Player Matchup

Pele
Pele
SmG SMOKE
Pele
Level 29
God Stats
3W - 6L
1,430 SR
Queue Stats
51W - 115L
1,222 Elo+
Party 2
Terra
Terra
SmGHELLBOY
Terra
Level 63
God Stats
13W - 12L
1,455 SR
Queue Stats
142W - 282L
1,322 Elo+
Party 2
Izanami
Izanami
mernaX112
Izanami
Level 41
God Stats
0W - 6L
1,031 SR
Queue Stats
6W - 37L
1,104 Elo+
Party 3
Poseidon
Poseidon
xMorid112
Poseidon
Level 61
God Stats
1W - 3L
1,428 SR
Queue Stats
15W - 47L
1,214 Elo+
Party 3
Gilgamesh
Gilgamesh
xaLi112
Gilgamesh
Level 65
God Stats
0W - 2L
1,209 SR
Queue Stats
12W - 36L
1,233 Elo+
Party 3
Team Averages
Level 52
1,310 SR
1,219 Elo+

VS

Team Averages
Level 71
1,543 SR
1,456 Elo+
Amaterasu
Amaterasu
CCIDN
Amaterasu
Level 27
God Stats
4W - 9L
1,538 SR
Queue Stats
32W - 35L
1,399 Elo+
Party 1
Baron Samedi
Baron Samedi
Maxinonor
Baron Samedi
Level 115
God Stats
2W - 2L
1,500 SR
Queue Stats
194W - 178L
1,545 Elo+
Solo
Yemoja
Yemoja
gagan_ghotra
Yemoja
Level 69
God Stats
48W - 45L
1,549 SR
Queue Stats
119W - 121L
1,452 Elo+
Party 1
Chang'e
Chang'e
regina_georgex
Chang'e
Level 78
God Stats
17W - 13L
1,614 SR
Queue Stats
84W - 80L
1,457 Elo+
Party 1
Jing Wei
Jing Wei
rosejxne
Jing Wei
Level 64
God Stats
14W - 11L
1,516 SR
Queue Stats
16W - 13L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
10
2 / 7 / 1
6,584
470
4,714
11,891
3,427
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Terra
9
0 / 4 / 0
6,114
437
1,887
11,244
5,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
mernaX112
Izanami
9
0 / 5 / 1
5,813
415
2,316
8,757
3,107
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
xMorid112
Poseidon
8
0 / 8 / 1
5,336
381
1,798
6,584
2,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gilgamesh
xaLi112
Gilgamesh
13
2 / 3 / 2
6,926
495
4,920
10,019
5,147
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
CCIDN
Amaterasu
13
3 / 1 / 4
7,616
544
1,838
6,926
2,701
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
Maxinonor
Baron Samedi
14
15 / 0 / 5
9,110
651
13,193
7,085
3,278
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
11
4 / 0 / 3
7,226
516
5,035
5,830
2,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
4 / 3 / 2
8,553
611
7,257
7,766
2,523
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jing Wei
rosejxne
Jing Wei
12
1 / 0 / 8
6,708
479
7,353
6,160
1,806
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
49
4
Kills
27
27
Deaths
4
5
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
CCIDN
Amaterasu
3
1
4
5
W
Baron Samedi
Maxinonor
Baron Samedi
15
0
5
17.5
L
Pele
2
7
1
0.36
L
Terra
0
4
0
0
W
Yemoja
4
0
3
5.5
L
Izanami
mernaX112
Izanami
0
5
1
0.1
W
4
3
2
1.67
W
Jing Wei
rosejxne
Jing Wei
1
0
8
5
L
Poseidon
xMorid112
Poseidon
0
8
1
0.06
L
Gilgamesh
xaLi112
Gilgamesh
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,635
Damage
34,676
48,495
Taken
33,767
18,978
Mitigated
12,807
11,390
Healing
16,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
CCIDN
Amaterasu
1,838
688
0
1,083
6,926
2,701
306
42
6,884
0
44,240
W
Baron Samedi
Maxinonor
Baron Samedi
13,193
1,139
397
3,374
7,085
3,278
734
1,750
5,203
47,742
0
L
Pele
4,714
844
0
3,088
11,891
3,427
0
3,902
7,757
0
34,183
L
Terra
1,887
253
970
3,915
11,244
5,115
0
5,023
6,135
12,953
0
W
Yemoja
5,035
973
2,235
2,750
5,830
2,499
358
595
5,235
26,099
0
L
Izanami
mernaX112
Izanami
2,316
1,650
0
1,247
8,757
3,107
62
4,692
3,931
0
35,933
W
7,257
1,165
124
3,477
7,766
2,523
754
523
7,201
51,466
0
W
Jing Wei
rosejxne
Jing Wei
7,353
4,538
0
2,985
6,160
1,806
598
601
5,559
0
35,282
L
Poseidon
xMorid112
Poseidon
1,798
220
0
490
6,584
2,182
0
5,149
1,013
12,113
0
L
Gilgamesh
xaLi112
Gilgamesh
4,920
1,851
0
1,680
10,019
5,147
0
5,495
4,174
0
32,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,773
Gold Earned
39,213
250
Minions Killed
384
0
Camps Cleared
0
1,215,269
Distance Traveled
1,301,790
3
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
7,616
544
85
6
0
278,714
0
W
Baron Samedi
9,110
651
78
6
0
279,402
3
L
Pele
6,584
470
57
4
0
262,425
1
L
Terra
6,114
437
20
1
0
266,943
2
W
Yemoja
7,226
516
35
3
0
270,294
11
L
Izanami
5,813
415
85
6
0
223,698
0
W
Chang'e
8,553
611
129
9
0
225,855
5
W
Jing Wei
6,708
479
57
4
0
247,525
5
L
Poseidon
5,336
381
26
2
0
201,011
0
L
Gilgamesh
6,926
495
62
4
0
261,192
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role