Player Matchup

Fenrir
Fenrir
Engares
Fenrir
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,313 Elo+
Party 4
Artemis
Artemis
Riĺånia
Artemis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,313 Elo+
Party 4
Cerberus
Cerberus
giganticfoot929
Cerberus
Level 27
God Stats
5W - 3L
1,563 SR
Queue Stats
53W - 72L
1,276 Elo+
Party 3
Chaac
Chaac
ludiacco77
Chaac
Level 26
God Stats
19W - 10L
1,607 SR
Queue Stats
40W - 52L
1,296 Elo+
Party 3
Apollo
Apollo
ze_makako
Apollo
Level 11
God Stats
22W - 24L
1,444 SR
Queue Stats
23W - 27L
1,266 Elo+
Solo
Team Averages
Level 15
1,523 SR
1,293 Elo+

VS

Team Averages
Level 27
1,459 SR
1,381 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Eletrix01
Cthulhu
Level 29
God Stats
6W - 7L
1,433 SR
Queue Stats
181W - 223L
1,347 Elo+
Party 2
Ymir
Ymir
NevsStims
Ymir
Level 22
God Stats
4W - 2L
1,304 SR
Queue Stats
73W - 44L
1,290 Elo+
Solo
Anubis
Anubis
PT06041992
Anubis
Level 26
God Stats
14W - 17L
1,557 SR
Queue Stats
140W - 165L
1,359 Elo+
Party 2
Loki
Loki
TheWorstOne8839
Loki
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,408 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Engares
Fenrir
8
0 / 5 / 0
5,066
461
1,810
7,738
2,068
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
Riĺånia
Artemis
7
0 / 6 / 0
5,042
458
1,973
7,975
2,110
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cerberus
4
0 / 2 / 0
3,938
358
1,393
5,361
1,749
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chaac
2
0 / 7 / 0
3,825
348
1,108
6,231
1,401
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Apollo
ze_makako
Apollo
9
1 / 3 / 0
5,560
505
3,528
7,856
2,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
10
4 / 0 / 4
6,343
577
5,153
6,138
3,098
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cthulhu
Eletrix01
Cthulhu
9
4 / 0 / 6
6,544
595
4,669
5,285
3,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Ymir
11
4 / 1 / 1
6,289
572
3,631
5,303
2,045
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anubis
PT06041992
Anubis
11
7 / 0 / 6
6,634
603
6,465
3,125
1,423
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

9
4 / 1 / 4
5,844
531
2,678
5,188
1,395
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
44
1
Kills
23
23
Deaths
2
0
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
4
0
4
6
W
Cthulhu
Eletrix01
Cthulhu
4
0
6
7
L
Fenrir
Engares
Fenrir
0
5
0
0
W
Ymir
4
1
1
4.5
W
Anubis
PT06041992
Anubis
7
0
6
10
L
Artemis
Riĺånia
Artemis
0
6
0
0
W
4
1
4
6
L
Cerberus
0
2
0
0
L
Chaac
0
7
0
0
L
Apollo
ze_makako
Apollo
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,812
Damage
22,596
35,161
Taken
25,039
9,451
Mitigated
11,006
7,703
Healing
9,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
5,153
769
602
3,096
6,138
3,098
450
162
5,976
30,465
0
W
Cthulhu
Eletrix01
Cthulhu
4,669
619
134
942
5,285
3,045
744
320
4,965
17,657
0
L
Fenrir
Engares
Fenrir
1,810
786
0
1,842
7,738
2,068
0
2,800
4,938
0
21,740
W
Ymir
3,631
265
0
1,644
5,303
2,045
0
501
4,802
30,707
0
W
Anubis
PT06041992
Anubis
6,465
473
0
2,043
3,125
1,423
1,007
410
2,715
27,783
0
L
Artemis
Riĺånia
Artemis
1,973
903
0
0
7,975
2,110
0
4,999
2,976
0
8,940
W
2,678
721
0
917
5,188
1,395
290
0
5,188
0
18,962
L
Cerberus
1,393
362
0
2,000
5,361
1,749
0
3,245
2,116
4,374
0
L
Chaac
1,108
488
0
817
6,231
1,401
0
3,550
2,681
0
3,909
L
Apollo
ze_makako
Apollo
3,528
1,818
0
3,044
7,856
2,123
297
5,324
2,532
0
24,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,431
Gold Earned
31,654
137
Minions Killed
236
0
Camps Cleared
0
836,079
Distance Traveled
1,073,257
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,343
577
57
5
0
205,184
4
W
Cthulhu
6,544
595
32
3
0
201,891
0
L
Fenrir
5,066
461
50
5
0
190,623
0
W
Ymir
6,289
572
53
5
0
218,478
0
W
Anubis
6,634
603
51
5
0
197,172
1
L
Artemis
5,042
458
19
2
0
145,634
0
W
Loki
5,844
531
43
4
0
250,532
0
L
Cerberus
3,938
358
12
1
0
157,637
0
L
Chaac
3,825
348
6
1
0
166,179
2
L
Apollo
5,560
505
50
5
0
176,006
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role