Player Matchup

Merlin
Merlin
AgusRam05
Merlin
Level 105
God Stats
2W - 0L
1,794 SR
Queue Stats
13W - 11L
1,645 Elo+
Party 1
Awilix
Awilix
DeatHMainden
Awilix
Level 120
God Stats
8W - 12L
1,562 SR
Queue Stats
225W - 191L
1,586 Elo+
Party 2
Hel
Hel
JesusSalvador
Hel
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
262W - 200L
1,582 Elo+
Party 2
Ymir
Ymir
MatiRam96
Ymir
Level 160
God Stats
2W - 0L
1,248 SR
Queue Stats
57W - 65L
1,455 Elo+
Party 1
Agni
Agni
VenusLabel
Agni
Level 106
God Stats
4W - 7L
1,137 SR
Queue Stats
485W - 491L
1,433 Elo+
Solo
Team Averages
Level 130
1,448 SR
1,540 Elo+

VS

Team Averages
Level 116
1,452 SR
1,458 Elo+
Hel
Hel
Abismax
Hel
Level 81
God Stats
0W - 2L
1,500 SR
Queue Stats
44W - 63L
1,465 Elo+
Party 3
Pele
Pele
CUCHYYY
Pele
Level 158
God Stats
0W - 6L
1,436 SR
Queue Stats
191W - 196L
1,407 Elo+
Solo
Xing Tian
Xing Tian
HORAK13
Xing Tian
Level 129
God Stats
2W - 2L
1,311 SR
Queue Stats
50W - 64L
1,392 Elo+
Party 3
Osiris
Osiris
Kleyster
Osiris
Level 126
God Stats
0W - 1L
1,294 SR
Queue Stats
18W - 19L
1,525 Elo+
Solo
Bastet
Bastet
MxWinchester
Bastet
Level 85
God Stats
1W - 2L
1,718 SR
Queue Stats
205W - 179L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AgusRam05
Merlin
20
10 / 2 / 24
12,338
881
27,930
16,491
7,282
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Awilix
20
16 / 2 / 16
12,425
888
19,600
15,848
7,726
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
6 / 3 / 23
11,277
806
6,107
12,824
5,545
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ymir
17
3 / 7 / 25
10,525
752
7,305
32,798
19,802
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

18
4 / 3 / 18
11,324
809
12,061
11,032
5,331
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
15
1 / 6 / 10
8,850
632
7,131
17,045
9,317
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
CUCHYYY
Pele
17
8 / 11 / 6
10,945
782
15,533
17,136
13,593
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xing Tian
HORAK13
Xing Tian
19
3 / 4 / 12
10,046
718
14,520
19,146
21,203
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Osiris
Kleyster
Osiris
17
2 / 7 / 7
9,648
689
10,699
17,311
20,442
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bastet
14
3 / 11 / 8
9,157
654
18,465
18,820
7,318
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
60
39
Kills
17
17
Deaths
39
106
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Hel
1
6
10
1
W
Merlin
AgusRam05
Merlin
10
2
24
11
L
Pele
CUCHYYY
Pele
8
11
6
1
W
Awilix
16
2
16
12
L
Xing Tian
HORAK13
Xing Tian
3
4
12
2.25
W
6
3
23
5.83
L
Osiris
Kleyster
Osiris
2
7
7
0.79
W
Ymir
3
7
25
2.21
L
Bastet
3
11
8
0.64
W
4
3
18
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,003
Damage
66,348
88,993
Taken
89,458
45,686
Mitigated
71,873
49,066
Healing
26,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
7,131
709
7,966
6,208
17,045
9,317
49
11,830
4,852
18,595
0
W
Merlin
AgusRam05
Merlin
27,930
973
2,704
2,099
16,491
7,282
739
3,594
12,897
54,649
0
L
Pele
CUCHYYY
Pele
15,533
3,413
0
623
17,136
13,593
0
9,791
7,064
0
28,981
W
Awilix
19,600
7,048
2,533
2,044
15,848
7,726
1,675
5,150
10,698
0
29,959
L
Xing Tian
HORAK13
Xing Tian
14,520
1,060
2,133
2,288
19,146
21,203
0
9,906
8,910
33,017
0
W
6,107
406
20,186
6,545
12,824
5,545
1,088
2,996
9,828
12,959
0
L
Osiris
Kleyster
Osiris
10,699
1,782
1,781
2,323
17,311
20,442
252
9,754
7,330
0
23,774
W
Ymir
7,305
406
2,111
9,213
32,798
19,802
380
7,377
25,421
12,685
0
L
Bastet
18,465
5,802
1,059
1,634
18,820
7,318
0
10,549
7,899
0
24,130
W
12,061
837
590
1,041
11,032
5,331
1,516
2,534
8,498
28,800
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,889
Gold Earned
48,646
148
Minions Killed
110
0
Camps Cleared
0
1,330,682
Distance Traveled
1,216,614
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,850
632
20
1
0
239,031
0
W
Merlin
12,338
881
54
4
0
271,540
0
L
Pele
10,945
782
25
2
0
234,958
0
W
Awilix
12,425
888
21
2
0
312,966
1
L
Xing Tian
10,046
718
29
2
0
266,801
1
W
Hel
11,277
806
26
2
0
255,807
0
L
Osiris
9,648
689
30
2
0
248,349
4
W
Ymir
10,525
752
8
1
0
247,520
1
L
Bastet
9,157
654
6
0
0
227,475
0
W
Agni
11,324
809
39
3
0
242,849
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role