Player Matchup

Athena
Athena
BankruptPuppet
Athena
Level 87
God Stats
0W - 3L
1,309 SR
Queue Stats
495W - 484L
1,449 Elo+
Party 2
Gilgamesh
Gilgamesh
Cariboulou70
Gilgamesh
Level 127
God Stats
3W - 2L
1,715 SR
Queue Stats
106W - 96L
1,502 Elo+
Party 2
Nu Wa
Nu Wa
ElleLegit
Nu Wa
Level 25
God Stats
4W - 7L
1,635 SR
Queue Stats
16W - 28L
1,363 Elo+
Party 2
Rama
Rama
Synthetism
Rama
Level 42
God Stats
5W - 9L
1,475 SR
Queue Stats
136W - 167L
1,445 Elo+
Solo
Nike
Nike
pwngren95
Nike
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 39L
1,430 Elo+
Party 2
Team Averages
Level 77
1,527 SR
1,438 Elo+

VS

Team Averages
Level 61
1,481 SR
1,478 Elo+
Cerberus
Cerberus
Bleddyn
Cerberus
Level 122
God Stats
18W - 18L
1,601 SR
Queue Stats
386W - 403L
1,536 Elo+
Solo
Izanami
Izanami
BreakingHoriz0n
Izanami
Level 33
God Stats
12W - 10L
1,705 SR
Queue Stats
136W - 148L
1,486 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Greatwite1
Tsukuyomi
Level 67
God Stats
33W - 15L
1,474 SR
Queue Stats
454W - 414L
1,355 Elo+
Party 1
Nike
Nike
Kryptyk446
Nike
Level 22
God Stats
30W - 33L
1,126 SR
Queue Stats
608W - 585L
1,511 Elo+
Party 1
Chang'e
Chang'e
TheRigs065
Chang'e
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 1
6,422
401
3,352
14,532
7,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Gilgamesh
Cariboulou70
Gilgamesh
14
5 / 5 / 2
8,609
538
10,263
15,043
7,002
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nu Wa
ElleLegit
Nu Wa
13
0 / 4 / 0
7,024
439
5,476
4,712
1,418
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 8 / 1
6,685
418
2,766
9,979
2,218
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nike
15
2 / 2 / 0
9,700
606
6,408
12,320
5,464
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Bleddyn
Cerberus
13
4 / 2 / 6
8,049
503
5,837
12,429
6,110
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
7 / 3 / 1
10,500
656
9,191
11,146
4,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
Greatwite1
Tsukuyomi
14
3 / 1 / 4
8,713
545
6,648
11,101
4,060
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

15
4 / 1 / 1
9,197
575
9,340
9,817
7,925
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chang'e
TheRigs065
Chang'e
15
6 / 2 / 4
9,470
592
6,869
8,458
2,858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
40
8
Kills
24
24
Deaths
9
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
Cerberus
Bleddyn
Cerberus
4
2
6
3.5
W
7
3
1
2.5
L
Gilgamesh
Cariboulou70
Gilgamesh
5
5
2
1.2
L
Nu Wa
ElleLegit
Nu Wa
0
4
0
0
W
Tsukuyomi
Greatwite1
Tsukuyomi
3
1
4
5
W
4
1
1
4.5
L
1
8
1
0.19
W
Chang'e
TheRigs065
Chang'e
6
2
4
4
L
Nike
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,265
Damage
37,885
56,586
Taken
52,951
23,593
Mitigated
25,240
10,209
Healing
22,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,352
515
0
1,877
14,532
7,491
0
4,003
10,196
24,015
0
W
Cerberus
Bleddyn
Cerberus
5,837
394
270
4,645
12,429
6,110
39
2,312
9,973
32,022
0
W
9,191
5,270
0
2,943
11,146
4,287
2,846
1,305
9,759
0
90,173
L
Gilgamesh
Cariboulou70
Gilgamesh
10,263
3,648
0
3,408
15,043
7,002
35
3,283
11,564
0
49,083
L
Nu Wa
ElleLegit
Nu Wa
5,476
960
0
377
4,712
1,418
546
3,125
1,387
34,175
0
W
Tsukuyomi
Greatwite1
Tsukuyomi
6,648
1,044
0
5,641
11,101
4,060
0
1,158
9,869
0
56,548
W
9,340
978
0
3,754
9,817
7,925
109
746
8,997
11,852
41,919
L
2,766
1,951
0
1,002
9,979
2,218
0
845
9,071
0
22,203
W
Chang'e
TheRigs065
Chang'e
6,869
1,090
634
4,132
8,458
2,858
867
2,643
5,525
53,480
0
L
Nike
6,408
213
0
3,545
12,320
5,464
888
3,089
8,602
0
51,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,440
Gold Earned
45,929
351
Minions Killed
553
0
Camps Cleared
0
1,421,553
Distance Traveled
1,517,633
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,422
401
39
2
0
307,470
6
W
Cerberus
8,049
503
47
3
0
319,367
10
W
Izanami
10,500
656
171
11
0
292,214
4
L
Gilgamesh
8,609
538
85
5
0
303,179
1
L
Nu Wa
7,024
439
70
4
0
244,207
1
W
Tsukuyomi
8,713
545
104
7
0
309,880
1
W
Nike
9,197
575
119
7
0
304,306
3
L
Rama
6,685
418
42
3
0
261,845
4
W
Chang'e
9,470
592
112
7
0
291,866
1
L
Nike
9,700
606
115
7
0
304,852
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role