Player Matchup

Chang'e
Chang'e
CoolPancakes
Chang'e
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,269 Elo+
Party 2
Hel
Hel
crodiloto
Hel
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 18L
1,217 Elo+
Party 2
Danzaburou
Danzaburou
fuegolento
Danzaburou
Level 101
God Stats
49W - 70L
1,439 SR
Queue Stats
99W - 153L
1,357 Elo+
Solo
Team Averages
Level 55
1,480 SR
1,281 Elo+

VS

Team Averages
Level 73
1,422 SR
1,375 Elo+
Janus
Janus
Capricorm
Janus
Level 123
God Stats
3W - 3L
1,267 SR
Queue Stats
39W - 54L
1,413 Elo+
Solo
Ymir
Ymir
LordMelkorr
Ymir
Level 78
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 15L
1,180 Elo+
Party 1
Fenrir
Fenrir
the PalagueR
Fenrir
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 50L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
CoolPancakes
Chang'e
11
0 / 8 / 3
8,094
578
8,280
16,801
5,396
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

9
0 / 8 / 3
7,910
565
2,795
11,063
3,417
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
fuegolento
Danzaburou
14
4 / 3 / 0
10,239
731
8,743
12,863
4,894
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Capricorm
Janus
14
5 / 2 / 14
10,192
728
20,722
6,868
2,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
6 / 1 / 11
10,297
736
5,088
8,608
6,204
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
14
8 / 1 / 8
10,597
757
9,243
9,096
5,878
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
52
4
Kills
19
19
Deaths
4
6
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Janus
Capricorm
Janus
5
2
14
6
L
Chang'e
CoolPancakes
Chang'e
0
8
3
0.19
W
6
1
11
11.5
L
0
8
3
0.19
L
Danzaburou
fuegolento
Danzaburou
4
3
0
1.33
W
Fenrir
8
1
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,818
Damage
35,053
40,727
Taken
24,572
13,707
Mitigated
14,347
17,932
Healing
2,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Capricorm
Janus
20,722
371
0
1,537
6,868
2,265
316
2,978
3,890
65,187
0
L
Chang'e
CoolPancakes
Chang'e
8,280
990
1,094
4,460
16,801
5,396
228
11,299
5,427
25,061
0
W
5,088
434
0
225
8,608
6,204
207
3,906
4,702
13,456
0
L
2,795
353
3,976
2,966
11,063
3,417
220
7,351
3,612
10,963
0
L
Danzaburou
fuegolento
Danzaburou
8,743
3,649
381
5,055
12,863
4,894
750
6,951
5,862
0
54,676
W
Fenrir
9,243
1,684
0
498
9,096
5,878
168
4,326
4,770
0
39,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,243
Gold Earned
31,086
148
Minions Killed
156
0
Camps Cleared
0
676,735
Distance Traveled
770,064
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,192
728
83
6
0
246,993
6
L
Chang'e
8,094
578
23
2
0
209,730
3
W
Ymir
10,297
736
22
2
0
243,669
0
L
Hel
7,910
565
11
1
0
228,156
2
L
Danzaburou
10,239
731
114
8
0
238,849
0
W
Fenrir
10,597
757
51
4
0
279,402
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role