Player Matchup

Olorun
Olorun
EnrageMonkey
Olorun
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 31L
1,597 Elo+
Party 1
Medusa
Medusa
Hatestalker
Medusa
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 24L
1,509 Elo+
Party 1
Ra
Ra
Kánpai
Ra
Level 12
God Stats
0W - 1L
1,286 SR
Queue Stats
50W - 38L
1,444 Elo+
Party 1
Fenrir
Fenrir
Noxur
Fenrir
Level 11
God Stats
0W - 3L
1,734 SR
Queue Stats
31W - 25L
1,597 Elo+
Party 1
Baron Samedi
Baron Samedi
xUndeadWarriorx
Baron Samedi
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 29L
1,819 Elo+
Party 1
Team Averages
Level 13
1,504 SR
1,593 Elo+

VS

Team Averages
Level 37
1,624 SR
1,569 Elo+
Anhur
Anhur
CarreaChapulos
Anhur
Level 27
God Stats
1W - 0L
1,747 SR
Queue Stats
12W - 5L
1,715 Elo+
Solo
Tyr
Tyr
Draztexx
Tyr
Level 125
God Stats
3W - 3L
1,593 SR
Queue Stats
10W - 8L
1,530 Elo+
Party 2
Mercury
Mercury
EviljRa
Mercury
Level 6
God Stats
6W - 3L
1,723 SR
Queue Stats
6W - 4L
1,570 Elo+
Party 2
Neith
Neith
Sadokay
Neith
Level 18
God Stats
9W - 3L
1,758 SR
Queue Stats
35W - 27L
1,591 Elo+
Solo
Kukulkan
Kukulkan
Vidiman10
Kukulkan
Level 7
God Stats
3W - 3L
1,300 SR
Queue Stats
4W - 3L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
17
3 / 8 / 8
10,381
1,038
8,324
14,985
6,677
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
17
3 / 9 / 13
11,022
1,102
10,768
16,624
6,777
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
2 / 10 / 13
10,166
1,017
10,818
16,277
6,604
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
Noxur
Fenrir
17
5 / 9 / 11
11,063
1,106
12,578
19,517
10,618
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Baron Samedi
xUndeadWarriorx
Baron Samedi
17
8 / 12 / 9
11,968
1,197
18,967
23,457
12,050
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

0

VS

Team 2 Tickets

222

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
17 / 8 / 14
13,593
1,359
22,627
18,825
7,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
6 / 4 / 27
12,450
1,245
13,663
18,455
14,521
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mercury
EviljRa
Mercury
18
9 / 7 / 22
12,571
1,257
10,173
13,730
5,709
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Neith
Sadokay
Neith
19
10 / 1 / 24
12,868
1,287
23,024
12,352
5,062
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
Vidiman10
Kukulkan
19
6 / 1 / 28
11,773
1,177
14,894
5,530
2,322
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
163
21
Kills
48
48
Deaths
21
54
Assists
115
Player
Kills
Deaths
Assists
KDA
W
17
8
14
3
W
6
4
27
4.88
L
Olorun
3
8
8
0.88
W
Mercury
EviljRa
Mercury
9
7
22
2.86
L
Medusa
3
9
13
1.06
L
2
10
13
0.85
L
Fenrir
Noxur
Fenrir
5
9
11
1.17
W
Neith
Sadokay
Neith
10
1
24
22
W
Kukulkan
Vidiman10
Kukulkan
6
1
28
20
L
Baron Samedi
xUndeadWarriorx
Baron Samedi
8
12
9
1.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,455
Damage
84,381
90,860
Taken
68,892
42,726
Mitigated
35,268
11,454
Healing
15,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,627
16,221
0
5,642
18,825
7,654
0
6,996
11,829
0
46,330
W
13,663
924
0
3,104
18,455
14,521
0
10,371
8,084
0
28,744
L
Olorun
8,324
3,315
1,108
2,021
14,985
6,677
0
1,943
13,042
21,820
0
W
Mercury
EviljRa
Mercury
10,173
4,573
0
0
13,730
5,709
0
8,949
4,781
0
17,742
L
Medusa
10,768
5,314
171
1,502
16,624
6,777
0
2,057
14,567
0
26,875
L
10,818
2,373
1,088
917
16,277
6,604
0
2,823
13,454
30,488
0
L
Fenrir
Noxur
Fenrir
12,578
4,218
0
527
19,517
10,618
0
2,279
17,238
0
21,820
W
Neith
Sadokay
Neith
23,024
14,384
0
5,998
12,352
5,062
0
8,236
4,116
0
58,335
W
Kukulkan
Vidiman10
Kukulkan
14,894
952
0
258
5,530
2,322
0
3,557
1,973
23,963
0
L
Baron Samedi
xUndeadWarriorx
Baron Samedi
18,967
2,403
1,899
2,221
23,457
12,050
0
5,792
17,665
40,411
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,600
Gold Earned
63,255
147
Minions Killed
210
7
Camps Cleared
6
909,177
Distance Traveled
988,800
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
13,593
1,359
47
5
5
158,049
0
W
Tyr
12,450
1,245
32
3
0
242,053
0
L
Olorun
10,381
1,038
25
3
0
160,958
0
W
Mercury
12,571
1,257
17
2
0
205,850
1
L
Medusa
11,022
1,102
29
3
3
185,357
0
L
Ra
10,166
1,017
35
4
2
178,761
0
L
Fenrir
11,063
1,106
15
2
0
206,263
0
W
Neith
12,868
1,287
80
8
1
193,447
1
W
Kukulkan
11,773
1,177
34
3
0
189,401
0
L
Baron Samedi
11,968
1,197
43
4
2
177,838
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role