Player Matchup

Cthulhu
Cthulhu
Agkoss
Cthulhu
Level 104
God Stats
2W - 1L
1,919 SR
Queue Stats
9W - 17L
1,458 Elo+
Party 3
Apollo
Apollo
EkkOnr6
Apollo
Level 45
God Stats
2W - 0L
1,787 SR
Queue Stats
86W - 30L
1,705 Elo+
Party 1
King Arthur
King Arthur
GasDJuice
King Arthur
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 12L
1,709 Elo+
Party 1
Tsukuyomi
Tsukuyomi
MaikTaison42
Tsukuyomi
Level 15
God Stats
2W - 0L
1,803 SR
Queue Stats
12W - 10L
1,572 Elo+
Party 3
Ah Puch
Ah Puch
o-Avid-Aaron-o
Ah Puch
Level 140
God Stats
1W - 1L
1,500 SR
Queue Stats
86W - 84L
1,573 Elo+
Party 1
Team Averages
Level 67
1,702 SR
1,603 Elo+

VS

Team Averages
Level 63
1,521 SR
1,489 Elo+
Da Ji
Da Ji
Amy2617
Da Ji
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
Luxlly
Aphrodite
Level 107
God Stats
7W - 6L
1,454 SR
Queue Stats
94W - 83L
1,648 Elo+
Party 2
Neith
Neith
Vexlvet
Neith
Level 135
God Stats
21W - 16L
1,566 SR
Queue Stats
99W - 112L
1,589 Elo+
Party 2
Ymir
Ymir
mehdi9213
Ymir
Level 34
God Stats
135W - 161L
1,473 SR
Queue Stats
237W - 269L
1,362 Elo+
Party 4
Nu Wa
Nu Wa
ruudronney
Nu Wa
Level 34
God Stats
62W - 46L
1,611 SR
Queue Stats
223W - 275L
1,345 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Agkoss
Cthulhu
15
6 / 1 / 9
11,059
582
11,776
15,015
13,704
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Apollo
EkkOnr6
Apollo
17
5 / 5 / 4
10,746
566
11,223
14,451
4,685
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
GasDJuice
King Arthur
20
12 / 1 / 5
12,259
645
17,058
18,650
9,556
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Tsukuyomi
MaikTaison42
Tsukuyomi
16
3 / 5 / 6
9,861
519
5,934
13,247
7,436
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
9 / 5 / 6
11,148
587
15,327
8,972
3,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Amy2617
Da Ji
14
8 / 6 / 3
9,100
479
9,485
17,033
7,342
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
Luxlly
Aphrodite
15
2 / 5 / 6
9,013
474
7,564
14,841
5,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Vexlvet
Neith
14
4 / 4 / 4
9,139
481
10,798
14,389
4,453
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
12
1 / 11 / 4
7,665
403
6,525
17,824
10,074
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nu Wa
15
1 / 9 / 4
9,338
491
12,577
14,701
4,643
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
37
35
Kills
16
17
Deaths
35
30
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Agkoss
Cthulhu
6
1
9
10.5
L
Da Ji
Amy2617
Da Ji
8
6
3
1.58
W
Apollo
EkkOnr6
Apollo
5
5
4
1.4
W
King Arthur
GasDJuice
King Arthur
12
1
5
14.5
L
Aphrodite
Luxlly
Aphrodite
2
5
6
1
W
Tsukuyomi
MaikTaison42
Tsukuyomi
3
5
6
1.2
L
Neith
Vexlvet
Neith
4
4
4
1.5
L
Ymir
1
11
4
0.27
W
9
5
6
2.4
L
Nu Wa
1
9
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,318
Damage
46,949
70,335
Taken
78,788
38,400
Mitigated
32,236
22,510
Healing
20,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Agkoss
Cthulhu
11,776
1,756
236
3,370
15,015
13,704
0
5,202
9,713
41,530
0
L
Da Ji
Amy2617
Da Ji
9,485
1,940
0
250
17,033
7,342
0
4,364
12,521
0
51,347
W
Apollo
EkkOnr6
Apollo
11,223
7,690
0
6,120
14,451
4,685
3,404
3,773
10,598
0
76,453
W
King Arthur
GasDJuice
King Arthur
17,058
4,395
0
8,086
18,650
9,556
505
9,008
9,220
0
96,267
L
Aphrodite
Luxlly
Aphrodite
7,564
991
3,129
6,329
14,841
5,724
0
7,071
7,248
56,408
0
W
Tsukuyomi
MaikTaison42
Tsukuyomi
5,934
1,327
0
3,774
13,247
7,436
0
3,603
9,570
0
64,844
L
Neith
Vexlvet
Neith
10,798
6,401
0
5,185
14,389
4,453
0
6,143
8,124
0
49,183
L
Ymir
6,525
1,329
0
2,484
17,824
10,074
0
7,697
10,014
29,291
0
W
15,327
489
0
924
8,972
3,019
0
4,330
4,568
63,419
0
L
Nu Wa
12,577
3,073
108
3,082
14,701
4,643
439
885
13,778
59,952
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,073
Gold Earned
44,255
598
Minions Killed
439
0
Camps Cleared
0
1,791,957
Distance Traveled
1,600,637
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,059
582
68
4
0
389,859
0
L
Da Ji
9,100
479
76
4
0
361,654
3
W
Apollo
10,746
566
123
6
0
330,249
0
W
King Arthur
12,259
645
153
8
0
387,103
1
L
Aphrodite
9,013
474
117
6
0
319,570
2
W
Tsukuyomi
9,861
519
129
7
0
390,685
0
L
Neith
9,139
481
98
5
0
308,257
1
L
Ymir
7,665
403
38
2
0
321,283
1
W
Ah Puch
11,148
587
125
7
0
294,061
2
L
Nu Wa
9,338
491
110
6
0
289,873
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role