Player Matchup

Tyr
Tyr
Arandhur
Tyr
Level 147
God Stats
3W - 2L
1,448 SR
Queue Stats
168W - 129L
1,595 Elo+
Party 2
Sobek
Sobek
Edoença
Sobek
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
al Cold I
Janus
Level 135
God Stats
25W - 36L
1,431 SR
Queue Stats
526W - 539L
1,489 Elo+
Solo
Erlang Shen
Erlang Shen
lSeiya
Erlang Shen
Level 63
God Stats
3W - 2L
1,500 SR
Queue Stats
46W - 56L
1,120 Elo+
Solo
Chiron
Chiron
mainra
Chiron
Level 156
God Stats
1W - 0L
1,825 SR
Queue Stats
143W - 128L
1,498 Elo+
Solo
Team Averages
Level 121
1,541 SR
1,440 Elo+

VS

Team Averages
Level 97
1,638 SR
1,547 Elo+
King Arthur
King Arthur
Abracadabra-j
King Arthur
Level 67
God Stats
2W - 4L
1,540 SR
Queue Stats
323W - 291L
1,505 Elo+
Party 1
Nike
Nike
Alfanderson
Nike
Level 107
God Stats
9W - 3L
1,979 SR
Queue Stats
836W - 740L
1,542 Elo+
Party 1
Merlin
Merlin
DustinDesgloud
Merlin
Level 122
God Stats
2W - 2L
1,670 SR
Queue Stats
1,281W - 1,145L
1,539 Elo+
Party 1
Mercury
Mercury
Manoguiph
Mercury
Level 108
God Stats
14W - 12L
1,504 SR
Queue Stats
1,188W - 1,144L
1,582 Elo+
Party 1
Hachiman
Hachiman
zIns4n1ty
Hachiman
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
114W - 96L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 1
5,256
526
3,952
10,551
5,442
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sobek
Edoença
Sobek
9
5 / 1 / 7
6,124
612
4,365
8,605
5,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Janus
al Cold I
Janus
11
4 / 1 / 4
6,482
648
4,385
4,079
1,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Erlang Shen
lSeiya
Erlang Shen
10
3 / 2 / 6
5,829
583
5,324
7,144
2,564
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chiron
mainra
Chiron
11
6 / 1 / 3
6,545
655
6,510
4,554
1,301
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Abracadabra-j
King Arthur
8
0 / 5 / 2
4,812
481
3,461
8,338
3,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 1 / 2
5,807
581
8,127
7,408
3,444
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

8
2 / 6 / 1
5,421
542
3,095
6,483
1,899
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mercury
Manoguiph
Mercury
11
4 / 3 / 2
6,508
651
4,142
7,704
2,462
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hachiman
zIns4n1ty
Hachiman
6
0 / 3 / 0
4,102
410
2,367
5,034
1,085
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
13
18
Kills
6
6
Deaths
18
21
Assists
7
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Abracadabra-j
King Arthur
0
5
2
0.2
L
0
1
2
1
W
0
1
1
0.5
L
2
6
1
0.42
W
Sobek
Edoença
Sobek
5
1
7
8.5
L
Mercury
Manoguiph
Mercury
4
3
2
1.67
W
Janus
al Cold I
Janus
4
1
4
6
W
Erlang Shen
lSeiya
Erlang Shen
3
2
6
3
W
Chiron
mainra
Chiron
6
1
3
7.5
L
Hachiman
zIns4n1ty
Hachiman
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,536
Damage
21,192
34,933
Taken
34,967
15,567
Mitigated
12,632
14,032
Healing
8,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Abracadabra-j
King Arthur
3,461
693
0
1,964
8,338
3,742
0
3,338
4,876
0
11,181
L
8,127
1,688
0
2,220
7,408
3,444
0
0
7,083
0
35,283
W
3,952
827
0
6,074
10,551
5,442
0
0
10,551
0
28,314
L
3,095
77
0
1,084
6,483
1,899
0
2,262
4,102
22,324
0
W
Sobek
Edoença
Sobek
4,365
578
0
2,565
8,605
5,177
0
477
8,082
14,960
0
L
Mercury
Manoguiph
Mercury
4,142
1,984
0
1,924
7,704
2,462
0
1,755
5,882
0
28,182
W
Janus
al Cold I
Janus
4,385
470
0
1,408
4,079
1,083
0
602
3,291
31,400
0
W
Erlang Shen
lSeiya
Erlang Shen
5,324
3,063
0
1,314
7,144
2,564
0
835
6,202
0
26,700
W
Chiron
mainra
Chiron
6,510
3,693
394
2,277
4,554
1,301
544
794
3,712
0
34,061
L
Hachiman
zIns4n1ty
Hachiman
2,367
1,266
0
1,638
5,034
1,085
0
1,110
3,924
0
13,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,236
Gold Earned
26,650
273
Minions Killed
218
0
Camps Cleared
0
941,395
Distance Traveled
861,895
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
4,812
481
13
1
0
189,788
0
L
Nike
5,807
581
67
7
0
187,547
2
W
Tyr
5,256
526
63
6
0
192,810
2
L
Merlin
5,421
542
50
5
0
157,896
1
W
Sobek
6,124
612
23
2
0
196,258
3
L
Mercury
6,508
651
63
6
0
209,774
2
W
Janus
6,482
648
66
7
0
183,159
3
W
Erlang Shen
5,829
583
55
6
0
201,195
2
W
Chiron
6,545
655
66
7
0
167,973
3
L
Hachiman
4,102
410
25
3
0
116,890
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role