Player Matchup

Medusa
Medusa
Deskicia0
Medusa
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Nemesis
Nemesis
Xxjuanu
Nemesis
Level 28
God Stats
5W - 2L
1,500 SR
Queue Stats
109W - 66L
1,582 Elo+
Solo
Xbalanque
Xbalanque
mattdadon
Xbalanque
Level 18
God Stats
7W - 1L
1,502 SR
Queue Stats
32W - 29L
1,374 Elo+
Party 2
Nike
Nike
soueupaulopo
Nike
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 57L
1,294 Elo+
Solo
King Arthur
King Arthur
swalama
King Arthur
Level 22
God Stats
10W - 5L
1,415 SR
Queue Stats
36W - 42L
1,305 Elo+
Party 2
Team Averages
Level 16
1,483 SR
1,411 Elo+

VS

Team Averages
Level 10
1,468 SR
1,458 Elo+
Nemesis
Nemesis
BlackScorpion123
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Scylla
Scylla
BrandoTheLord007
Scylla
Level 17
God Stats
38W - 39L
1,295 SR
Queue Stats
175W - 190L
1,373 Elo+
Solo
Nike
Nike
CaosKing420
Nike
Level 24
God Stats
0W - 1L
1,547 SR
Queue Stats
24W - 41L
1,417 Elo+
Solo
Cthulhu
Cthulhu
QualityCoconut
Cthulhu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Artemis
Artemis
TirrenFire
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Deskicia0
Medusa
14
4 / 1 / 2
8,476
605
4,434
4,878
1,835
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nemesis
Xxjuanu
Nemesis
15
12 / 1 / 4
9,168
655
7,986
8,472
3,705
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xbalanque
mattdadon
Xbalanque
15
4 / 0 / 3
8,964
640
5,795
8,575
3,014
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 3 / 13
7,396
528
5,552
8,215
3,823
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

King Arthur
swalama
King Arthur
11
12 / 2 / 8
8,345
596
9,379
11,240
6,143
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 7 / 0
6,262
447
4,697
10,055
3,371
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
2 / 7 / 1
5,730
409
5,746
7,188
1,580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
0 / 3 / 2
6,339
453
3,401
9,605
6,838
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
0 / 6 / 1
5,781
413
1,913
13,142
6,096
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Artemis
TirrenFire
Artemis
10
3 / 9 / 2
6,850
489
6,498
10,503
3,517
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
13
32
Kills
7
7
Deaths
32
30
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
7
0
0.29
L
2
7
1
0.36
L
0
3
2
0.33
W
Medusa
Deskicia0
Medusa
4
1
2
5
L
0
6
1
0.08
L
Artemis
TirrenFire
Artemis
3
9
2
0.44
W
Nemesis
Xxjuanu
Nemesis
12
1
4
14
W
Xbalanque
mattdadon
Xbalanque
4
0
3
5.5
W
0
3
13
2.17
W
King Arthur
swalama
King Arthur
12
2
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,146
Damage
22,255
41,380
Taken
50,493
18,520
Mitigated
21,402
12,194
Healing
6,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,697
1,643
0
1,384
10,055
3,371
42
0
10,005
0
19,697
L
5,746
1,294
0
457
7,188
1,580
0
0
7,063
21,757
0
L
3,401
363
0
1,650
9,605
6,838
274
143
9,412
0
33,168
W
Medusa
Deskicia0
Medusa
4,434
2,120
0
250
4,878
1,835
1,339
37
4,766
0
45,970
L
1,913
320
50
2,485
13,142
6,096
0
0
12,942
20,180
0
L
Artemis
TirrenFire
Artemis
6,498
3,489
0
105
10,503
3,517
91
0
10,453
0
28,671
W
Nemesis
Xxjuanu
Nemesis
7,986
3,602
0
4,242
8,472
3,705
408
646
7,787
0
58,553
W
Xbalanque
mattdadon
Xbalanque
5,795
3,355
0
2,843
8,575
3,014
3,914
382
8,068
0
52,111
W
5,552
814
0
2,147
8,215
3,823
304
2,920
4,946
515
31,335
W
King Arthur
swalama
King Arthur
9,379
964
0
2,712
11,240
6,143
0
3,080
7,830
0
18,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,349
Gold Earned
30,962
406
Minions Killed
211
0
Camps Cleared
0
1,446,387
Distance Traveled
1,209,875
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,262
447
35
3
0
295,665
1
L
Scylla
5,730
409
35
3
0
225,935
0
L
Nike
6,339
453
51
4
0
247,008
0
W
Medusa
8,476
605
97
7
0
255,802
0
L
Cthulhu
5,781
413
39
3
0
208,530
1
L
Artemis
6,850
489
51
4
0
232,737
1
W
Nemesis
9,168
655
119
9
0
324,029
0
W
Xbalanque
8,964
640
119
9
0
279,120
0
W
Nike
7,396
528
48
3
0
269,159
0
W
King Arthur
8,345
596
23
2
0
318,277
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role