Player Matchup

Thanatos
Thanatos
AzotLepanda
Thanatos
Level 33
God Stats
30W - 32L
1,642 SR
Queue Stats
335W - 360L
1,584 Elo+
Party 3
Athena
Athena
BYULI
Athena
Level 27
God Stats
1W - 0L
1,503 SR
Queue Stats
136W - 103L
1,702 Elo+
Solo
Gilgamesh
Gilgamesh
LinKOpanDa
Gilgamesh
Level 28
God Stats
4W - 6L
1,494 SR
Queue Stats
333W - 331L
1,615 Elo+
Party 3
Medusa
Medusa
ReyApe
Medusa
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
75W - 66L
1,592 Elo+
Party 1
Agni
Agni
asda694
Agni
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 21L
1,675 Elo+
Party 1
Team Averages
Level 26
1,528 SR
1,634 Elo+

VS

Team Averages
Level 24
1,628 SR
1,567 Elo+
Anhur
Anhur
ElPAPITO03
Anhur
Level 27
God Stats
9W - 4L
1,725 SR
Queue Stats
97W - 71L
1,603 Elo+
Solo
Hercules
Hercules
Manel
Hercules
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 23L
1,503 Elo+
Party 2
Bacchus
Bacchus
NasteeZGamer
Bacchus
Level 15
God Stats
2W - 2L
1,720 SR
Queue Stats
27W - 20L
1,558 Elo+
Party 2
Ra
Ra
StabbedByLife
Ra
Level 29
God Stats
1W - 2L
1,790 SR
Queue Stats
36W - 24L
1,572 Elo+
Party 2
Serqet
Serqet
konee18HH
Serqet
Level 23
God Stats
1W - 3L
1,406 SR
Queue Stats
27W - 20L
1,599 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AzotLepanda
Thanatos
11
0 / 4 / 4
5,933
494
3,289
8,113
2,551
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Athena
BYULI
Athena
11
4 / 2 / 8
7,143
595
6,059
12,181
6,007
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Gilgamesh
LinKOpanDa
Gilgamesh
12
3 / 2 / 3
6,750
563
3,132
6,081
3,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
ReyApe
Medusa
12
3 / 1 / 0
7,089
591
3,242
4,157
1,085
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
asda694
Agni
13
5 / 1 / 4
7,147
596
8,331
4,419
1,349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
12
3 / 2 / 2
7,437
620
5,580
6,314
1,794
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
Manel
Hercules
10
2 / 4 / 1
5,744
479
2,269
8,126
5,379
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bacchus
NasteeZGamer
Bacchus
8
2 / 2 / 4
5,675
473
3,024
5,101
4,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 6 / 2
5,431
453
3,604
7,977
2,822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Serqet
konee18HH
Serqet
9
2 / 1 / 6
5,768
481
4,003
7,028
2,018
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
25
15
Kills
10
10
Deaths
15
19
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Thanatos
AzotLepanda
Thanatos
0
4
4
0.5
W
Athena
BYULI
Athena
4
2
8
4
L
Anhur
3
2
2
2
W
Gilgamesh
LinKOpanDa
Gilgamesh
3
2
3
2.25
L
Hercules
Manel
Hercules
2
4
1
0.63
L
Bacchus
NasteeZGamer
Bacchus
2
2
4
2
W
Medusa
ReyApe
Medusa
3
1
0
3
L
1
6
2
0.33
W
Agni
asda694
Agni
5
1
4
7
L
Serqet
konee18HH
Serqet
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,053
Damage
18,480
34,951
Taken
34,546
14,922
Mitigated
16,138
8,751
Healing
8,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
AzotLepanda
Thanatos
3,289
586
0
4,774
8,113
2,551
0
1,006
6,808
0
36,477
W
Athena
BYULI
Athena
6,059
1,651
0
375
12,181
6,007
21
3,305
8,528
18,375
0
L
Anhur
5,580
3,756
0
2,618
6,314
1,794
0
1,479
4,835
0
42,534
W
Gilgamesh
LinKOpanDa
Gilgamesh
3,132
573
0
1,230
6,081
3,930
688
595
5,486
0
32,769
L
Hercules
Manel
Hercules
2,269
478
0
1,768
8,126
5,379
0
1,635
6,140
0
13,069
L
Bacchus
NasteeZGamer
Bacchus
3,024
618
0
1,230
5,101
4,125
0
2,492
2,498
8,723
0
W
Medusa
ReyApe
Medusa
3,242
1,317
0
1,644
4,157
1,085
0
213
3,944
0
33,392
L
3,604
743
241
1,322
7,977
2,822
0
5,614
2,087
26,167
0
W
Agni
asda694
Agni
8,331
855
0
728
4,419
1,349
68
1,193
3,116
43,694
0
L
Serqet
konee18HH
Serqet
4,003
950
0
1,642
7,028
2,018
0
2,609
4,296
0
18,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,062
Gold Earned
30,055
341
Minions Killed
218
0
Camps Cleared
0
1,137,217
Distance Traveled
1,111,166
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
5,933
494
71
6
0
239,671
3
W
Athena
7,143
595
22
2
0
250,718
4
L
Anhur
7,437
620
99
8
0
189,684
2
W
Gilgamesh
6,750
563
74
6
0
177,995
3
L
Hercules
5,744
479
19
2
0
229,657
0
L
Bacchus
5,675
473
5
0
0
243,411
1
W
Medusa
7,089
591
74
6
0
233,306
2
L
Ra
5,431
453
58
5
0
196,568
0
W
Agni
7,147
596
100
8
0
235,527
4
L
Serqet
5,768
481
37
3
0
251,846
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role