Player Matchup

Da Ji
Da Ji
Balvn
Da Ji
Level 119
God Stats
1W - 0L
1,695 SR
Queue Stats
113W - 71L
1,702 Elo+
Party 2
Horus
Horus
Bunnus
Horus
Level 147
God Stats
13W - 8L
1,832 SR
Queue Stats
378W - 257L
1,717 Elo+
Party 2
Nu Wa
Nu Wa
Nabber02
Nu Wa
Level 27
God Stats
6W - 1L
1,721 SR
Queue Stats
92W - 54L
1,683 Elo+
Party 2
Team Averages
Level 98
1,749 SR
1,701 Elo+

VS

Team Averages
Level 93
1,480 SR
1,584 Elo+
Medusa
Medusa
EclipseAxiom
Medusa
Level 118
God Stats
0W - 1L
1,194 SR
Queue Stats
158W - 126L
1,590 Elo+
Party 1
Athena
Athena
Rah Burr
Athena
Level 125
God Stats
45W - 26L
1,746 SR
Queue Stats
234W - 189L
1,630 Elo+
Party 1
Kukulkan
Kukulkan
azizgasmi-9_11
Kukulkan
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Balvn
Da Ji
12
8 / 1 / 7
8,592
859
8,792
8,709
3,590
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Horus
Bunnus
Horus
10
4 / 1 / 10
7,487
749
5,738
7,280
6,902
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
Nabber02
Nu Wa
10
3 / 1 / 10
7,446
745
5,959
3,680
1,196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
9
1 / 5 / 1
7,098
710
3,375
7,077
1,548
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
Rah Burr
Athena
9
1 / 5 / 2
7,187
719
3,210
11,435
6,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
10
1 / 5 / 1
6,540
654
2,216
5,458
1,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
7
15
Kills
3
3
Deaths
15
27
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Balvn
Da Ji
8
1
7
11.5
W
Horus
Bunnus
Horus
4
1
10
9
L
Medusa
1
5
1
0.3
W
Nu Wa
Nabber02
Nu Wa
3
1
10
8
L
Athena
Rah Burr
Athena
1
5
2
0.4
L
Kukulkan
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,489
Damage
8,801
19,669
Taken
23,970
11,688
Mitigated
8,819
5,504
Healing
2,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Balvn
Da Ji
8,792
1,915
0
2,082
8,709
3,590
96
2,429
6,280
0
30,338
W
Horus
Bunnus
Horus
5,738
2,056
677
1,952
7,280
6,902
105
1,431
5,849
0
15,332
L
Medusa
3,375
1,048
0
825
7,077
1,548
0
1,178
5,840
0
22,197
W
Nu Wa
Nabber02
Nu Wa
5,959
1,886
0
793
3,680
1,196
182
1,588
2,092
21,718
0
L
Athena
Rah Burr
Athena
3,210
705
0
1,325
11,435
6,033
0
3,777
7,288
9,030
0
L
Kukulkan
2,216
55
0
673
5,458
1,238
81
549
4,826
17,347
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,525
Gold Earned
20,825
106
Minions Killed
85
0
Camps Cleared
0
531,092
Distance Traveled
472,161
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
8,592
859
52
5
0
173,917
1
W
Horus
7,487
749
17
2
0
193,183
2
L
Medusa
7,098
710
37
4
0
162,920
2
W
Nu Wa
7,446
745
37
4
0
163,992
3
L
Athena
7,187
719
11
1
0
166,965
2
L
Kukulkan
6,540
654
37
4
0
142,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role