Player Matchup

Bellona
Bellona
ALIHANDROO
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Chiron
Chiron
DarkAlles
Chiron
Level 7
God Stats
1W - 5L
1,169 SR
Queue Stats
8W - 9L
1,023 Elo+
Party 1
Ares
Ares
NogitsunE9
Ares
Level 12
God Stats
1W - 3L
1,500 SR
Queue Stats
14W - 16L
1,239 Elo+
Party 1
Fenrir
Fenrir
Werewolf1190
Fenrir
Level 13
God Stats
3W - 4L
1,442 SR
Queue Stats
3W - 9L
1,194 Elo+
Solo
Janus
Janus
ghury
Janus
Level 3
God Stats
1W - 2L
1,169 SR
Queue Stats
3W - 7L
1,016 Elo+
Solo
Team Averages
Level 8
1,356 SR
1,194 Elo+

VS

Team Averages
Level 22
1,464 SR
1,330 Elo+
Bellona
Bellona
CarnageGame
Bellona
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Fatum48
Ares
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 33L
1,228 Elo+
Solo
Artemis
Artemis
Gorgu82
Artemis
Level 26
God Stats
10W - 13L
1,246 SR
Queue Stats
74W - 78L
1,144 Elo+
Solo
Olorun
Olorun
NeceFi
Olorun
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Weedoy
Hun Batz
Level 28
God Stats
10W - 6L
1,572 SR
Queue Stats
46W - 55L
1,277 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ALIHANDROO
Bellona
15
3 / 5 / 2
8,821
464
4,245
11,473
9,255
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chiron
DarkAlles
Chiron
15
9 / 3 / 11
10,238
539
16,736
14,551
6,089
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
7 / 5 / 12
10,449
550
9,175
18,175
19,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
14
3 / 8 / 3
8,775
462
5,891
17,380
10,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Janus
ghury
Janus
13
7 / 10 / 6
9,035
476
9,486
12,990
4,846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CarnageGame
Bellona
17
5 / 2 / 6
11,091
584
7,965
13,526
11,112
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ares
Fatum48
Ares
14
4 / 8 / 5
9,889
520
5,790
15,947
11,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Artemis
Gorgu82
Artemis
15
3 / 8 / 3
9,414
495
6,614
12,810
4,530
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

Olorun
NeceFi
Olorun
18
11 / 7 / 8
11,806
621
17,973
15,360
6,530
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hun Batz
Weedoy
Hun Batz
18
8 / 4 / 7
11,961
630
13,337
14,868
6,785
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
60
29
Kills
31
31
Deaths
29
34
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Bellona
ALIHANDROO
Bellona
3
5
2
0.8
W
Bellona
CarnageGame
Bellona
5
2
6
4
L
Chiron
DarkAlles
Chiron
9
3
11
4.83
W
Ares
Fatum48
Ares
4
8
5
0.81
W
Artemis
Gorgu82
Artemis
3
8
3
0.56
W
Olorun
NeceFi
Olorun
11
7
8
2.14
L
7
5
12
2.6
W
Hun Batz
Weedoy
Hun Batz
8
4
7
2.88
L
Fenrir
3
8
3
0.56
L
Janus
ghury
Janus
7
10
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,533
Damage
51,679
74,569
Taken
72,511
50,289
Mitigated
40,873
8,650
Healing
18,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
ALIHANDROO
Bellona
4,245
997
0
110
11,473
9,255
420
2,052
9,421
0
26,823
W
Bellona
CarnageGame
Bellona
7,965
2,602
0
4,417
13,526
11,112
0
1,234
12,248
0
65,967
L
Chiron
DarkAlles
Chiron
16,736
10,865
684
3,946
14,551
6,089
1,121
5,785
8,766
0
61,780
W
Ares
Fatum48
Ares
5,790
938
0
759
15,947
11,916
355
5,227
10,653
22,697
0
W
Artemis
Gorgu82
Artemis
6,614
4,358
1,233
1,685
12,810
4,530
1,255
3,000
9,784
0
42,292
W
Olorun
NeceFi
Olorun
17,973
10,245
842
5,872
15,360
6,530
5,277
5,650
9,329
63,671
0
L
9,175
1,375
0
1,374
18,175
19,568
224
6,820
11,355
31,162
0
W
Hun Batz
Weedoy
Hun Batz
13,337
4,234
0
4,155
14,868
6,785
1,189
2,864
11,836
0
82,953
L
Fenrir
5,891
1,651
0
2,471
17,380
10,531
231
3,657
13,723
0
40,774
L
Janus
ghury
Janus
9,486
1,472
0
65
12,990
4,846
456
5,449
7,541
43,884
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,318
Gold Earned
54,161
335
Minions Killed
472
0
Camps Cleared
0
1,620,544
Distance Traveled
1,621,854
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,821
464
52
3
0
349,276
2
W
Bellona
11,091
584
128
7
0
332,764
4
L
Chiron
10,238
539
111
6
0
340,627
0
W
Ares
9,889
520
29
2
0
320,255
0
W
Artemis
9,414
495
81
4
0
262,280
0
W
Olorun
11,806
621
105
6
0
322,408
0
L
Ares
10,449
550
33
2
0
345,770
1
W
Hun Batz
11,961
630
129
7
0
384,147
2
L
Fenrir
8,775
462
60
3
0
297,847
0
L
Janus
9,035
476
79
4
0
287,024
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role