Player Matchup

Pele
Pele
Cushdye
Pele
Level 36
God Stats
4W - 9L
1,223 SR
Queue Stats
65W - 99L
1,418 Elo+
Party 1
Chang'e
Chang'e
EVOLFranku
Chang'e
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 6L
1,326 Elo+
Party 1
Ares
Ares
Echowolf0259
Ares
Level 3
God Stats
6W - 1L
1,500 SR
Queue Stats
7W - 2L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
JingWei
Jing Wei
Level 125
God Stats
3W - 1L
1,708 SR
Queue Stats
11W - 5L
1,590 Elo+
Party 1
Zeus
Zeus
SilkyMink
Zeus
Level 87
God Stats
1W - 0L
1,597 SR
Queue Stats
90W - 91L
1,434 Elo+
Party 1
Team Averages
Level 55
1,506 SR
1,454 Elo+

VS

Team Averages
Level 45
1,517 SR
1,483 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
BrunhiIde
Nemesis
Level 31
God Stats
132W - 145L
1,538 SR
Queue Stats
226W - 263L
1,427 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
DirtySlant
Ah Muzen Cab
Level 43
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 33L
1,535 Elo+
Solo
Scylla
Scylla
Grande_Papi4ever
Scylla
Level 34
God Stats
19W - 24L
1,532 SR
Queue Stats
80W - 113L
1,421 Elo+
Solo
Bellona
Bellona
the ultimateBUG
Bellona
Level 25
God Stats
36W - 41L
1,513 SR
Queue Stats
77W - 67L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Cushdye
Pele
19
7 / 3 / 16
12,661
1,151
14,095
16,588
7,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
EVOLFranku
Chang'e
19
8 / 3 / 26
12,763
1,160
27,887
15,917
6,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
2 / 10 / 34
12,012
1,092
10,979
19,719
24,056
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Jing Wei
JingWei
Jing Wei
20
21 / 3 / 18
16,209
1,474
33,524
14,450
6,549
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zeus
19
7 / 4 / 24
12,260
1,115
23,169
8,802
3,439
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

168

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
17
1 / 7 / 15
10,557
960
13,392
20,914
11,313
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Nemesis
BrunhiIde
Nemesis
16
6 / 10 / 5
10,618
965
8,627
20,486
7,855
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ah Muzen Cab
DirtySlant
Ah Muzen Cab
18
6 / 10 / 11
12,307
1,119
23,781
23,288
8,583
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 10 / 9
9,808
892
7,205
20,388
6,348
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

18
9 / 8 / 9
12,594
1,145
17,660
33,481
27,887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

163
Kill Participation
72
45
Kills
23
23
Deaths
45
118
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
1
7
15
1.21
L
Nemesis
BrunhiIde
Nemesis
6
10
5
0.85
W
Pele
Cushdye
Pele
7
3
16
5
L
Ah Muzen Cab
DirtySlant
Ah Muzen Cab
6
10
11
1.15
W
Chang'e
EVOLFranku
Chang'e
8
3
26
7
W
2
10
34
1.9
L
1
10
9
0.55
W
Jing Wei
JingWei
Jing Wei
21
3
18
10
W
Zeus
7
4
24
4.75
L
9
8
9
1.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,654
Damage
70,665
75,476
Taken
118,557
47,371
Mitigated
61,986
19,040
Healing
10,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
13,392
3,416
1,494
1,080
20,914
11,313
0
12,041
8,637
0
31,414
L
Nemesis
BrunhiIde
Nemesis
8,627
4,116
0
1,313
20,486
7,855
0
7,252
12,942
0
15,544
W
Pele
Cushdye
Pele
14,095
4,765
0
1,619
16,588
7,029
0
1,154
15,434
0
41,577
L
Ah Muzen Cab
DirtySlant
Ah Muzen Cab
23,781
8,807
0
3,671
23,288
8,583
0
13,684
9,378
0
61,889
W
Chang'e
EVOLFranku
Chang'e
27,887
1,714
7,063
6,924
15,917
6,298
0
1,792
14,125
52,126
0
W
10,979
713
0
0
19,719
24,056
0
2,587
17,132
19,817
0
L
7,205
926
350
867
20,388
6,348
0
11,461
8,753
18,348
0
W
Jing Wei
JingWei
Jing Wei
33,524
27,219
0
2,812
14,450
6,549
0
1,584
12,866
0
62,806
W
Zeus
23,169
1,925
0
622
8,802
3,439
0
520
8,282
32,803
0
L
17,660
4,946
0
1,329
33,481
27,887
0
16,179
16,812
432
42,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,905
Gold Earned
55,884
244
Minions Killed
195
9
Camps Cleared
6
1,108,525
Distance Traveled
938,485
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,557
960
23
2
1
166,873
0
L
Nemesis
10,618
965
10
1
1
162,684
0
W
Pele
12,661
1,151
68
6
2
258,002
0
L
Ah Muzen Cab
12,307
1,119
64
6
4
191,735
0
W
Chang'e
12,763
1,160
62
6
1
210,482
0
W
Ares
12,012
1,092
12
1
1
202,106
0
L
Scylla
9,808
892
24
2
0
183,587
0
W
Jing Wei
16,209
1,474
75
7
4
245,006
1
W
Zeus
12,260
1,115
27
2
1
192,929
0
L
Bellona
12,594
1,145
74
7
0
233,606
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role