Player Matchup

Medusa
Medusa
A Wild Stig
Medusa
Level 100
God Stats
22W - 20L
1,493 SR
Queue Stats
64W - 58L
1,468 Elo+
Party 1
Jormungandr
Jormungandr
Cyteness
Jormungandr
Level 42
God Stats
4W - 5L
1,733 SR
Queue Stats
136W - 187L
1,354 Elo+
Party 1
Sun Wukong
Sun Wukong
MoonCthulhu
Sun Wukong
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,403 Elo+
Party 1
Ah Puch
Ah Puch
O ASGER O
Ah Puch
Level 88
God Stats
4W - 5L
1,527 SR
Queue Stats
362W - 411L
1,451 Elo+
Party 1
Bellona
Bellona
Scott neale
Bellona
Level 48
God Stats
19W - 19L
1,535 SR
Queue Stats
143W - 179L
1,418 Elo+
Party 1
Team Averages
Level 64
1,558 SR
1,419 Elo+

VS

Team Averages
Level 116
1,572 SR
1,485 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
MURDER05
Kumbhakarna
Level 105
God Stats
5W - 2L
1,829 SR
Queue Stats
45W - 35L
1,476 Elo+
Party 2
Tyr
Tyr
Souis Laha
Tyr
Level 155
God Stats
70W - 70L
1,540 SR
Queue Stats
670W - 754L
1,472 Elo+
Party 3
Mercury
Mercury
TheWettiestFap
Mercury
Level 106
God Stats
5W - 15L
1,313 SR
Queue Stats
236W - 289L
1,512 Elo+
Party 3
Ullr
Ullr
xXbootypoppersXx
Ullr
Level 101
God Stats
5W - 1L
1,676 SR
Queue Stats
45W - 38L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
18
4 / 8 / 7
12,380
459
19,048
23,381
10,357
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jormungandr
Cyteness
Jormungandr
16
2 / 3 / 7
11,508
426
13,928
17,706
16,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sun Wukong
MoonCthulhu
Sun Wukong
14
0 / 10 / 7
9,943
368
6,424
22,566
23,572
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ah Puch
O ASGER O
Ah Puch
19
3 / 7 / 5
12,967
480
17,048
24,247
9,651
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Scott neale
Bellona
17
6 / 18 / 2
12,298
455
14,369
31,037
21,461
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
20
16 / 5 / 9
15,188
563
27,522
15,110
7,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Kumbhakarna
MURDER05
Kumbhakarna
17
3 / 3 / 19
13,266
491
11,392
25,256
23,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
12 / 1 / 16
16,102
596
23,454
29,212
26,543
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
9 / 5 / 14
15,048
557
19,482
22,081
11,855
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
6 / 1 / 8
14,445
535
13,306
17,121
8,028
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
112
15
Kills
46
46
Deaths
15
28
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
16
5
9
4.1
L
Medusa
4
8
7
0.94
L
Jormungandr
Cyteness
Jormungandr
2
3
7
1.83
W
Kumbhakarna
MURDER05
Kumbhakarna
3
3
19
4.17
L
Sun Wukong
MoonCthulhu
Sun Wukong
0
10
7
0.35
L
Ah Puch
O ASGER O
Ah Puch
3
7
5
0.79
L
Bellona
Scott neale
Bellona
6
18
2
0.39
W
12
1
16
20
W
9
5
14
3.2
W
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,817
Damage
95,156
118,937
Taken
108,780
81,611
Mitigated
77,440
19,052
Healing
25,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
27,522
3,572
0
570
15,110
7,044
1,568
5,165
9,945
111,923
0
L
Medusa
19,048
9,031
756
3,896
23,381
10,357
96
8,109
15,272
0
87,635
L
Jormungandr
Cyteness
Jormungandr
13,928
3,823
1,115
4,129
17,706
16,570
0
7,485
10,221
41,643
0
W
Kumbhakarna
MURDER05
Kumbhakarna
11,392
1,688
0
2,691
25,256
23,970
413
9,601
15,655
40,877
0
L
Sun Wukong
MoonCthulhu
Sun Wukong
6,424
1,576
0
705
22,566
23,572
846
5,739
16,827
49
42,101
L
Ah Puch
O ASGER O
Ah Puch
17,048
976
0
4,988
24,247
9,651
0
6,685
17,562
84,853
0
L
Bellona
Scott neale
Bellona
14,369
6,158
501
2,962
31,037
21,461
0
10,896
20,141
0
43,239
W
23,454
2,363
0
15,216
29,212
26,543
2,776
9,953
19,259
0
104,393
W
19,482
10,911
0
1,047
22,081
11,855
1,277
4,978
17,103
0
117,992
W
13,306
6,818
0
5,829
17,121
8,028
8,796
3,202
13,919
0
92,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,096
Gold Earned
74,049
446
Minions Killed
639
0
Camps Cleared
0
2,244,089
Distance Traveled
2,707,466
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
15,188
563
134
5
0
501,456
4
L
Medusa
12,380
459
118
4
0
434,421
3
L
Jormungandr
11,508
426
62
2
0
442,055
1
W
Kumbhakarna
13,266
491
35
1
0
511,372
2
L
Sun Wukong
9,943
368
67
2
0
481,446
0
L
Ah Puch
12,967
480
149
6
0
436,621
4
L
Bellona
12,298
455
50
2
0
449,546
5
W
Tyr
16,102
596
162
6
0
577,243
4
W
Mercury
15,048
557
152
6
0
577,824
5
W
Ullr
14,445
535
156
6
0
539,571
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role