Player Matchup

Izanami
Izanami
HappyTheViking
Izanami
Level 23
God Stats
64W - 48L
1,582 SR
Queue Stats
71W - 67L
1,480 Elo+
Solo
Kukulkan
Kukulkan
Jerepen
Kukulkan
Level 20
God Stats
4W - 0L
1,661 SR
Queue Stats
61W - 65L
1,377 Elo+
Solo
Neith
Neith
Zurikato666
Neith
Level 24
God Stats
6W - 4L
1,502 SR
Queue Stats
114W - 110L
1,353 Elo+
Solo
Heimdallr
Heimdallr
carlosop
Heimdallr
Level 24
God Stats
46W - 55L
1,541 SR
Queue Stats
68W - 71L
1,534 Elo+
Solo
Ares
Ares
rasiel14
Ares
Level 29
God Stats
3W - 4L
1,237 SR
Queue Stats
186W - 198L
1,585 Elo+
Solo
Team Averages
Level 24
1,505 SR
1,466 Elo+

VS

Team Averages
Level 15
1,587 SR
1,386 Elo+
Bellona
Bellona
Adjani31
Bellona
Level 4
God Stats
1W - 2L
1,707 SR
Queue Stats
1W - 2L
1,677 Elo+
Solo
Mercury
Mercury
MON3Y3NOM
Mercury
Level 24
God Stats
0W - 1L
1,730 SR
Queue Stats
141W - 111L
1,449 Elo+
Solo
Thor
Thor
PotatorumPotato
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
279W - 298L
1,438 Elo+
Solo
Chang'e
Chang'e
RoyRedGrey
Chang'e
Level 18
God Stats
3W - 2L
1,500 SR
Queue Stats
66W - 57L
1,339 Elo+
Solo
Medusa
Medusa
Satorie
Medusa
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,026 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 10 / 13
16,501
1,269
33,588
20,059
10,492
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
Jerepen
Kukulkan
20
7 / 5 / 16
14,255
1,097
23,430
14,587
8,122
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
9 / 10 / 11
13,952
1,073
17,413
18,700
13,068
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heimdallr
carlosop
Heimdallr
20
10 / 4 / 18
14,842
1,142
20,228
14,335
8,444
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ares
20
3 / 8 / 25
13,187
1,014
16,944
23,924
38,168
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Team 1 Tickets

49

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Adjani31
Bellona
20
13 / 6 / 13
15,870
1,221
19,705
26,939
16,423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mercury
MON3Y3NOM
Mercury
20
9 / 9 / 15
14,513
1,116
25,944
27,483
15,818
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
4 / 10 / 11
12,322
948
7,321
20,433
9,476
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
RoyRedGrey
Chang'e
20
5 / 3 / 19
13,913
1,070
17,190
22,102
8,164
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
Satorie
Medusa
20
6 / 15 / 13
13,878
1,068
15,914
24,435
9,902
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
108
43
Kills
37
37
Deaths
43
83
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Bellona
Adjani31
Bellona
13
6
13
3.25
W
14
10
13
2.05
W
Kukulkan
Jerepen
Kukulkan
7
5
16
3
L
Mercury
MON3Y3NOM
Mercury
9
9
15
1.83
L
4
10
11
0.95
L
Chang'e
RoyRedGrey
Chang'e
5
3
19
4.83
L
Medusa
Satorie
Medusa
6
15
13
0.83
W
9
10
11
1.45
W
Heimdallr
carlosop
Heimdallr
10
4
18
4.75
W
Ares
3
8
25
1.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,603
Damage
86,074
91,605
Taken
121,392
78,294
Mitigated
59,783
6,271
Healing
13,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Adjani31
Bellona
19,705
12,283
0
2,308
26,939
16,423
0
9,131
17,808
0
35,901
W
33,588
24,361
0
1,092
20,059
10,492
0
4,125
15,763
0
77,793
W
Kukulkan
Jerepen
Kukulkan
23,430
1,819
0
0
14,587
8,122
0
725
13,762
53,525
0
L
Mercury
MON3Y3NOM
Mercury
25,944
15,377
0
1,180
27,483
15,818
0
8,822
18,661
0
46,381
L
7,321
998
0
0
20,433
9,476
0
10,489
9,686
0
21,622
L
Chang'e
RoyRedGrey
Chang'e
17,190
2,081
4,280
5,632
22,102
8,164
0
4,948
17,154
46,438
0
L
Medusa
Satorie
Medusa
15,914
9,336
0
0
24,435
9,902
0
6,984
17,451
0
48,427
W
17,413
6,666
785
1,880
18,700
13,068
0
5,221
13,304
0
29,502
W
Heimdallr
carlosop
Heimdallr
20,228
12,489
0
1,920
14,335
8,444
0
1,856
12,354
0
45,896
W
Ares
16,944
851
0
594
23,924
38,168
0
5,263
18,559
27,054
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,737
Gold Earned
70,496
258
Minions Killed
249
11
Camps Cleared
6
1,042,054
Distance Traveled
1,262,070
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
15,870
1,221
30
2
3
285,671
0
W
Izanami
16,501
1,269
88
7
7
195,274
1
W
Kukulkan
14,255
1,097
85
7
2
225,307
0
L
Mercury
14,513
1,116
50
4
1
297,279
0
L
Thor
12,322
948
32
2
0
200,478
0
L
Chang'e
13,913
1,070
66
5
0
251,941
0
L
Medusa
13,878
1,068
71
5
2
226,701
0
W
Neith
13,952
1,073
27
2
0
184,785
0
W
Heimdallr
14,842
1,142
40
3
1
242,061
0
W
Ares
13,187
1,014
18
1
1
194,627
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role