Player Matchup

Cernunnos
Cernunnos
Casgey
Cernunnos
Level 28
God Stats
11W - 3L
1,775 SR
Queue Stats
160W - 165L
1,507 Elo+
Party 1
Scylla
Scylla
Deadpoulette
Scylla
Level 159
God Stats
12W - 14L
1,421 SR
Queue Stats
267W - 285L
1,514 Elo+
Party 1
Cthulhu
Cthulhu
RonaQc
Cthulhu
Level 29
God Stats
28W - 24L
1,609 SR
Queue Stats
150W - 135L
1,507 Elo+
Party 1
King Arthur
King Arthur
Teacuup
King Arthur
Level 59
God Stats
0W - 2L
1,599 SR
Queue Stats
3W - 7L
1,475 Elo+
Party 4
Set
Set
dRafalel
Set
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,483 Elo+
Party 4
Team Averages
Level 61
1,581 SR
1,497 Elo+

VS

Team Averages
Level 59
1,497 SR
1,503 Elo+
Susano
Susano
Destinybreaker
Susano
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 36L
1,449 Elo+
Party 2
Anhur
Anhur
ImMyFathersSon
Anhur
Level 29
God Stats
5W - 5L
1,459 SR
Queue Stats
56W - 63L
1,496 Elo+
Party 3
Anubis
Anubis
KottenPride
Anubis
Level 64
God Stats
6W - 9L
1,357 SR
Queue Stats
177W - 184L
1,514 Elo+
Party 3
Chang'e
Chang'e
Mistrustfully
Chang'e
Level 28
God Stats
14W - 7L
1,669 SR
Queue Stats
65W - 61L
1,523 Elo+
Party 2
Arachne
Arachne
Pravorious
Arachne
Level 124
God Stats
2W - 1L
1,500 SR
Queue Stats
240W - 233L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Casgey
Cernunnos
10
0 / 5 / 1
5,983
399
3,870
8,741
2,069
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
12
4 / 3 / 0
7,626
508
5,836
7,450
1,576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
RonaQc
Cthulhu
10
2 / 5 / 1
6,356
424
8,015
9,594
3,736
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

King Arthur
Teacuup
King Arthur
13
2 / 3 / 0
7,999
533
8,064
16,812
10,230
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

9
1 / 6 / 3
6,340
423
2,926
8,635
2,774
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 1
7,369
491
7,754
10,432
5,405
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

13
5 / 2 / 6
8,358
557
5,644
9,582
3,167
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Anubis
15
6 / 5 / 2
9,083
606
9,842
12,085
5,554
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chang'e
13
7 / 1 / 10
8,094
540
8,369
8,509
2,695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Pravorious
Arachne
13
2 / 0 / 5
7,831
522
4,617
7,856
3,265
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
46
9
Kills
22
22
Deaths
10
5
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Casgey
Cernunnos
0
5
1
0.1
L
Scylla
4
3
0
1.33
W
2
2
1
1.25
W
5
2
6
4
W
Anubis
6
5
2
1.4
W
Chang'e
7
1
10
12
W
Arachne
Pravorious
Arachne
2
0
5
4.5
L
Cthulhu
RonaQc
Cthulhu
2
5
1
0.5
L
King Arthur
Teacuup
King Arthur
2
3
0
0.67
L
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,711
Damage
36,226
51,232
Taken
48,464
20,385
Mitigated
20,086
12,631
Healing
22,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Casgey
Cernunnos
3,870
1,695
0
759
8,741
2,069
128
4,766
3,807
0
29,751
L
Scylla
5,836
527
0
1,780
7,450
1,576
540
3,628
3,798
39,000
0
W
7,754
1,926
0
3,973
10,432
5,405
1,411
695
9,737
0
36,253
W
5,644
2,145
0
3,272
9,582
3,167
2,433
3,823
5,715
0
41,617
W
Anubis
9,842
409
0
6,075
12,085
5,554
617
5,255
6,530
59,603
0
W
Chang'e
8,369
470
2,752
4,423
8,509
2,695
1,159
2,946
5,563
15,748
0
W
Arachne
Pravorious
Arachne
4,617
3,399
0
2,088
7,856
3,265
0
726
7,068
0
48,388
L
Cthulhu
RonaQc
Cthulhu
8,015
404
219
1,852
9,594
3,736
0
4,594
4,517
22,611
0
L
King Arthur
Teacuup
King Arthur
8,064
484
0
5,547
16,812
10,230
136
1,980
14,323
0
54,189
L
2,926
1,298
0
2,474
8,635
2,774
62
2,341
6,112
0
19,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,304
Gold Earned
40,735
334
Minions Killed
360
0
Camps Cleared
0
1,247,172
Distance Traveled
1,383,369
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
5,983
399
61
4
0
258,251
2
L
Scylla
7,626
508
82
5
0
251,536
2
W
Susano
7,369
491
65
4
0
293,854
2
W
Anhur
8,358
557
80
5
0
213,368
2
W
Anubis
9,083
606
111
7
0
249,518
2
W
Chang'e
8,094
540
19
1
0
288,763
2
W
Arachne
7,831
522
85
6
0
337,866
4
L
Cthulhu
6,356
424
34
2
0
293,809
5
L
King Arthur
7,999
533
119
8
0
248,937
4
L
Set
6,340
423
38
3
0
194,639
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role