Player Matchup

Achilles
Achilles
AkumaSauce
Achilles
Level 17
God Stats
6W - 3L
1,500 SR
Queue Stats
59W - 46L
1,500 Elo+
Party 1
Ymir
Ymir
The Saucy Games
Ymir
Level 11
God Stats
0W - 3L
1,347 SR
Queue Stats
2W - 6L
1,245 Elo+
Party 1
Nemesis
Nemesis
froggyred5
Nemesis
Level 20
God Stats
0W - 2L
1,344 SR
Queue Stats
24W - 30L
1,452 Elo+
Solo
Chernobog
Chernobog
pineconeman3142
Chernobog
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 24L
1,526 Elo+
Solo
Zeus
Zeus
spookie time
Zeus
Level 26
God Stats
5W - 7L
1,571 SR
Queue Stats
90W - 71L
1,601 Elo+
Solo
Team Averages
Level 16
1,452 SR
1,465 Elo+

VS

Team Averages
Level 23
1,416 SR
1,521 Elo+
King Arthur
King Arthur
Axesofran
King Arthur
Level 28
God Stats
6W - 6L
1,525 SR
Queue Stats
29W - 26L
1,531 Elo+
Solo
Loki
Loki
Madues
Loki
Level 29
God Stats
21W - 27L
1,279 SR
Queue Stats
130W - 139L
1,542 Elo+
Solo
Zeus
Zeus
Ronnoc_TheTerror
Zeus
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Medusa
Medusa
TheFuzzyKiwi
Medusa
Level 23
God Stats
2W - 2L
1,500 SR
Queue Stats
73W - 53L
1,542 Elo+
Solo
Geb
Geb
guerrero_gaps
Geb
Level 23
God Stats
1W - 1L
1,279 SR
Queue Stats
173W - 199L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AkumaSauce
Achilles
14
2 / 7 / 0
8,242
434
7,259
16,322
16,656
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

11
1 / 3 / 4
7,676
404
2,517
12,851
9,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
froggyred5
Nemesis
11
1 / 6 / 0
7,383
389
3,062
13,015
4,164
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chernobog
pineconeman3142
Chernobog
14
2 / 2 / 4
8,557
450
7,793
9,547
3,196
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
9 / 6 / 1
10,295
542
13,625
9,933
3,722
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Axesofran
King Arthur
16
9 / 1 / 4
11,069
583
15,691
17,896
14,808
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Loki
Madues
Loki
18
7 / 1 / 8
11,517
606
7,781
13,146
5,619
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
0 / 12 / 7
8,402
442
2,000
10,627
3,251
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
16
8 / 1 / 4
10,505
553
12,540
10,580
3,959
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
0 / 4 / 6
8,586
452
4,576
12,996
6,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
53
15
Kills
24
24
Deaths
19
9
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Achilles
AkumaSauce
Achilles
2
7
0
0.29
W
King Arthur
Axesofran
King Arthur
9
1
4
11
W
Loki
Madues
Loki
7
1
8
11
W
0
12
7
0.29
L
1
3
4
1
W
Medusa
8
1
4
10
L
Nemesis
froggyred5
Nemesis
1
6
0
0.17
W
0
4
6
0.75
L
Chernobog
pineconeman3142
Chernobog
2
2
4
2
L
9
6
1
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,256
Damage
42,588
61,668
Taken
65,245
36,789
Mitigated
33,754
13,584
Healing
20,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
AkumaSauce
Achilles
7,259
2,353
0
3,641
16,322
16,656
866
1,180
15,086
0
37,071
W
King Arthur
Axesofran
King Arthur
15,691
1,699
0
6,521
17,896
14,808
509
1,617
15,743
0
60,328
W
Loki
Madues
Loki
7,781
2,657
0
5,550
13,146
5,619
83
1,944
11,119
0
85,162
W
2,000
1,344
0
0
10,627
3,251
1,114
3,817
6,537
26,264
0
L
2,517
1,070
0
1,897
12,851
9,051
126
2,416
10,435
17,345
0
W
Medusa
12,540
6,991
0
4,968
10,580
3,959
2,262
2,668
7,763
0
62,629
L
Nemesis
froggyred5
Nemesis
3,062
410
0
3,094
13,015
4,164
0
501
12,514
0
31,656
W
4,576
978
0
3,242
12,996
6,117
1,063
5,501
7,324
28,181
0
L
Chernobog
pineconeman3142
Chernobog
7,793
4,332
0
3,714
9,547
3,196
0
536
9,011
0
64,236
L
13,625
1,258
0
1,238
9,933
3,722
1,241
1,835
8,046
69,433
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,153
Gold Earned
50,079
418
Minions Killed
458
0
Camps Cleared
0
1,726,656
Distance Traveled
1,837,424
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,242
434
83
4
0
369,319
1
W
King Arthur
11,069
583
108
6
0
371,976
0
W
Loki
11,517
606
150
8
0
395,712
2
W
Zeus
8,402
442
61
3
0
327,005
0
L
Ymir
7,676
404
27
1
0
348,903
0
W
Medusa
10,505
553
112
6
0
367,590
2
L
Nemesis
7,383
389
60
3
0
370,319
0
W
Geb
8,586
452
27
1
0
375,141
0
L
Chernobog
8,557
450
112
6
0
334,371
9
L
Zeus
10,295
542
136
7
0
303,744
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role