Player Matchup

Artemis
Artemis
ChicoGay
Artemis
Level 5
God Stats
2W - 1L
1,667 SR
Queue Stats
20W - 19L
1,492 Elo+
Solo
Janus
Janus
Deek2k
Janus
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
ferozelpro
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,661 Elo+
Solo
Mercury
Mercury
r174038m
Mercury
Level 12
God Stats
0W - 1L
1,772 SR
Queue Stats
16W - 31L
1,439 Elo+
Solo
Osiris
Osiris
sl0bgoblin
Osiris
Level 17
God Stats
5W - 8L
1,226 SR
Queue Stats
73W - 45L
1,631 Elo+
Solo
Team Averages
Level 13
1,533 SR
1,544 Elo+

VS

Team Averages
Level 23
1,623 SR
1,577 Elo+
Medusa
Medusa
DatBoi1418
Medusa
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,652 Elo+
Solo
Chang'e
Chang'e
Dmnd--Beasty
Chang'e
Level 8
God Stats
6W - 2L
1,930 SR
Queue Stats
23W - 24L
1,621 Elo+
Party 1
Guan Yu
Guan Yu
Ingonyama11
Guan Yu
Level 29
God Stats
7W - 5L
1,530 SR
Queue Stats
100W - 105L
1,541 Elo+
Solo
Mulan
Mulan
lil-poopooGoat
Mulan
Level 15
God Stats
2W - 1L
1,546 SR
Queue Stats
73W - 65L
1,512 Elo+
Solo
Da Ji
Da Ji
xDizzyxLogicx
Da Ji
Level 58
God Stats
44W - 35L
1,609 SR
Queue Stats
574W - 521L
1,561 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ChicoGay
Artemis
16
4 / 6 / 2
10,303
491
11,520
13,746
4,764
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
Deek2k
Janus
13
3 / 7 / 1
8,859
422
11,565
12,707
3,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
0 / 5 / 1
6,514
310
2,821
7,697
6,011
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Breastplate

Breastplate

+20
Physical Protection

Mercury
r174038m
Mercury
11
1 / 7 / 4
7,568
360
2,400
15,349
7,795
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Osiris
sl0bgoblin
Osiris
16
7 / 7 / 2
10,689
509
18,052
21,768
18,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DatBoi1418
Medusa
10
1 / 9 / 6
7,841
373
3,556
10,651
3,506
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
Dmnd--Beasty
Chang'e
19
14 / 0 / 8
12,330
587
20,678
14,663
6,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
Ingonyama11
Guan Yu
19
2 / 4 / 10
11,438
545
7,624
18,521
15,351
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
8 / 0 / 10
13,765
655
13,611
21,119
11,529
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

17
7 / 2 / 8
11,220
534
8,718
17,704
7,336
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
74
15
Kills
32
32
Deaths
15
10
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Artemis
ChicoGay
Artemis
4
6
2
0.83
W
Medusa
DatBoi1418
Medusa
1
9
6
0.44
L
Janus
Deek2k
Janus
3
7
1
0.5
W
Chang'e
Dmnd--Beasty
Chang'e
14
0
8
18
W
Guan Yu
Ingonyama11
Guan Yu
2
4
10
1.75
L
0
5
1
0.1
W
8
0
10
13
L
Mercury
r174038m
Mercury
1
7
4
0.43
L
Osiris
sl0bgoblin
Osiris
7
7
2
1.14
W
7
2
8
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,358
Damage
54,187
71,267
Taken
82,658
40,883
Mitigated
43,907
16,144
Healing
41,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
ChicoGay
Artemis
11,520
6,300
0
4,178
13,746
4,764
0
2,148
11,598
0
75,390
W
Medusa
DatBoi1418
Medusa
3,556
1,762
0
0
10,651
3,506
826
2,243
8,408
0
9,873
L
Janus
Deek2k
Janus
11,565
291
0
2,117
12,707
3,668
816
6,375
6,332
47,947
0
W
Chang'e
Dmnd--Beasty
Chang'e
20,678
492
3,873
10,938
14,663
6,185
1,805
5,433
9,230
93,338
0
W
Guan Yu
Ingonyama11
Guan Yu
7,624
2,565
2,064
6,147
18,521
15,351
1,476
1,509
17,012
0
73,292
L
2,821
102
0
0
7,697
6,011
0
2,876
4,821
7,562
0
W
13,611
3,114
0
11,131
21,119
11,529
0
1,354
19,765
0
98,118
L
Mercury
r174038m
Mercury
2,400
104
276
3,583
15,349
7,795
0
5,627
9,722
0
18,066
L
Osiris
sl0bgoblin
Osiris
18,052
8,875
0
5,990
21,768
18,645
610
3,652
18,116
0
61,589
W
8,718
2,500
0
7,339
17,704
7,336
1,535
3,847
13,857
0
66,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,933
Gold Earned
56,594
356
Minions Killed
555
0
Camps Cleared
0
1,435,921
Distance Traveled
1,986,777
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
10,303
491
117
6
0
315,436
0
W
Medusa
7,841
373
15
1
0
319,787
0
L
Janus
8,859
422
89
4
0
311,134
2
W
Chang'e
12,330
587
148
7
0
417,897
0
W
Guan Yu
11,438
545
148
7
0
397,990
2
L
Ares
6,514
310
4
0
0
159,916
0
W
Mulan
13,765
655
144
7
0
405,540
1
L
Mercury
7,568
360
28
1
0
322,966
10
L
Osiris
10,689
509
118
6
0
326,469
1
W
Da Ji
11,220
534
100
5
0
445,563
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role