Player Matchup

Hercules
Hercules
Jozkll
Hercules
Level 143
God Stats
6W - 3L
1,629 SR
Queue Stats
80W - 112L
1,417 Elo+
Solo
Thanatos
Thanatos
RootedSplash46
Thanatos
Level 107
God Stats
4W - 3L
1,502 SR
Queue Stats
67W - 37L
1,502 Elo+
Solo
King Arthur
King Arthur
Therion28
King Arthur
Level 83
God Stats
53W - 49L
1,503 SR
Queue Stats
461W - 483L
1,454 Elo+
Solo
Raijin
Raijin
catgirlchipotle
Raijin
Level 84
God Stats
14W - 14L
1,561 SR
Queue Stats
288W - 340L
1,469 Elo+
Solo
Sol
Sol
mindoc
Sol
Level 66
God Stats
22W - 33L
1,453 SR
Queue Stats
455W - 535L
1,480 Elo+
Solo
Team Averages
Level 97
1,530 SR
1,465 Elo+

VS

Team Averages
Level 81
1,524 SR
1,468 Elo+
Sun Wukong
Sun Wukong
BucketHeaded
Sun Wukong
Level 88
God Stats
48W - 39L
1,593 SR
Queue Stats
276W - 313L
1,416 Elo+
Solo
Skadi
Skadi
Dce1804
Skadi
Level 103
God Stats
1W - 0L
1,853 SR
Queue Stats
50W - 53L
1,441 Elo+
Solo
Cerberus
Cerberus
Eazytv
Cerberus
Level 83
God Stats
2W - 1L
1,228 SR
Queue Stats
15W - 11L
1,533 Elo+
Solo
Nu Wa
Nu Wa
GibbyTheKiller
Nu Wa
Level 60
God Stats
8W - 9L
1,444 SR
Queue Stats
207W - 229L
1,452 Elo+
Solo
Nemesis
Nemesis
Stormylb
Nemesis
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Jozkll
Hercules
8
1 / 1 / 2
5,483
498
2,290
9,026
2,623
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
9
1 / 2 / 2
5,461
496
2,726
7,276
2,053
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
Therion28
King Arthur
12
1 / 3 / 0
6,507
592
5,837
8,897
4,870
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
2 / 3 / 1
6,036
549
2,173
4,891
1,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sol
mindoc
Sol
9
1 / 4 / 0
5,379
489
2,569
6,137
1,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BucketHeaded
Sun Wukong
13
2 / 1 / 1
7,034
639
5,083
9,258
4,308
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Skadi
Dce1804
Skadi
11
5 / 0 / 1
6,728
612
5,013
4,437
1,340
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
Eazytv
Cerberus
9
1 / 1 / 3
5,438
494
4,313
5,886
2,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

11
2 / 3 / 2
6,265
570
3,134
4,047
955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
Stormylb
Nemesis
11
3 / 1 / 4
5,964
542
3,812
5,436
1,391
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
24
6
Kills
13
13
Deaths
6
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BucketHeaded
Sun Wukong
2
1
1
2.5
W
Skadi
Dce1804
Skadi
5
0
1
5.5
W
Cerberus
Eazytv
Cerberus
1
1
3
2.5
W
2
3
2
1
L
Hercules
Jozkll
Hercules
1
1
2
2
L
Thanatos
1
2
2
1
W
Nemesis
Stormylb
Nemesis
3
1
4
5
L
King Arthur
Therion28
King Arthur
1
3
0
0.33
L
2
3
1
0.83
L
Sol
mindoc
Sol
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,595
Damage
21,355
36,227
Taken
29,064
11,964
Mitigated
10,516
12,537
Healing
10,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BucketHeaded
Sun Wukong
5,083
297
0
3,924
9,258
4,308
0
0
9,258
0
45,919
W
Skadi
Dce1804
Skadi
5,013
1,870
0
2,230
4,437
1,340
84
1,158
3,279
0
35,659
W
Cerberus
Eazytv
Cerberus
4,313
205
0
1,464
5,886
2,522
0
1,932
3,876
18,074
0
W
3,134
161
0
841
4,047
955
0
817
3,020
36,243
0
L
Hercules
Jozkll
Hercules
2,290
605
0
2,792
9,026
2,623
0
2,504
6,424
0
17,297
L
Thanatos
2,726
348
0
5,217
7,276
2,053
0
1,394
5,778
0
21,466
W
Nemesis
Stormylb
Nemesis
3,812
1,864
0
2,055
5,436
1,391
0
535
4,889
0
20,986
L
King Arthur
Therion28
King Arthur
5,837
626
0
2,229
8,897
4,870
0
257
8,615
0
43,854
L
2,173
0
0
985
4,891
1,177
0
1,412
3,327
29,980
0
L
Sol
mindoc
Sol
2,569
726
0
1,314
6,137
1,241
0
1,439
4,636
23,972
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,866
Gold Earned
31,429
297
Minions Killed
346
0
Camps Cleared
0
1,002,796
Distance Traveled
1,121,227
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
7,034
639
113
10
0
201,008
4
W
Skadi
6,728
612
77
7
0
202,383
3
W
Cerberus
5,438
494
36
3
0
233,414
6
W
Nu Wa
6,265
570
80
7
0
220,742
1
L
Hercules
5,483
498
26
2
0
212,396
4
L
Thanatos
5,461
496
51
5
0
208,529
0
W
Nemesis
5,964
542
40
4
0
263,680
1
L
King Arthur
6,507
592
83
8
0
209,889
3
L
Raijin
6,036
549
78
7
0
193,560
3
L
Sol
5,379
489
59
5
0
178,422
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role