Player Matchup

Nox
Nox
BatesDove
Nox
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 53L
1,746 Elo+
Solo
Anhur
Anhur
Selphie4LYFE
Anhur
Level 27
God Stats
28W - 24L
1,684 SR
Queue Stats
94W - 82L
1,618 Elo+
Solo
Ravana
Ravana
santanab206
Ravana
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
125W - 105L
1,587 Elo+
Solo
Osiris
Osiris
sl0bgoblin
Osiris
Level 17
God Stats
5W - 8L
1,257 SR
Queue Stats
73W - 45L
1,651 Elo+
Solo
Cerberus
Cerberus
xKingPWNx
Cerberus
Level 12
God Stats
12W - 11L
1,621 SR
Queue Stats
156W - 181L
1,579 Elo+
Solo
Team Averages
Level 21
1,513 SR
1,636 Elo+

VS

Team Averages
Level 40
1,637 SR
1,565 Elo+
Janus
Janus
 
Janus
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Ingonyama11
Sun Wukong
Level 29
God Stats
8W - 3L
1,784 SR
Queue Stats
100W - 105L
1,527 Elo+
Solo
Cthulhu
Cthulhu
Linkinator1041
Cthulhu
Level 28
God Stats
5W - 1L
1,735 SR
Queue Stats
97W - 95L
1,523 Elo+
Solo
Gilgamesh
Gilgamesh
Pillscosby69
Gilgamesh
Level 26
God Stats
13W - 12L
1,667 SR
Queue Stats
989W - 946L
1,579 Elo+
Solo
Skadi
Skadi
Yooinmato
Skadi
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,696 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 0
6,076
506
3,671
7,306
2,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
4 / 3 / 2
6,131
511
4,486
7,546
1,983
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ravana
10
1 / 3 / 1
6,076
506
2,366
7,049
2,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Osiris
sl0bgoblin
Osiris
12
2 / 2 / 0
6,888
574
6,777
9,445
5,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cerberus
xKingPWNx
Cerberus
10
2 / 3 / 4
6,172
514
5,627
8,523
3,103
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
3 / 2 / 4
6,880
573
4,814
4,978
1,313
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
Ingonyama11
Sun Wukong
11
0 / 2 / 0
6,141
512
3,286
9,050
3,946
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
1 / 2 / 2
5,413
451
3,588
7,637
2,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gilgamesh
Pillscosby69
Gilgamesh
13
8 / 0 / 1
8,050
671
4,937
6,685
3,487
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Skadi
Yooinmato
Skadi
11
4 / 4 / 2
6,478
540
5,718
7,213
1,558
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
25
10
Kills
16
16
Deaths
10
7
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
3
2
4
2.5
L
1
5
0
0.2
W
Sun Wukong
Ingonyama11
Sun Wukong
0
2
0
0
W
1
2
2
1
W
Gilgamesh
Pillscosby69
Gilgamesh
8
0
1
8.5
L
4
3
2
1.67
W
Skadi
Yooinmato
Skadi
4
4
2
1.25
L
Ravana
1
3
1
0.5
L
Osiris
sl0bgoblin
Osiris
2
2
0
1
L
Cerberus
xKingPWNx
Cerberus
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,927
Damage
22,343
39,869
Taken
35,563
15,028
Mitigated
12,356
13,089
Healing
7,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
4,814
468
0
1,234
4,978
1,313
21
2,676
2,090
36,594
0
L
3,671
412
0
150
7,306
2,375
644
2,825
4,278
33,206
0
W
Sun Wukong
Ingonyama11
Sun Wukong
3,286
791
0
2,682
9,050
3,946
0
0
9,050
0
36,049
W
3,588
150
0
1,518
7,637
2,052
0
2,326
5,311
17,157
0
W
Gilgamesh
Pillscosby69
Gilgamesh
4,937
1,302
0
1,670
6,685
3,487
420
721
5,902
0
49,487
L
4,486
2,682
0
2,465
7,546
1,983
0
2,340
5,182
0
29,542
W
Skadi
Yooinmato
Skadi
5,718
2,251
0
884
7,213
1,558
315
3,301
3,912
0
28,016
L
Ravana
2,366
791
0
1,979
7,049
2,323
0
1,050
5,885
0
34,205
L
Osiris
sl0bgoblin
Osiris
6,777
3,790
0
4,773
9,445
5,244
0
0
9,445
0
39,438
L
Cerberus
xKingPWNx
Cerberus
5,627
735
392
3,330
8,523
3,103
0
1,826
6,677
26,010
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,343
Gold Earned
32,962
347
Minions Killed
328
0
Camps Cleared
0
1,103,124
Distance Traveled
1,143,865
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,880
573
77
6
0
223,463
1
L
Nox
6,076
506
69
6
0
194,667
2
W
Sun Wukong
6,141
512
76
6
0
222,446
2
W
Cthulhu
5,413
451
26
2
0
233,279
5
W
Gilgamesh
8,050
671
98
8
0
269,132
0
L
Anhur
6,131
511
63
5
0
218,775
1
W
Skadi
6,478
540
51
4
0
195,545
1
L
Ravana
6,076
506
83
7
0
252,724
1
L
Osiris
6,888
574
96
8
0
223,903
3
L
Cerberus
6,172
514
36
3
0
213,055
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role