Player Matchup

Tsukuyomi
Tsukuyomi
Braian4k
Tsukuyomi
Level 11
God Stats
2W - 5L
1,522 SR
Queue Stats
19W - 24L
1,519 Elo+
Party 2
Athena
Athena
Raposaxixiv
Athena
Level 18
God Stats
9W - 5L
1,500 SR
Queue Stats
16W - 10L
1,666 Elo+
Solo
Izanami
Izanami
Ronilson8
Izanami
Level 100
God Stats
4W - 4L
1,616 SR
Queue Stats
608W - 473L
1,590 Elo+
Party 1
Hel
Hel
SinisterSIXX
Hel
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
TUTUBR1413
Sylvanus
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 20L
1,481 Elo+
Party 1
Team Averages
Level 39
1,528 SR
1,551 Elo+

VS

Team Averages
Level 20
1,499 SR
1,508 Elo+
Danzaburou
Danzaburou
CaçadorDeVidas
Danzaburou
Level 29
God Stats
8W - 13L
1,500 SR
Queue Stats
37W - 37L
1,507 Elo+
Solo
Nemesis
Nemesis
Cooutin
Nemesis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 21L
1,405 Elo+
Solo
Odin
Odin
KawaiiKrl
Odin
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Vitortor
Nu Wa
Level 23
God Stats
1W - 5L
1,495 SR
Queue Stats
95W - 76L
1,542 Elo+
Solo
Geb
Geb
flanteslho
Geb
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
82W - 81L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Braian4k
Tsukuyomi
17
1 / 2 / 7
11,317
514
6,189
15,265
5,825
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
15
4 / 1 / 16
10,828
492
7,737
14,496
10,752
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
Ronilson8
Izanami
20
12 / 5 / 9
14,088
640
22,543
17,602
6,819
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
16 / 0 / 8
13,421
610
14,949
16,902
7,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
TUTUBR1413
Sylvanus
17
8 / 4 / 14
11,808
537
12,110
18,643
12,489
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CaçadorDeVidas
Danzaburou
15
5 / 7 / 2
9,163
417
10,587
14,722
4,884
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
Cooutin
Nemesis
12
1 / 9 / 5
8,484
386
6,361
17,913
6,613
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Odin
14
2 / 9 / 1
9,043
411
7,279
18,113
13,301
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nu Wa
Vitortor
Nu Wa
15
3 / 9 / 4
9,651
439
18,123
14,883
4,218
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
1 / 7 / 6
8,801
400
7,322
16,082
10,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
30
41
Kills
12
12
Deaths
41
54
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Braian4k
Tsukuyomi
1
2
7
2.25
L
Danzaburou
CaçadorDeVidas
Danzaburou
5
7
2
0.86
L
Nemesis
Cooutin
Nemesis
1
9
5
0.39
L
Odin
2
9
1
0.28
W
Athena
4
1
16
12
W
Izanami
Ronilson8
Izanami
12
5
9
3.3
W
16
0
8
20
W
Sylvanus
TUTUBR1413
Sylvanus
8
4
14
3.75
L
Nu Wa
Vitortor
Nu Wa
3
9
4
0.56
L
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,528
Damage
49,672
82,908
Taken
81,713
43,272
Mitigated
39,246
41,652
Healing
13,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Braian4k
Tsukuyomi
6,189
1,333
0
5,519
15,265
5,825
167
2,103
12,910
0
85,043
L
Danzaburou
CaçadorDeVidas
Danzaburou
10,587
4,298
139
3,422
14,722
4,884
0
4,648
10,074
0
41,134
L
Nemesis
Cooutin
Nemesis
6,361
2,169
0
4,758
17,913
6,613
0
6,113
11,800
0
33,887
L
Odin
7,279
1,395
0
875
18,113
13,301
385
11,330
6,783
0
34,078
W
Athena
7,737
2,557
1,144
3,642
14,496
10,752
178
6,050
8,078
22,616
0
W
Izanami
Ronilson8
Izanami
22,543
17,735
0
5,996
17,602
6,819
3,518
6,156
11,211
0
128,815
W
14,949
854
5,825
11,909
16,902
7,387
409
5,489
10,930
87,148
0
W
Sylvanus
TUTUBR1413
Sylvanus
12,110
5,446
2,279
5,338
18,643
12,489
1,449
4,147
13,884
50,399
8,560
L
Nu Wa
Vitortor
Nu Wa
18,123
5,024
0
2,798
14,883
4,218
934
7,659
7,224
60,537
0
L
7,322
1,323
0
1,055
16,082
10,230
0
4,484
11,598
29,217
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,462
Gold Earned
45,142
622
Minions Killed
345
0
Camps Cleared
0
2,118,783
Distance Traveled
1,858,576
23
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
11,317
514
133
6
0
441,131
6
L
Danzaburou
9,163
417
58
3
0
376,666
2
L
Nemesis
8,484
386
68
3
0
349,160
0
L
Odin
9,043
411
76
3
0
419,347
2
W
Athena
10,828
492
32
1
0
480,148
7
W
Izanami
14,088
640
194
9
0
382,012
1
W
Hel
13,421
610
172
8
0
450,454
8
W
Sylvanus
11,808
537
91
4
0
365,038
1
L
Nu Wa
9,651
439
97
4
0
323,310
1
L
Geb
8,801
400
46
2
0
390,093
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role