Player Matchup

Gilgamesh
Gilgamesh
NOMNOMSandwhich
Gilgamesh
Level 124
God Stats
4W - 8L
1,799 SR
Queue Stats
166W - 152L
1,535 Elo+
Party 1
Bellona
Bellona
OhYeahItsJosh
Bellona
Level 124
God Stats
4W - 6L
1,553 SR
Queue Stats
218W - 190L
1,527 Elo+
Party 1
Skadi
Skadi
TheShanicmoon
Skadi
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Serqet
Serqet
larez-carry
Serqet
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,591 Elo+
Party 2
Cthulhu
Cthulhu
ruizmar1
Cthulhu
Level 69
God Stats
75W - 48L
1,558 SR
Queue Stats
207W - 190L
1,546 Elo+
Party 2
Team Averages
Level 79
1,582 SR
1,540 Elo+

VS

Team Averages
Level 60
1,688 SR
1,586 Elo+
Cupid
Cupid
Beanbaby19
Cupid
Level 35
God Stats
70W - 31L
1,716 SR
Queue Stats
169W - 106L
1,646 Elo+
Party 4
Anhur
Anhur
Ch33kyCactus
Anhur
Level 77
God Stats
19W - 12L
1,766 SR
Queue Stats
824W - 611L
1,661 Elo+
Party 4
Vulcan
Vulcan
GwenTheGiant
Vulcan
Level 48
God Stats
2W - 1L
1,601 SR
Queue Stats
196W - 262L
1,474 Elo+
Party 3
Odin
Odin
Obiwan118
Odin
Level 54
God Stats
10W - 10L
1,629 SR
Queue Stats
80W - 86L
1,500 Elo+
Party 3
Apollo
Apollo
chimmaychanga
Apollo
Level 86
God Stats
30W - 16L
1,728 SR
Queue Stats
812W - 616L
1,647 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
NOMNOMSandwhich
Gilgamesh
14
5 / 8 / 4
9,211
512
11,472
16,368
8,028
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
16
5 / 6 / 2
9,971
554
12,326
18,857
16,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
3 / 4 / 2
9,734
541
8,934
12,383
5,003
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Serqet
16
4 / 4 / 4
9,461
526
5,024
13,400
7,091
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
ruizmar1
Cthulhu
12
3 / 5 / 6
8,668
482
8,691
14,451
14,657
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
15
2 / 4 / 2
9,622
535
5,056
11,097
3,112
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
9 / 3 / 3
10,283
571
11,315
15,125
6,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Vulcan
12
2 / 10 / 6
8,016
445
9,209
11,685
4,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Odin
16
3 / 2 / 10
9,653
536
10,527
13,254
11,401
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
11 / 1 / 6
12,153
675
14,573
11,989
4,828
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
54
20
Kills
27
27
Deaths
20
18
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Cupid
2
4
2
0.75
W
9
3
3
3.5
W
Vulcan
2
10
6
0.5
L
Gilgamesh
NOMNOMSandwhich
Gilgamesh
5
8
4
0.88
W
Odin
3
2
10
4
L
Bellona
5
6
2
1
L
3
4
2
1
W
11
1
6
14
L
Serqet
4
4
4
1.5
L
Cthulhu
ruizmar1
Cthulhu
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,447
Damage
50,680
75,459
Taken
63,150
51,496
Mitigated
29,941
11,799
Healing
13,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
5,056
3,214
230
4,295
11,097
3,112
545
225
10,872
0
63,582
W
11,315
4,765
0
4,390
15,125
6,474
0
2,888
11,329
0
43,754
W
Vulcan
9,209
1,986
0
750
11,685
4,126
240
1,364
10,166
32,873
0
L
Gilgamesh
NOMNOMSandwhich
Gilgamesh
11,472
3,872
0
689
16,368
8,028
0
3,510
12,491
0
57,339
W
Odin
10,527
3,529
0
3,078
13,254
11,401
0
2,824
10,430
72
44,338
L
Bellona
12,326
6,092
0
5,627
18,857
16,717
743
241
18,051
0
67,840
L
8,934
3,350
0
1,268
12,383
5,003
952
759
11,568
0
74,654
W
14,573
11,683
0
500
11,989
4,828
0
1,390
10,389
0
95,245
L
Serqet
5,024
264
0
760
13,400
7,091
0
1,658
11,589
0
58,067
L
Cthulhu
ruizmar1
Cthulhu
8,691
271
440
3,015
14,451
14,657
0
2,414
11,739
34,188
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,045
Gold Earned
49,727
539
Minions Killed
496
0
Camps Cleared
0
1,707,129
Distance Traveled
1,675,444
21
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
9,622
535
113
6
0
306,857
0
W
Anhur
10,283
571
88
5
0
339,896
1
W
Vulcan
8,016
445
47
3
0
305,154
0
L
Gilgamesh
9,211
512
101
6
0
329,555
2
W
Odin
9,653
536
87
5
0
343,859
3
L
Bellona
9,971
554
136
8
0
305,102
3
L
Skadi
9,734
541
138
8
0
322,225
6
W
Apollo
12,153
675
161
9
0
379,678
0
L
Serqet
9,461
526
107
6
0
393,469
5
L
Cthulhu
8,668
482
57
3
0
356,778
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role