Player Matchup

Chiron
Chiron
CaptainSSoul
Chiron
Level 128
God Stats
1W - 1L
1,377 SR
Queue Stats
17W - 23L
1,379 Elo+
Party 1
Bellona
Bellona
RnA Sasuke
Bellona
Level 121
God Stats
0W - 2L
1,440 SR
Queue Stats
9W - 12L
1,490 Elo+
Party 1
Kukulkan
Kukulkan
StompingCrib02
Kukulkan
Level 65
God Stats
2W - 5L
1,569 SR
Queue Stats
4W - 9L
1,371 Elo+
Party 1
Nu Wa
Nu Wa
TwylaDeFay
Nu Wa
Level 99
God Stats
12W - 12L
1,699 SR
Queue Stats
130W - 135L
1,488 Elo+
Party 1
Jormungandr
Jormungandr
uSayenOickle
Jormungandr
Level 101
God Stats
0W - 1L
1,502 SR
Queue Stats
130W - 129L
1,453 Elo+
Party 1
Team Averages
Level 103
1,517 SR
1,436 Elo+

VS

Team Averages
Level 111
1,594 SR
1,502 Elo+
Gilgamesh
Gilgamesh
Improved Memory
Gilgamesh
Level 125
God Stats
4W - 4L
1,585 SR
Queue Stats
152W - 152L
1,490 Elo+
Solo
Chang'e
Chang'e
JJCrane
Chang'e
Level 66
God Stats
8W - 4L
1,605 SR
Queue Stats
171W - 131L
1,536 Elo+
Solo
Danzaburou
Danzaburou
JRM23
Danzaburou
Level 101
God Stats
1W - 0L
1,789 SR
Queue Stats
16W - 6L
1,608 Elo+
Solo
Merlin
Merlin
Mikehoncho_II
Merlin
Level 107
God Stats
2W - 1L
1,485 SR
Queue Stats
9W - 15L
1,385 Elo+
Solo
Khepri
Khepri
MrSubmissive
Khepri
Level 158
God Stats
35W - 27L
1,509 SR
Queue Stats
119W - 113L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
15
2 / 4 / 0
7,634
694
6,908
12,136
4,821
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
RnA Sasuke
Bellona
14
2 / 6 / 0
8,227
748
6,049
14,719
9,585
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
12
0 / 6 / 1
6,434
585
4,539
8,697
3,161
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
12
0 / 6 / 2
6,715
610
6,510
9,471
3,246
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jormungandr
uSayenOickle
Jormungandr
12
0 / 5 / 1
6,762
615
4,533
10,284
8,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Improved Memory
Gilgamesh
16
8 / 0 / 7
10,949
995
8,441
13,729
7,710
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Chang'e
JJCrane
Chang'e
17
7 / 0 / 7
10,354
941
12,053
7,582
2,966
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
JRM23
Danzaburou
16
6 / 0 / 8
10,580
962
10,762
8,892
3,890
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
6 / 3 / 9
9,588
872
13,440
7,996
3,351
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Khepri
13
0 / 1 / 15
8,619
784
3,367
9,734
7,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
73
4
Kills
27
27
Deaths
4
4
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Chiron
2
4
0
0.5
W
Gilgamesh
Improved Memory
Gilgamesh
8
0
7
11.5
W
Chang'e
JJCrane
Chang'e
7
0
7
10.5
W
Danzaburou
JRM23
Danzaburou
6
0
8
10
W
6
3
9
3.5
W
Khepri
0
1
15
7.5
L
Bellona
RnA Sasuke
Bellona
2
6
0
0.33
L
Kukulkan
0
6
1
0.08
L
Nu Wa
0
6
2
0.17
L
Jormungandr
uSayenOickle
Jormungandr
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,539
Damage
48,063
55,307
Taken
47,933
29,621
Mitigated
25,100
5,350
Healing
14,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
6,908
2,325
732
2,571
12,136
4,821
0
7,207
4,908
0
30,095
W
Gilgamesh
Improved Memory
Gilgamesh
8,441
3,096
0
2,658
13,729
7,710
220
4,682
8,921
0
32,503
W
Chang'e
JJCrane
Chang'e
12,053
702
1,490
4,796
7,582
2,966
1,329
3,452
3,942
46,001
0
W
Danzaburou
JRM23
Danzaburou
10,762
4,512
0
3,539
8,892
3,890
2,519
1,910
6,914
0
46,883
W
13,440
653
0
486
7,996
3,351
723
1,737
6,165
30,161
0
W
Khepri
3,367
47
0
1,331
9,734
7,183
149
3,610
5,983
7,033
0
L
Bellona
RnA Sasuke
Bellona
6,049
2,155
0
175
14,719
9,585
0
7,143
7,576
0
25,511
L
Kukulkan
4,539
139
496
453
8,697
3,161
1
4,805
3,892
16,936
0
L
Nu Wa
6,510
665
0
324
9,471
3,246
0
5,716
3,755
17,793
0
L
Jormungandr
uSayenOickle
Jormungandr
4,533
656
0
599
10,284
8,808
0
4,617
5,667
14,152
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,772
Gold Earned
50,090
198
Minions Killed
274
8
Camps Cleared
10
924,874
Distance Traveled
1,061,786
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
7,634
694
58
5
3
194,920
0
W
Gilgamesh
10,949
995
52
5
2
220,830
2
W
Chang'e
10,354
941
87
8
4
234,475
0
W
Danzaburou
10,580
962
82
7
2
203,245
2
W
Merlin
9,588
872
47
4
2
203,687
1
W
Khepri
8,619
784
6
1
0
199,549
2
L
Bellona
8,227
748
52
5
5
197,020
0
L
Kukulkan
6,434
585
37
3
0
171,076
1
L
Nu Wa
6,715
610
31
3
0
191,758
0
L
Jormungandr
6,762
615
20
2
0
170,100
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role