Deaths
9
7
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Ablueduck
Tiamat
2
4
2
0.75
L
Nike
3
4
1
0.88
L
Ne Zha
3
3
2
1.33
L
Cthulhu
ElOctagon
Cthulhu
1
6
2
0.33
L
Hou Yi
Jeshuvol
Hou Yi
0
4
0
0
W
Yemoja
KarybolaYT
Yemoja
2
1
14
9
W
Poseidon
Morg710
Poseidon
1
3
9
1.83
W
6
0
5
8.5
W
Hun Batz
rokenperren
Hun Batz
8
3
4
3.33
W
Guan Yu
zoodles
Guan Yu
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,171
Damage
55,425
81,744
Taken
79,166
54,015
Mitigated
62,957
19,725
Healing
32,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Ablueduck
Tiamat
16,298
903
292
4,749
14,073
8,284
92
5,013
8,783
83,773
0
L
Nike
9,421
980
0
3,386
17,266
16,744
29
4,664
12,160
0
84,877
L
Ne Zha
11,112
2,372
0
8,704
19,316
8,971
122
3,126
16,036
0
90,331
L
Cthulhu
ElOctagon
Cthulhu
11,568
723
242
1,069
20,244
16,648
0
8,537
11,454
53,974
0
L
Hou Yi
Jeshuvol
Hou Yi
3,772
1,280
0
1,283
10,845
3,368
3,362
6,285
4,518
0
73,646
W
Yemoja
KarybolaYT
Yemoja
4,126
1,571
2,479
3,614
16,246
18,485
0
7,769
8,120
15,441
0
W
Poseidon
Morg710
Poseidon
11,700
928
0
4,564
11,834
4,952
0
6,138
5,378
86,458
0
W
12,696
3,561
0
8,808
15,808
7,622
3,896
6,471
9,129
149,094
0
W
Hun Batz
rokenperren
Hun Batz
9,654
4,107
0
1,000
15,749
7,483
0
3,736
11,809
0
95,593
W
Guan Yu
zoodles
Guan Yu
17,249
3,156
3,074
8,620
19,529
24,415
116
3,419
16,028
0
103,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,801
Gold Earned
64,330
741
Minions Killed
767
0
Camps Cleared
0
2,118,756
Distance Traveled
2,269,248
31
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
11,535
502
158
7
0
437,629
4
L
Nike
11,952
520
187
8
0
455,904
11
L
Ne Zha
11,462
498
144
6
0
411,078
4
L
Cthulhu
9,758
424
78
3
0
427,510
7
L
Hou Yi
11,094
482
174
8
0
386,635
5
W
Yemoja
11,786
512
25
1
0
433,289
8
W
Poseidon
11,508
500
175
8
0
473,675
6
W
Chronos
14,499
630
227
10
0
441,267
9
W
Hun Batz
12,848
559
152
7
0
423,042
3
W
Guan Yu
13,689
595
188
8
0
497,975
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role