Player Matchup

Eset
Eset
Bblazed
Eset
Level 147
God Stats
1W - 0L
1,598 SR
Queue Stats
3W - 0L
1,869 Elo+
Party 4
Cerberus
Cerberus
Darkvideos
Cerberus
Level 148
God Stats
3W - 5L
1,486 SR
Queue Stats
236W - 206L
1,651 Elo+
Party 2
Aphrodite
Aphrodite
SenpaiiiDono
Aphrodite
Level 59
God Stats
27W - 6L
1,958 SR
Queue Stats
39W - 12L
1,810 Elo+
Party 4
Jing Wei
Jing Wei
liops
Jing Wei
Level 140
God Stats
9W - 9L
1,288 SR
Queue Stats
266W - 243L
1,652 Elo+
Party 2
Nemesis
Nemesis
zZackSnacx
Nemesis
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 131
1,566 SR
1,696 Elo+

VS

Team Averages
Level 142
1,583 SR
1,565 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ra
Ra
Bozkonovitch
Ra
Level 126
God Stats
1W - 4L
1,428 SR
Queue Stats
95W - 80L
1,617 Elo+
Solo
Medusa
Medusa
FrozenºYogen
Medusa
Level 153
God Stats
19W - 20L
1,509 SR
Queue Stats
469W - 466L
1,562 Elo+
Party 1
Raijin
Raijin
SrLangostinie
Raijin
Level 131
God Stats
3W - 1L
1,661 SR
Queue Stats
219W - 202L
1,585 Elo+
Party 3
Yemoja
Yemoja
TheGrapêEscape
Yemoja
Level 146
God Stats
3W - 1L
1,814 SR
Queue Stats
523W - 499L
1,561 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Bblazed
Eset
18
3 / 6 / 9
11,265
751
16,905
15,693
6,333
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Darkvideos
Cerberus
17
1 / 2 / 10
11,643
776
15,857
21,868
24,543
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Aphrodite
SenpaiiiDono
Aphrodite
20
7 / 0 / 8
13,606
907
20,516
10,728
6,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
liops
Jing Wei
20
3 / 0 / 6
11,913
794
17,088
8,440
3,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
zZackSnacx
Nemesis
18
4 / 2 / 5
11,403
760
10,658
11,599
5,856
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
16
2 / 2 / 5
9,335
622
10,901
23,988
29,039
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
3 / 5 / 3
10,742
716
9,805
14,137
6,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

16
3 / 4 / 3
10,458
697
13,385
16,985
7,137
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
2 / 4 / 3
9,713
648
9,467
17,290
6,320
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
0 / 3 / 4
9,566
638
4,351
19,478
16,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
28
18
Kills
10
10
Deaths
18
38
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
2
2
5
2.25
W
Eset
Bblazed
Eset
3
6
9
1.25
L
3
5
3
0.9
W
Cerberus
Darkvideos
Cerberus
1
2
10
3
L
3
4
3
1.13
W
Aphrodite
SenpaiiiDono
Aphrodite
7
0
8
11
L
2
4
3
0.88
L
0
3
4
0.67
W
Jing Wei
liops
Jing Wei
3
0
6
6
W
Nemesis
zZackSnacx
Nemesis
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,024
Damage
47,909
68,328
Taken
91,878
46,690
Mitigated
65,828
30,444
Healing
27,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
10,901
721
3,450
7,797
23,988
29,039
0
12,067
11,921
0
18,372
W
Eset
Bblazed
Eset
16,905
1,108
896
1,277
15,693
6,333
803
5,013
10,680
36,219
0
L
9,805
350
1,903
1,172
14,137
6,424
0
9,207
4,930
47,050
0
W
Cerberus
Darkvideos
Cerberus
15,857
505
0
3,919
21,868
24,543
58
5,271
16,597
36,528
0
L
13,385
5,856
0
0
16,985
7,137
718
9,484
7,501
0
43,552
W
Aphrodite
SenpaiiiDono
Aphrodite
20,516
1,170
10,465
8,433
10,728
6,548
1,185
5,013
5,715
57,320
0
L
9,467
1,067
0
248
17,290
6,320
1
10,040
7,250
36,023
0
L
4,351
2,062
7,982
4,502
19,478
16,908
226
13,095
6,383
15,872
0
W
Jing Wei
liops
Jing Wei
17,088
13,685
0
4,569
8,440
3,410
4,644
3,892
4,548
0
77,844
W
Nemesis
zZackSnacx
Nemesis
10,658
3,169
0
885
11,599
5,856
480
4,966
6,633
0
32,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,830
Gold Earned
49,814
417
Minions Killed
310
8
Camps Cleared
9
1,558,231
Distance Traveled
1,417,698
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
9,335
622
18
1
1
329,808
1
W
Eset
11,265
751
49
3
0
288,198
3
L
Ra
10,742
716
118
8
3
297,927
4
W
Cerberus
11,643
776
71
5
1
311,287
1
L
Medusa
10,458
697
75
5
2
269,409
3
W
Aphrodite
13,606
907
102
7
2
332,785
5
L
Raijin
9,713
648
73
5
1
250,045
2
L
Yemoja
9,566
638
26
2
2
270,509
4
W
Jing Wei
11,913
794
155
10
2
303,592
1
W
Nemesis
11,403
760
40
3
3
322,369
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role