Player Matchup

Artio
Artio
JexosOmega
Artio
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 24L
1,387 Elo+
Party 3
Fenrir
Fenrir
Meegaax
Fenrir
Level 29
God Stats
3W - 0L
1,934 SR
Queue Stats
96W - 80L
1,571 Elo+
Party 2
Chang'e
Chang'e
Zangel42
Chang'e
Level 65
God Stats
4W - 1L
1,758 SR
Queue Stats
86W - 81L
1,518 Elo+
Party 3
Sol
Sol
susoguim
Sol
Level 104
God Stats
6W - 1L
1,687 SR
Queue Stats
131W - 115L
1,478 Elo+
Party 2
Danzaburou
Danzaburou
veest33
Danzaburou
Level 47
God Stats
43W - 47L
1,478 SR
Queue Stats
400W - 505L
1,360 Elo+
Party 2
Team Averages
Level 74
1,671 SR
1,463 Elo+

VS

Team Averages
Level 66
1,549 SR
1,496 Elo+
Heimdallr
Heimdallr
Fettyr
Heimdallr
Level 96
God Stats
34W - 31L
1,577 SR
Queue Stats
309W - 281L
1,507 Elo+
Party 1
Merlin
Merlin
Hootch
Merlin
Level 26
God Stats
3W - 4L
1,599 SR
Queue Stats
33W - 26L
1,475 Elo+
Party 1
Athena
Athena
Mojjeman
Athena
Level 65
God Stats
22W - 21L
1,579 SR
Queue Stats
146W - 136L
1,496 Elo+
Party 1
Zhong Kui
Zhong Kui
Stinoolatinooo
Zhong Kui
Level 110
God Stats
0W - 2L
1,287 SR
Queue Stats
103W - 107L
1,462 Elo+
Solo
Ravana
Ravana
nallenille
Ravana
Level 32
God Stats
5W - 3L
1,704 SR
Queue Stats
85W - 64L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
16
3 / 2 / 9
11,257
563
6,663
21,528
18,222
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
Meegaax
Fenrir
17
6 / 4 / 7
10,937
547
10,806
16,221
7,586
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chang'e
Zangel42
Chang'e
19
11 / 2 / 7
12,722
636
17,768
15,817
6,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
9 / 3 / 6
11,752
588
17,546
21,052
7,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
veest33
Danzaburou
17
2 / 4 / 2
10,608
530
7,971
12,357
5,020
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Fettyr
Heimdallr
16
5 / 5 / 1
10,198
510
13,913
17,475
7,481
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
Hootch
Merlin
16
4 / 6 / 3
10,141
507
9,239
11,337
5,037
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Athena
Mojjeman
Athena
14
0 / 3 / 9
9,453
473
6,588
17,978
17,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Zhong Kui
Stinoolatinooo
Zhong Kui
16
5 / 9 / 1
10,845
542
16,540
17,179
10,653
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ravana
nallenille
Ravana
12
1 / 8 / 6
8,084
404
6,821
14,480
6,598
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
35
31
Kills
15
15
Deaths
31
31
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Fettyr
Heimdallr
5
5
1
1.1
L
Merlin
Hootch
Merlin
4
6
3
0.92
W
Artio
3
2
9
3.75
W
Fenrir
Meegaax
Fenrir
6
4
7
2.38
L
Athena
Mojjeman
Athena
0
3
9
1.5
L
Zhong Kui
Stinoolatinooo
Zhong Kui
5
9
1
0.61
W
Chang'e
Zangel42
Chang'e
11
2
7
7.25
L
Ravana
nallenille
Ravana
1
8
6
0.5
W
9
3
6
4
W
Danzaburou
veest33
Danzaburou
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,754
Damage
53,101
86,975
Taken
78,449
44,727
Mitigated
47,099
39,045
Healing
18,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Fettyr
Heimdallr
13,913
6,582
0
5,698
17,475
7,481
632
6,329
11,146
0
71,738
L
Merlin
Hootch
Merlin
9,239
739
0
389
11,337
5,037
0
6,628
4,709
60,523
0
W
Artio
6,663
710
565
5,683
21,528
18,222
299
5,735
15,759
40,863
0
W
Fenrir
Meegaax
Fenrir
10,806
3,319
0
2,987
16,221
7,586
212
5,884
10,183
0
78,187
L
Athena
Mojjeman
Athena
6,588
2,104
720
5,192
17,978
17,330
0
8,283
9,695
24,234
0
L
Zhong Kui
Stinoolatinooo
Zhong Kui
16,540
827
0
3,987
17,179
10,653
978
10,911
6,268
58,907
0
W
Chang'e
Zangel42
Chang'e
17,768
1,376
3,171
9,589
15,817
6,400
213
5,530
10,210
91,127
0
L
Ravana
nallenille
Ravana
6,821
1,087
0
2,890
14,480
6,598
0
9,826
4,654
0
35,859
W
17,546
3,990
0
13,898
21,052
7,499
2,365
12,239
8,237
79,271
0
W
Danzaburou
veest33
Danzaburou
7,971
3,717
0
3,152
12,357
5,020
1,445
2,116
10,219
0
57,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,276
Gold Earned
48,721
544
Minions Killed
466
0
Camps Cleared
0
2,016,676
Distance Traveled
1,666,415
23
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
10,198
510
142
7
0
320,224
4
L
Merlin
10,141
507
114
6
0
332,519
4
W
Artio
11,257
563
45
2
0
412,460
9
W
Fenrir
10,937
547
117
6
0
414,457
6
L
Athena
9,453
473
44
2
0
362,808
8
L
Zhong Kui
10,845
542
111
6
0
308,486
3
W
Chang'e
12,722
636
156
8
0
397,242
2
L
Ravana
8,084
404
55
3
0
342,378
3
W
Sol
11,752
588
120
6
0
355,520
2
W
Danzaburou
10,608
530
106
5
0
436,997
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role