Player Matchup

Da Ji
Da Ji
DRFFLO
Da Ji
Level 124
God Stats
1W - 2L
1,486 SR
Queue Stats
40W - 57L
1,386 Elo+
Party 1
Sol
Sol
RL76370
Sol
Level 108
God Stats
0W - 1L
1,519 SR
Queue Stats
1W - 7L
1,060 Elo+
Party 1
Vamana
Vamana
pollafloja
Vamana
Level 66
God Stats
0W - 3L
1,500 SR
Queue Stats
37W - 56L
1,329 Elo+
Solo
Team Averages
Level 99
1,502 SR
1,259 Elo+

VS

Team Averages
Level 57
1,560 SR
1,323 Elo+
Achilles
Achilles
Javi95More
Achilles
Level 62
God Stats
2W - 1L
1,500 SR
Queue Stats
20W - 45L
1,224 Elo+
Party 2
Fenrir
Fenrir
Nixam17
Fenrir
Level 69
God Stats
1W - 2L
1,389 SR
Queue Stats
42W - 61L
1,377 Elo+
Party 2
The Morrigan
The Morrigan
acbuo
The Morrigan
Level 39
God Stats
2W - 1L
1,792 SR
Queue Stats
32W - 48L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
DRFFLO
Da Ji
16
8 / 11 / 5
14,002
636
19,317
19,906
9,303
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sol
18
6 / 8 / 11
14,929
679
23,952
24,388
7,633
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Vamana
pollafloja
Vamana
17
5 / 5 / 10
14,491
659
16,813
24,395
30,493
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Javi95More
Achilles
18
7 / 5 / 12
14,889
677
12,535
24,876
25,346
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Fenrir
Nixam17
Fenrir
19
12 / 6 / 11
15,964
726
27,102
29,818
23,733
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Morrigan
acbuo
The Morrigan
17
5 / 8 / 11
14,511
660
13,361
16,627
5,840
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
58
19
Kills
24
24
Deaths
19
26
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Da Ji
DRFFLO
Da Ji
8
11
5
0.95
W
Achilles
Javi95More
Achilles
7
5
12
2.6
W
Fenrir
Nixam17
Fenrir
12
6
11
2.92
L
Sol
6
8
11
1.44
W
The Morrigan
acbuo
The Morrigan
5
8
11
1.31
L
Vamana
pollafloja
Vamana
5
5
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,082
Damage
52,998
68,689
Taken
71,321
47,429
Mitigated
54,919
17,837
Healing
16,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
DRFFLO
Da Ji
19,317
5,120
732
2,029
19,906
9,303
0
1,994
17,664
0
63,820
W
Achilles
Javi95More
Achilles
12,535
4,007
1,334
2,670
24,876
25,346
770
9,651
14,849
0
46,082
W
Fenrir
Nixam17
Fenrir
27,102
9,413
1,956
9,307
29,818
23,733
2,082
9,162
20,256
0
58,025
L
Sol
23,952
4,315
888
8,895
24,388
7,633
1,273
2,654
21,368
82,825
0
W
The Morrigan
acbuo
The Morrigan
13,361
2,738
0
897
16,627
5,840
310
5,181
11,246
44,547
2,022
L
Vamana
pollafloja
Vamana
16,813
7,138
0
5,293
24,395
30,493
0
5,971
18,010
0
66,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,422
Gold Earned
45,364
214
Minions Killed
154
0
Camps Cleared
0
1,067,129
Distance Traveled
1,151,556
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
14,002
636
52
2
0
328,452
0
W
Achilles
14,889
677
39
2
0
400,672
0
W
Fenrir
15,964
726
51
2
0
406,264
1
L
Sol
14,929
679
104
5
0
351,908
1
W
The Morrigan
14,511
660
64
3
0
344,620
0
L
Vamana
14,491
659
58
3
0
386,769
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role