Player Matchup

Neith
Neith
Errhan
Neith
Level 20
God Stats
5W - 2L
1,503 SR
Queue Stats
25W - 17L
1,456 Elo+
Party 1
Loki
Loki
Lamidelaforêt
Loki
Level 66
God Stats
1W - 2L
1,500 SR
Queue Stats
28W - 21L
1,456 Elo+
Party 1
Chang'e
Chang'e
LeLambda
Chang'e
Level 15
God Stats
1W - 0L
1,448 SR
Queue Stats
9W - 5L
1,417 Elo+
Party 1
Agni
Agni
syuten33
Agni
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 10L
1,456 Elo+
Party 1
Odin
Odin
vixis47
Odin
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 17L
1,431 Elo+
Party 1
Team Averages
Level 25
1,490 SR
1,443 Elo+

VS

Team Averages
Level 9
1,521 SR
1,310 Elo+
Baba Yaga
Baba Yaga
Arnoredlus2
Baba Yaga
Level 6
God Stats
35W - 33L
1,505 SR
Queue Stats
55W - 50L
1,507 Elo+
Party 2
Cthulhu
Cthulhu
BreadNBrudda
Cthulhu
Level 19
God Stats
2W - 1L
1,821 SR
Queue Stats
56W - 48L
1,433 Elo+
Party 2
Thanatos
Thanatos
JerkAdams
Thanatos
Level 15
God Stats
0W - 2L
1,282 SR
Queue Stats
2W - 6L
1,244 Elo+
Party 3
Ravana
Ravana
lord96maVRICK
Ravana
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,244 Elo+
Party 3
Medusa
Medusa
marbendill
Medusa
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 42L
1,126 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Errhan
Neith
20
5 / 6 / 15
13,446
1,121
17,433
11,579
4,469
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
21 / 7 / 14
16,322
1,360
31,847
18,297
6,791
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chang'e
LeLambda
Chang'e
19
7 / 8 / 18
13,165
1,097
13,671
21,026
7,087
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Agni
20
10 / 3 / 19
14,286
1,191
26,471
13,440
4,917
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odin
vixis47
Odin
19
0 / 4 / 20
11,924
994
4,471
13,646
11,693
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

118

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Arnoredlus2
Baba Yaga
20
3 / 8 / 18
13,364
1,114
13,354
19,261
7,517
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
BreadNBrudda
Cthulhu
20
7 / 2 / 17
14,076
1,173
19,516
22,676
30,951
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thanatos
JerkAdams
Thanatos
19
13 / 11 / 6
14,570
1,214
21,869
18,097
6,749
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
4 / 13 / 8
11,904
992
7,985
19,599
8,227
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
marbendill
Medusa
18
1 / 9 / 9
11,504
959
9,196
19,466
7,100
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
86
43
Kills
28
28
Deaths
43
86
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
Arnoredlus2
Baba Yaga
3
8
18
1.5
L
Cthulhu
BreadNBrudda
Cthulhu
7
2
17
7.75
W
Neith
Errhan
Neith
5
6
15
2.08
L
Thanatos
JerkAdams
Thanatos
13
11
6
1.45
W
21
7
14
4
W
Chang'e
LeLambda
Chang'e
7
8
18
2
L
4
13
8
0.62
L
Medusa
marbendill
Medusa
1
9
9
0.61
W
Agni
10
3
19
6.5
W
Odin
vixis47
Odin
0
4
20
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,893
Damage
71,920
77,988
Taken
99,099
34,957
Mitigated
60,544
13,865
Healing
13,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
Arnoredlus2
Baba Yaga
13,354
1,895
0
2,259
19,261
7,517
0
6,200
13,061
50,969
0
L
Cthulhu
BreadNBrudda
Cthulhu
19,516
1,374
920
1,615
22,676
30,951
0
6,584
16,092
45,848
0
W
Neith
Errhan
Neith
17,433
8,794
0
1,343
11,579
4,469
0
5,249
6,330
0
51,962
L
Thanatos
JerkAdams
Thanatos
21,869
4,070
0
7,526
18,097
6,749
0
7,816
10,281
0
24,852
W
31,847
11,916
0
0
18,297
6,791
0
7,396
10,901
0
54,938
W
Chang'e
LeLambda
Chang'e
13,671
949
4,082
6,652
21,026
7,087
0
7,836
13,190
27,551
0
L
7,985
1,884
0
482
19,599
8,227
0
10,850
8,749
0
9,522
L
Medusa
marbendill
Medusa
9,196
4,047
0
724
19,466
7,100
0
8,692
10,774
0
34,559
W
Agni
26,471
1,492
0
1,788
13,440
4,917
0
5,390
8,050
50,512
0
W
Odin
vixis47
Odin
4,471
2,045
0
0
13,646
11,693
0
6,999
6,647
0
10,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,143
Gold Earned
65,418
224
Minions Killed
202
11
Camps Cleared
3
1,201,355
Distance Traveled
1,163,860
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
13,364
1,114
84
7
0
225,276
1
L
Cthulhu
14,076
1,173
63
5
0
281,761
2
W
Neith
13,446
1,121
76
6
1
190,047
0
L
Thanatos
14,570
1,214
7
1
2
241,177
0
W
Loki
16,322
1,360
41
3
5
264,706
0
W
Chang'e
13,165
1,097
31
3
3
225,816
0
L
Ravana
11,904
992
5
0
1
200,225
0
L
Medusa
11,504
959
43
4
0
215,421
0
W
Agni
14,286
1,191
55
5
2
254,668
0
W
Odin
11,924
994
21
2
0
266,118
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role