Player Matchup

Yemoja
Yemoja
Bekstersss
Yemoja
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
91W - 82L
1,127 Elo+
Party 3
Poseidon
Poseidon
Dreadnought1265
Poseidon
Level 16
God Stats
23W - 28L
1,250 SR
Queue Stats
26W - 33L
1,142 Elo+
Party 1
Zeus
Zeus
KakashiMoff
Zeus
Level 10
God Stats
20W - 13L
1,235 SR
Queue Stats
22W - 18L
1,317 Elo+
Party 1
Sun Wukong
Sun Wukong
QuotableSugar44
Sun Wukong
Level 13
God Stats
15W - 12L
1,281 SR
Queue Stats
18W - 18L
1,142 Elo+
Party 1
Nike
Nike
Rigid Jiangshi
Nike
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
88W - 79L
1,127 Elo+
Party 3
Team Averages
Level 13
1,353 SR
1,171 Elo+

VS

Team Averages
Level 36
1,447 SR
1,305 Elo+
Chiron
Chiron
ChaoticClarity6
Chiron
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 49L
1,416 Elo+
Party 2
Gilgamesh
Gilgamesh
DemonicTurtle22
Gilgamesh
Level 118
God Stats
26W - 23L
1,658 SR
Queue Stats
136W - 187L
1,420 Elo+
Party 2
Arachne
Arachne
alien moon rock
Arachne
Level 28
God Stats
5W - 7L
1,224 SR
Queue Stats
272W - 312L
1,395 Elo+
Solo
Nox
Nox
lokogasparin
Nox
Level 15
God Stats
40W - 45L
1,353 SR
Queue Stats
56W - 62L
1,242 Elo+
Solo
Thor
Thor
novic-project
Thor
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 10L
1,050 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Bekstersss
Yemoja
16
0 / 0 / 0
11,670
729
0
0
0
Poseidon
20
13 / 6 / 16
19,120
1,195
34,510
24,991
10,452
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
13 / 16 / 20
18,968
1,186
45,951
25,963
10,394
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
QuotableSugar44
Sun Wukong
20
11 / 3 / 22
18,142
1,134
28,976
29,732
36,708
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
0 / 1 / 0
11,712
732
1,053
1,572
425
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Boots

Boots

+6%
Movement Speed

Team 1 Tickets

0

VS

Team 2 Tickets

26

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 6 / 9
14,762
923
14,181
23,165
7,982
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Gilgamesh
DemonicTurtle22
Gilgamesh
20
11 / 1 / 7
18,672
1,167
20,192
20,650
18,771
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

20
8 / 10 / 10
16,470
1,029
19,840
27,580
9,068
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
2 / 7 / 13
15,489
968
13,766
25,741
8,099
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

20
2 / 13 / 8
13,780
861
11,218
24,385
8,981
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
73
37
Kills
26
26
Deaths
37
58
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Bekstersss
Yemoja
0
0
0
0
W
3
6
9
1.25
W
Gilgamesh
DemonicTurtle22
Gilgamesh
11
1
7
14.5
L
Poseidon
13
6
16
3.5
L
13
16
20
1.44
L
Sun Wukong
QuotableSugar44
Sun Wukong
11
3
22
7.33
L
0
1
0
0
W
8
10
10
1.3
W
2
7
13
1.21
W
2
13
8
0.46

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,490
Damage
79,197
82,258
Taken
121,521
57,979
Mitigated
52,901
2,740
Healing
15,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Bekstersss
Yemoja
0
0
0
0
0
0
0
0
0
0
0
W
14,181
5,044
1,510
3,500
23,165
7,982
0
14,642
8,235
0
37,577
W
Gilgamesh
DemonicTurtle22
Gilgamesh
20,192
6,557
773
1,671
20,650
18,771
0
12,719
7,780
0
73,307
L
Poseidon
34,510
5,205
0
1,692
24,991
10,452
0
4,749
20,242
89,677
0
L
45,951
6,665
0
0
25,963
10,394
0
3,794
22,169
96,001
0
L
Sun Wukong
QuotableSugar44
Sun Wukong
28,976
6,030
0
1,048
29,732
36,708
0
4,973
24,759
396
49,637
L
1,053
354
0
0
1,572
425
0
250
1,322
0
1,312
W
19,840
13,632
0
2,887
27,580
9,068
0
19,448
7,945
0
44,388
W
13,766
1,612
942
4,287
25,741
8,099
0
19,488
5,931
45,853
0
W
11,218
4,894
0
100
24,385
8,981
0
13,390
10,773
0
20,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,612
Gold Earned
79,173
318
Minions Killed
301
3
Camps Cleared
5
996,727
Distance Traveled
1,432,804
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
11,670
729
0
0
0
4,300
0
W
Chiron
14,762
923
41
3
2
303,442
1
W
Gilgamesh
18,672
1,167
112
7
3
318,351
1
L
Poseidon
19,120
1,195
149
9
0
339,012
0
L
Zeus
18,968
1,186
120
8
3
263,959
0
L
Sun Wukong
18,142
1,134
48
3
0
360,225
0
L
Nike
11,712
732
1
0
0
29,231
1
W
Arachne
16,470
1,029
47
3
0
325,336
0
W
Nox
15,489
968
87
5
0
242,272
0
W
Thor
13,780
861
14
1
0
243,403
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role