Player Matchup

Nox
Nox
BraineyPlayz
Nox
Level 147
God Stats
25W - 37L
1,490 SR
Queue Stats
816W - 710L
1,641 Elo+
Solo
Erlang Shen
Erlang Shen
DarkNinja1333
Erlang Shen
Level 149
God Stats
3W - 3L
1,847 SR
Queue Stats
366W - 323L
1,645 Elo+
Solo
Ah Puch
Ah Puch
Deathray1999
Ah Puch
Level 140
God Stats
3W - 1L
1,723 SR
Queue Stats
861W - 653L
1,627 Elo+
Solo
Tyr
Tyr
Everri
Tyr
Level 87
God Stats
11W - 10L
1,577 SR
Queue Stats
327W - 239L
1,585 Elo+
Solo
Ares
Ares
olLAPDlo
Ares
Level 141
God Stats
13W - 14L
1,610 SR
Queue Stats
20W - 22L
1,578 Elo+
Solo
Team Averages
Level 133
1,650 SR
1,615 Elo+

VS

Team Averages
Level 152
1,598 SR
1,609 Elo+
Hercules
Hercules
 
Hercules
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
TaleOfGaming
He Bo
Level 148
God Stats
51W - 37L
1,572 SR
Queue Stats
994W - 872L
1,575 Elo+
Solo
Apollo
Apollo
Tucolaxdd
Apollo
Level 157
God Stats
1W - 1L
1,577 SR
Queue Stats
137W - 107L
1,615 Elo+
Solo
Geb
Geb
Zelehkiel
Geb
Level 145
God Stats
5W - 3L
1,572 SR
Queue Stats
380W - 329L
1,598 Elo+
Solo
Loki
Loki
weebYusuke
Loki
Level 154
God Stats
258W - 113L
1,767 SR
Queue Stats
648W - 460L
1,760 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 8
11,144
1,114
7,809
7,891
7,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
DarkNinja1333
Erlang Shen
16
1 / 5 / 11
9,949
995
10,856
19,209
9,698
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ah Puch
Deathray1999
Ah Puch
17
4 / 4 / 6
10,875
1,088
22,430
11,029
5,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tyr
Everri
Tyr
14
2 / 1 / 4
9,205
921
3,151
3,587
2,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Ares
16
3 / 3 / 9
10,211
1,021
12,533
18,440
18,321
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

226

VS

Team 2 Tickets

241

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
16
0 / 2 / 10
10,486
1,049
4,540
17,584
17,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
6 / 4 / 6
11,166
1,117
24,073
12,410
4,297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apollo
Tucolaxdd
Apollo
16
1 / 1 / 9
10,217
1,022
4,873
10,518
3,917
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
3 / 1 / 8
10,401
1,040
6,227
12,535
11,761
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
4 / 5 / 8
10,445
1,045
16,533
11,676
4,201
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
55
13
Kills
14
14
Deaths
13
38
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
0
2
10
2.5
L
3
1
8
7
L
Erlang Shen
DarkNinja1333
Erlang Shen
1
5
11
1.3
L
Ah Puch
Deathray1999
Ah Puch
4
4
6
1.75
L
Tyr
Everri
Tyr
2
1
4
4
W
6
4
6
2.25
W
Apollo
Tucolaxdd
Apollo
1
1
9
5.5
W
3
1
8
7
L
Ares
3
3
9
2.5
W
4
5
8
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,779
Damage
56,246
60,156
Taken
64,723
43,162
Mitigated
41,356
6,489
Healing
9,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
4,540
1,389
0
6,200
17,584
17,180
0
13,399
4,160
0
8,800
L
7,809
522
0
501
7,891
7,585
0
3,904
3,923
26,583
0
L
Erlang Shen
DarkNinja1333
Erlang Shen
10,856
5,779
0
2,865
19,209
9,698
0
8,828
10,049
0
30,049
L
Ah Puch
Deathray1999
Ah Puch
22,430
778
0
2,556
11,029
5,468
0
4,745
6,192
51,954
0
L
Tyr
Everri
Tyr
3,151
382
0
407
3,587
2,090
0
1,358
2,181
0
4,690
W
24,073
1,152
0
954
12,410
4,297
0
8,549
3,813
37,940
0
W
Apollo
Tucolaxdd
Apollo
4,873
2,856
0
1,191
10,518
3,917
0
4,995
4,810
0
35,788
W
6,227
928
983
621
12,535
11,761
0
8,303
4,207
17,963
0
L
Ares
12,533
170
0
160
18,440
18,321
0
10,555
7,511
14,420
0
W
16,533
6,583
0
0
11,676
4,201
0
7,526
4,127
0
33,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,384
Gold Earned
52,715
167
Minions Killed
184
6
Camps Cleared
9
959,442
Distance Traveled
1,104,583
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,486
1,049
10
1
1
245,699
1
L
Nox
11,144
1,114
48
5
1
191,760
3
L
Erlang Shen
9,949
995
46
5
2
229,549
3
L
Ah Puch
10,875
1,088
70
7
2
196,242
2
L
Tyr
9,205
921
2
0
1
112,823
0
W
He Bo
11,166
1,117
45
5
3
221,946
0
W
Apollo
10,217
1,022
71
7
4
192,802
2
W
Geb
10,401
1,040
17
2
0
236,052
0
L
Ares
10,211
1,021
1
0
0
229,068
1
W
Loki
10,445
1,045
41
4
1
208,084
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role