Player Matchup

Achilles
Achilles
Cliverr-
Achilles
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
139W - 75L
1,703 Elo+
Party 1
Ganesha
Ganesha
GenuineJahseh
Ganesha
Level 77
God Stats
28W - 22L
1,527 SR
Queue Stats
226W - 164L
1,593 Elo+
Party 1
Hachiman
Hachiman
JReedy
Hachiman
Level 14
God Stats
15W - 8L
1,916 SR
Queue Stats
195W - 127L
1,745 Elo+
Party 1
Scylla
Scylla
JamzyMan
Scylla
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 26L
1,662 Elo+
Party 1
Loki
Loki
LJReeves
Loki
Level 3
God Stats
3W - 2L
1,500 SR
Queue Stats
5W - 5L
1,655 Elo+
Party 1
Team Averages
Level 47
1,589 SR
1,672 Elo+

VS

Team Averages
Level 17
1,599 SR
1,680 Elo+
Da Ji
Da Ji
AestheticTequila
Da Ji
Level 23
God Stats
6W - 4L
1,712 SR
Queue Stats
122W - 83L
1,670 Elo+
Party 2
Nu Wa
Nu Wa
HitThatF6KeyBro
Nu Wa
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 19L
1,654 Elo+
Party 2
Ymir
Ymir
Januex
Ymir
Level 22
God Stats
21W - 11L
1,784 SR
Queue Stats
284W - 254L
1,621 Elo+
Solo
Guan Yu
Guan Yu
NeceFi
Guan Yu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,608 Elo+
Solo
Xbalanque
Xbalanque
eBolua
Xbalanque
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
133W - 84L
1,847 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Cliverr-
Achilles
18
9 / 5 / 2
12,772
532
15,342
21,597
24,548
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ganesha
14
0 / 9 / 10
9,890
412
9,456
24,860
14,487
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hachiman
JReedy
Hachiman
19
3 / 5 / 5
12,620
526
10,890
16,037
5,739
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
JamzyMan
Scylla
15
0 / 8 / 2
9,352
390
4,239
13,300
4,472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Loki
18
5 / 8 / 4
11,641
485
7,782
19,372
7,458
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 3 / 9
14,372
599
15,248
15,506
6,387
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

20
14 / 3 / 13
14,816
617
29,368
12,612
5,348
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
Januex
Ymir
18
4 / 1 / 22
12,691
529
9,197
17,650
17,582
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Guan Yu
NeceFi
Guan Yu
16
3 / 7 / 15
11,212
467
5,365
15,217
15,018
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Xbalanque
eBolua
Xbalanque
20
3 / 4 / 7
16,158
673
9,633
19,400
8,126
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
101
17
Kills
35
35
Deaths
18
23
Assists
66
Player
Kills
Deaths
Assists
KDA
W
11
3
9
5.17
L
Achilles
Cliverr-
Achilles
9
5
2
2
L
Ganesha
0
9
10
0.56
W
14
3
13
6.83
L
Hachiman
JReedy
Hachiman
3
5
5
1.1
L
Scylla
JamzyMan
Scylla
0
8
2
0.13
W
Ymir
Januex
Ymir
4
1
22
15
L
Loki
5
8
4
0.88
W
Guan Yu
NeceFi
Guan Yu
3
7
15
1.5
W
Xbalanque
eBolua
Xbalanque
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,709
Damage
68,811
95,166
Taken
80,385
56,704
Mitigated
52,461
22,128
Healing
30,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,248
4,248
0
4,722
15,506
6,387
1,029
3,219
12,271
0
87,549
L
Achilles
Cliverr-
Achilles
15,342
3,294
0
3,897
21,597
24,548
0
8,228
12,890
0
67,640
L
Ganesha
9,456
574
0
4,286
24,860
14,487
458
11,221
13,160
35,845
0
W
29,368
6,482
0
3,571
12,612
5,348
858
2,334
10,154
118,188
0
L
Hachiman
JReedy
Hachiman
10,890
6,687
0
6,230
16,037
5,739
0
4,894
10,945
0
89,498
L
Scylla
JamzyMan
Scylla
4,239
156
0
1,870
13,300
4,472
0
5,041
8,036
44,497
0
W
Ymir
Januex
Ymir
9,197
1,276
0
5,166
17,650
17,582
445
5,426
12,104
53,558
0
L
Loki
7,782
1,684
0
5,845
19,372
7,458
0
8,089
11,029
0
81,497
W
Guan Yu
NeceFi
Guan Yu
5,365
1,386
2,990
4,523
15,217
15,018
603
4,136
11,001
0
35,727
W
Xbalanque
eBolua
Xbalanque
9,633
5,995
0
9,936
19,400
8,126
8,121
1,471
17,929
0
161,475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,275
Gold Earned
69,249
537
Minions Killed
668
0
Camps Cleared
0
2,130,462
Distance Traveled
2,281,891
19
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
14,372
599
130
5
0
447,733
2
L
Achilles
12,772
532
131
5
0
463,534
3
L
Ganesha
9,890
412
7
0
0
442,635
4
W
Nu Wa
14,816
617
177
7
0
444,720
1
L
Hachiman
12,620
526
153
6
0
408,493
4
L
Scylla
9,352
390
110
5
0
389,329
3
W
Ymir
12,691
529
77
3
0
472,568
0
L
Loki
11,641
485
136
6
0
426,471
5
W
Guan Yu
11,212
467
57
2
0
478,032
2
W
Xbalanque
16,158
673
227
9
0
438,838
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role