Player Matchup

Horus
Horus
Enigmachu
Horus
Level 29
God Stats
15W - 19L
1,518 SR
Queue Stats
78W - 68L
1,514 Elo+
Party 2
Da Ji
Da Ji
FatalDevice
Da Ji
Level 146
God Stats
3W - 2L
1,689 SR
Queue Stats
107W - 72L
1,608 Elo+
Party 1
Geb
Geb
FeathersMcGraw--
Geb
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,502 Elo+
Party 1
Kukulkan
Kukulkan
IamFade
Kukulkan
Level 26
God Stats
67W - 45L
1,622 SR
Queue Stats
75W - 62L
1,540 Elo+
Party 2
Hercules
Hercules
wacker38
Hercules
Level 29
God Stats
7W - 5L
1,626 SR
Queue Stats
84W - 78L
1,542 Elo+
Solo
Team Averages
Level 47
1,591 SR
1,541 Elo+

VS

Team Averages
Level 22
1,497 SR
1,547 Elo+
Neith
Neith
CenserShip
Neith
Level 28
God Stats
4W - 4L
1,588 SR
Queue Stats
11W - 12L
1,497 Elo+
Solo
Nox
Nox
Demoled0rgg
Nox
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
86W - 63L
1,710 Elo+
Solo
Ares
Ares
Fairyblue953
Ares
Level 22
God Stats
3W - 1L
1,591 SR
Queue Stats
3W - 2L
1,496 Elo+
Solo
Artemis
Artemis
IVenusFlyI
Artemis
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,461 Elo+
Solo
Kukulkan
Kukulkan
perezdrate
Kukulkan
Level 5
God Stats
20W - 29L
1,306 SR
Queue Stats
94W - 100L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Enigmachu
Horus
17
0 / 9 / 8
10,893
908
2,400
25,881
25,873
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
12 / 7 / 6
15,347
1,279
24,847
18,401
8,565
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
0 / 10 / 8
10,649
887
6,832
21,454
22,875
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
IamFade
Kukulkan
19
1 / 10 / 13
12,059
1,005
16,944
19,978
8,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hercules
wacker38
Hercules
19
6 / 6 / 8
13,290
1,108
8,404
21,844
10,731
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

0

VS

Team 2 Tickets

135

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
20
15 / 4 / 15
14,747
1,229
21,857
15,548
6,555
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
10 / 1 / 26
14,480
1,207
19,440
10,620
4,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

19
3 / 2 / 26
12,186
1,016
14,867
17,274
22,442
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
IVenusFlyI
Artemis
20
11 / 8 / 26
14,138
1,178
24,385
14,727
5,767
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
perezdrate
Kukulkan
19
3 / 4 / 28
12,545
1,045
16,406
6,554
2,768
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
163
19
Kills
42
42
Deaths
19
43
Assists
121
Player
Kills
Deaths
Assists
KDA
W
Neith
15
4
15
5.63
W
10
1
26
23
L
Horus
Enigmachu
Horus
0
9
8
0.44
W
3
2
26
8
L
12
7
6
2.14
L
0
10
8
0.4
W
Artemis
IVenusFlyI
Artemis
11
8
26
3
L
Kukulkan
IamFade
Kukulkan
1
10
13
0.75
W
Kukulkan
perezdrate
Kukulkan
3
4
28
4.25
L
Hercules
wacker38
Hercules
6
6
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,427
Damage
96,955
107,558
Taken
64,723
76,288
Mitigated
41,577
7,699
Healing
11,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
21,857
13,466
0
4,707
15,548
6,555
0
8,455
7,093
0
52,541
W
19,440
1,825
585
1,718
10,620
4,045
0
3,361
6,583
45,677
0
L
Horus
Enigmachu
Horus
2,400
1,831
38
1,274
25,881
25,873
0
14,563
11,318
0
10,870
W
14,867
1,204
0
755
17,274
22,442
0
7,637
9,637
23,127
0
L
24,847
9,371
0
603
18,401
8,565
0
6,931
11,470
0
44,577
L
6,832
1,294
0
0
21,454
22,875
0
12,506
8,948
12,317
0
W
Artemis
IVenusFlyI
Artemis
24,385
11,328
1,089
1,432
14,727
5,767
0
3,073
10,836
0
36,494
L
Kukulkan
IamFade
Kukulkan
16,944
1,626
1,031
1,749
19,978
8,244
0
8,301
10,797
72,290
0
W
Kukulkan
perezdrate
Kukulkan
16,406
1,599
510
245
6,554
2,768
0
1,250
5,304
41,424
0
L
Hercules
wacker38
Hercules
8,404
1,279
0
3,004
21,844
10,731
0
8,412
13,432
0
32,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,238
Gold Earned
68,096
251
Minions Killed
250
8
Camps Cleared
5
1,094,141
Distance Traveled
1,110,937
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
14,747
1,229
75
6
2
188,752
0
W
Nox
14,480
1,207
64
5
1
255,397
1
L
Horus
10,893
908
16
1
0
209,654
0
W
Ares
12,186
1,016
11
1
0
248,494
0
L
Da Ji
15,347
1,279
38
3
5
210,061
0
L
Geb
10,649
887
11
1
0
211,136
1
W
Artemis
14,138
1,178
20
2
0
196,130
0
L
Kukulkan
12,059
1,005
118
10
0
215,828
1
W
Kukulkan
12,545
1,045
80
7
2
222,164
0
L
Hercules
13,290
1,108
68
6
3
247,462
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role