Player Matchup

Ares
Ares
Branth
Ares
Level 3
God Stats
4W - 2L
1,500 SR
Queue Stats
8W - 8L
1,192 Elo+
Party 1
Janus
Janus
ConnorRC
Janus
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 18L
1,340 Elo+
Party 1
Anhur
Anhur
Darkerebuz
Anhur
Level 29
God Stats
9W - 6L
1,560 SR
Queue Stats
112W - 128L
1,434 Elo+
Solo
Susano
Susano
Jackji
Susano
Level 29
God Stats
3W - 3L
1,500 SR
Queue Stats
38W - 35L
1,340 Elo+
Party 1
Amaterasu
Amaterasu
Larvitarus
Amaterasu
Level 28
God Stats
4W - 3L
1,260 SR
Queue Stats
58W - 52L
1,419 Elo+
Solo
Team Averages
Level 43
1,464 SR
1,345 Elo+

VS

Team Averages
Level 20
1,356 SR
1,360 Elo+
Bakasura
Bakasura
Curzon499
Bakasura
Level 7
God Stats
0W - 2L
1,325 SR
Queue Stats
14W - 16L
1,456 Elo+
Solo
Geb
Geb
Dryhaldar
Geb
Level 11
God Stats
4W - 6L
1,415 SR
Queue Stats
83W - 107L
1,296 Elo+
Solo
Merlin
Merlin
KAKSHI007
Merlin
Level 35
God Stats
0W - 2L
1,239 SR
Queue Stats
154W - 164L
1,413 Elo+
Party 2
He Bo
He Bo
Mostacho7001
He Bo
Level 27
God Stats
1W - 3L
1,389 SR
Queue Stats
41W - 74L
1,279 Elo+
Solo
Bellona
Bellona
erwinsmith18
Bellona
Level 19
God Stats
31W - 31L
1,411 SR
Queue Stats
66W - 92L
1,356 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Branth
Ares
11
1 / 2 / 3
6,930
495
3,383
5,523
2,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
ConnorRC
Janus
15
14 / 0 / 3
9,998
714
9,600
5,727
2,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Anhur
13
5 / 2 / 3
7,954
568
5,772
7,380
2,405
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Susano
Jackji
Susano
11
5 / 3 / 7
7,648
546
6,636
10,393
3,167
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Amaterasu
Larvitarus
Amaterasu
13
3 / 1 / 5
7,781
556
3,586
8,114
4,491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Curzon499
Bakasura
8
2 / 7 / 0
5,717
408
2,975
7,530
2,477
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
0 / 6 / 1
6,175
441
1,802
9,081
5,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
KAKSHI007
Merlin
11
1 / 6 / 2
6,865
490
3,455
8,421
2,599
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
2 / 4 / 0
6,625
473
3,863
7,734
1,941
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bellona
erwinsmith18
Bellona
12
2 / 5 / 0
7,320
523
5,223
10,398
5,858
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
10
28
Kills
7
8
Deaths
28
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ares
Branth
Ares
1
2
3
1.25
W
Janus
ConnorRC
Janus
14
0
3
15.5
L
Bakasura
Curzon499
Bakasura
2
7
0
0.29
W
Anhur
5
2
3
3.25
L
0
6
1
0.08
W
Susano
Jackji
Susano
5
3
7
2.83
L
Merlin
KAKSHI007
Merlin
1
6
2
0.33
W
Amaterasu
Larvitarus
Amaterasu
3
1
5
5.5
L
2
4
0
0.5
L
Bellona
erwinsmith18
Bellona
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,977
Damage
17,318
37,137
Taken
43,164
14,720
Mitigated
18,752
12,954
Healing
5,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
Branth
Ares
3,383
303
0
917
5,523
2,652
368
2,026
3,399
9,665
0
W
Janus
ConnorRC
Janus
9,600
1,051
0
1,535
5,727
2,005
1,682
1,131
4,380
53,181
0
L
Bakasura
Curzon499
Bakasura
2,975
1,996
0
713
7,530
2,477
0
1,187
6,301
0
20,368
W
Anhur
5,772
1,973
0
2,633
7,380
2,405
2,332
2,868
4,466
0
52,341
L
1,802
0
0
648
9,081
5,877
0
2,506
6,545
15,115
0
W
Susano
Jackji
Susano
6,636
2,158
0
3,563
10,393
3,167
0
2,168
8,111
0
36,044
L
Merlin
KAKSHI007
Merlin
3,455
323
0
1,098
8,421
2,599
0
2,756
5,427
37,054
0
W
Amaterasu
Larvitarus
Amaterasu
3,586
1,954
0
4,306
8,114
4,491
0
541
7,533
0
28,590
L
3,863
242
0
1,114
7,734
1,941
625
2,790
4,876
29,062
0
L
Bellona
erwinsmith18
Bellona
5,223
2,040
0
1,650
10,398
5,858
0
3,195
7,032
0
43,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,311
Gold Earned
32,702
352
Minions Killed
279
0
Camps Cleared
0
1,340,043
Distance Traveled
1,162,526
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,930
495
18
1
0
278,278
0
W
Janus
9,998
714
122
9
0
294,267
0
L
Bakasura
5,717
408
41
3
0
188,982
2
W
Anhur
7,954
568
88
6
0
233,041
3
L
Geb
6,175
441
13
1
0
242,309
0
W
Susano
7,648
546
61
4
0
260,070
5
L
Merlin
6,865
490
72
5
0
239,554
1
W
Amaterasu
7,781
556
63
5
0
274,387
2
L
He Bo
6,625
473
51
4
0
256,982
0
L
Bellona
7,320
523
102
7
0
234,699
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role