Player Matchup

Hou Yi
Hou Yi
El shadou
Hou Yi
Level 160
God Stats
3W - 1L
1,767 SR
Queue Stats
76W - 35L
1,743 Elo+
Party 2
Ra
Ra
Nacif7998
Ra
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 8L
1,769 Elo+
Party 2
Ymir
Ymir
Tahui94
Ymir
Level 160
God Stats
3W - 0L
1,670 SR
Queue Stats
77W - 44L
1,797 Elo+
Party 2
Team Averages
Level 147
1,646 SR
1,770 Elo+

VS

Team Averages
Level 105
1,559 SR
1,571 Elo+
Gilgamesh
Gilgamesh
Shadow Wolf 551
Gilgamesh
Level 108
God Stats
12W - 12L
1,503 SR
Queue Stats
368W - 395L
1,554 Elo+
Party 1
Ra
Ra
The Bumpking328
Ra
Level 126
God Stats
10W - 13L
1,512 SR
Queue Stats
88W - 108L
1,564 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Wr0ng_AngeI
Ah Muzen Cab
Level 82
God Stats
96W - 68L
1,661 SR
Queue Stats
125W - 129L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
El shadou
Hou Yi
18
11 / 4 / 6
13,326
784
26,348
20,067
8,401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
5 / 3 / 8
12,359
727
7,890
10,652
4,240
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
Tahui94
Ymir
14
2 / 3 / 10
12,228
719
9,188
18,087
17,507
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Shadow Wolf 551
Gilgamesh
15
3 / 6 / 7
11,580
681
11,823
28,046
18,965
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
3 / 4 / 4
10,794
635
12,229
7,670
3,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ah Muzen Cab
Wr0ng_AngeI
Ah Muzen Cab
16
4 / 8 / 5
12,351
727
14,388
20,338
8,205
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
26
18
Kills
10
10
Deaths
18
24
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
El shadou
Hou Yi
11
4
6
3.5
W
5
3
8
3
L
Gilgamesh
Shadow Wolf 551
Gilgamesh
3
6
7
1.08
W
Ymir
Tahui94
Ymir
2
3
10
2.33
L
3
4
4
1.25
L
Ah Muzen Cab
Wr0ng_AngeI
Ah Muzen Cab
4
8
5
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,426
Damage
38,440
48,806
Taken
56,054
30,148
Mitigated
30,393
18,102
Healing
15,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
El shadou
Hou Yi
26,348
16,570
0
9,544
20,067
8,401
2,442
4,776
15,141
0
75,846
W
7,890
644
3,270
2,189
10,652
4,240
367
2,879
7,623
56,112
0
L
Gilgamesh
Shadow Wolf 551
Gilgamesh
11,823
2,199
0
4,472
28,046
18,965
24
7,498
20,369
204
29,742
W
Ymir
Tahui94
Ymir
9,188
1,312
0
3,099
18,087
17,507
167
4,772
13,023
30,581
0
L
12,229
1,072
2,461
2,407
7,670
3,223
320
3,133
4,537
57,774
0
L
Ah Muzen Cab
Wr0ng_AngeI
Ah Muzen Cab
14,388
7,507
0
6,622
20,338
8,205
1,241
6,791
13,547
0
70,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,913
Gold Earned
34,725
231
Minions Killed
197
0
Camps Cleared
0
854,215
Distance Traveled
856,487
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
13,326
784
89
5
0
265,711
2
W
Ra
12,359
727
98
6
0
327,745
4
L
Gilgamesh
11,580
681
32
2
0
305,695
2
W
Ymir
12,228
719
44
3
0
260,759
1
L
Ra
10,794
635
87
5
0
283,065
6
L
Ah Muzen Cab
12,351
727
78
5
0
267,727
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role