Player Matchup

Sol
Sol
Fermingo
Sol
Level 59
God Stats
6W - 3L
1,186 SR
Queue Stats
299W - 268L
1,475 Elo+
Solo
Danzaburou
Danzaburou
Super Monkeyzz1
Danzaburou
Level 68
God Stats
4W - 3L
1,427 SR
Queue Stats
11W - 9L
1,682 Elo+
Party 2
Vamana
Vamana
THEVOIDxx
Vamana
Level 60
God Stats
8W - 3L
1,435 SR
Queue Stats
10W - 9L
1,682 Elo+
Party 2
Ah Puch
Ah Puch
TLaw26
Ah Puch
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,695 Elo+
Party 2
King Arthur
King Arthur
lnstakilI_
King Arthur
Level 49
God Stats
23W - 18L
1,599 SR
Queue Stats
211W - 206L
1,517 Elo+
Solo
Team Averages
Level 59
1,429 SR
1,610 Elo+

VS

Team Averages
Level 63
1,396 SR
1,345 Elo+
Baron Samedi
Baron Samedi
Ghosr219
Baron Samedi
Level 82
God Stats
21W - 25L
1,350 SR
Queue Stats
98W - 130L
1,314 Elo+
Party 3
Terra
Terra
TheDefiant604
Terra
Level 59
God Stats
6W - 7L
1,139 SR
Queue Stats
7W - 10L
1,155 Elo+
Party 1
Da Ji
Da Ji
The_Crazed_Bat
Da Ji
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,298 Elo+
Party 1
Zeus
Zeus
pmaculit350
Zeus
Level 84
God Stats
30W - 23L
1,607 SR
Queue Stats
116W - 121L
1,532 Elo+
Party 3
Cu Chulainn
Cu Chulainn
sora997
Cu Chulainn
Level 64
God Stats
30W - 46L
1,383 SR
Queue Stats
119W - 139L
1,425 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 1 / 15
15,183
1,012
32,241
13,569
5,456
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Super Monkeyzz1
Danzaburou
19
0 / 6 / 11
12,290
819
8,581
13,407
4,628
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Vamana
THEVOIDxx
Vamana
20
14 / 3 / 8
15,385
1,026
25,053
25,616
27,494
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Ah Puch
TLaw26
Ah Puch
20
6 / 3 / 14
14,394
960
28,108
12,370
3,818
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

King Arthur
lnstakilI_
King Arthur
20
4 / 3 / 13
14,025
935
18,263
19,738
22,296
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

116

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Ghosr219
Baron Samedi
19
2 / 4 / 6
12,931
862
9,353
15,783
8,278
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
0 / 5 / 11
12,813
854
5,999
30,920
27,842
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
1 / 11 / 9
13,675
912
10,006
27,082
14,191
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
12 / 2 / 4
15,741
1,049
33,723
13,599
5,303
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
sora997
Cu Chulainn
20
1 / 8 / 7
13,215
881
15,765
33,519
24,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
53
30
Kills
16
16
Deaths
30
61
Assists
37
Player
Kills
Deaths
Assists
KDA
W
6
1
15
13.5
L
Baron Samedi
Ghosr219
Baron Samedi
2
4
6
1.25
W
Danzaburou
Super Monkeyzz1
Danzaburou
0
6
11
0.92
W
Vamana
THEVOIDxx
Vamana
14
3
8
6
W
Ah Puch
TLaw26
Ah Puch
6
3
14
4.33
L
0
5
11
1.1
L
1
11
9
0.5
W
King Arthur
lnstakilI_
King Arthur
4
3
13
3.5
L
12
2
4
7
L
Cu Chulainn
sora997
Cu Chulainn
1
8
7
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,246
Damage
74,846
84,700
Taken
120,903
63,692
Mitigated
79,892
18,752
Healing
17,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
32,241
11,561
0
4,783
13,569
5,456
0
6,623
6,946
69,521
0
L
Baron Samedi
Ghosr219
Baron Samedi
9,353
1,930
1,596
978
15,783
8,278
0
7,208
8,575
27,541
0
W
Danzaburou
Super Monkeyzz1
Danzaburou
8,581
4,052
622
2,309
13,407
4,628
0
10,023
3,384
0
21,655
W
Vamana
THEVOIDxx
Vamana
25,053
14,618
717
8,251
25,616
27,494
0
12,289
13,327
0
60,326
W
Ah Puch
TLaw26
Ah Puch
28,108
1,001
477
1,468
12,370
3,818
0
8,085
4,285
49,049
0
L
5,999
1,410
4,831
5,619
30,920
27,842
0
20,501
10,419
17,618
0
L
10,006
3,387
0
482
27,082
14,191
0
10,359
16,723
0
41,596
W
King Arthur
lnstakilI_
King Arthur
18,263
1,204
0
125
19,738
22,296
0
12,055
7,683
0
45,789
L
33,723
3,257
849
786
13,599
5,303
0
5,293
8,306
64,157
0
L
Cu Chulainn
sora997
Cu Chulainn
15,765
6,543
579
2,142
33,519
24,278
0
16,988
16,531
0
41,921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,277
Gold Earned
68,375
314
Minions Killed
311
8
Camps Cleared
5
1,275,062
Distance Traveled
1,192,202
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
15,183
1,012
93
6
4
265,652
0
L
Baron Samedi
12,931
862
43
3
0
196,022
0
W
Danzaburou
12,290
819
35
2
0
171,705
0
W
Vamana
15,385
1,026
71
5
1
312,313
0
W
Ah Puch
14,394
960
55
4
1
238,997
0
L
Terra
12,813
854
33
2
1
245,015
0
L
Da Ji
13,675
912
96
6
2
241,520
0
W
King Arthur
14,025
935
60
4
2
286,395
0
L
Zeus
15,741
1,049
88
6
1
242,167
0
L
Cu Chulainn
13,215
881
51
3
1
267,478
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role