Player Matchup

Hou Yi
Hou Yi
ASadPancake149
Hou Yi
Level 29
God Stats
1W - 1L
1,715 SR
Queue Stats
238W - 223L
1,538 Elo+
Party 2
Ganesha
Ganesha
Team Diffed
Ganesha
Level 29
God Stats
1W - 3L
1,397 SR
Queue Stats
74W - 55L
1,495 Elo+
Solo
King Arthur
King Arthur
TheKrasnak
King Arthur
Level 16
God Stats
11W - 11L
1,500 SR
Queue Stats
500W - 542L
1,304 Elo+
Solo
Merlin
Merlin
death hunter496
Merlin
Level 158
God Stats
20W - 11L
1,724 SR
Queue Stats
750W - 751L
1,535 Elo+
Party 2
Da Ji
Da Ji
red7777733
Da Ji
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,745 Elo+
Solo
Team Averages
Level 49
1,567 SR
1,523 Elo+

VS

Team Averages
Level 119
1,553 SR
1,475 Elo+
Medusa
Medusa
Its Toni Turbo
Medusa
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,288 Elo+
Party 1
Skadi
Skadi
Oogie Boogie556
Skadi
Level 27
God Stats
3W - 0L
1,500 SR
Queue Stats
24W - 15L
1,613 Elo+
Party 1
Bacchus
Bacchus
Reaper7277
Bacchus
Level 158
God Stats
1W - 1L
1,592 SR
Queue Stats
238W - 248L
1,532 Elo+
Party 1
Khepri
Khepri
Throat_Massuese
Khepri
Level 127
God Stats
7W - 10L
1,674 SR
Queue Stats
461W - 521L
1,410 Elo+
Solo
Odin
Odin
XxXWEY9XxX
Odin
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
102W - 116L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 0
7,160
716
6,239
7,722
3,690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ganesha
Team Diffed
Ganesha
14
0 / 3 / 4
6,860
686
6,126
12,510
12,287
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

King Arthur
TheKrasnak
King Arthur
12
1 / 6 / 3
6,861
686
7,477
14,410
16,191
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

16
3 / 2 / 2
8,512
851
18,133
8,141
4,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Da Ji
8
0 / 11 / 1
5,937
594
2,037
10,626
4,428
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 1 / 10
9,719
972
16,355
7,994
3,804
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
5 / 1 / 13
8,696
870
10,799
6,121
4,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
Reaper7277
Bacchus
15
4 / 2 / 14
8,656
866
11,106
17,155
16,325
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
4 / 1 / 14
9,270
927
6,582
12,485
12,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
3 / 1 / 15
8,345
835
4,883
11,438
10,609
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
90
6
Kills
24
24
Deaths
6
10
Assists
66
Player
Kills
Deaths
Assists
KDA
L
2
2
0
1
W
8
1
10
13
W
5
1
13
11.5
W
Bacchus
Reaper7277
Bacchus
4
2
14
5.5
L
Ganesha
Team Diffed
Ganesha
0
3
4
0.67
L
King Arthur
TheKrasnak
King Arthur
1
6
3
0.42
W
4
1
14
11
W
3
1
15
10.5
L
3
2
2
2
L
Da Ji
0
11
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,012
Damage
49,725
53,409
Taken
55,193
40,696
Mitigated
47,456
9,707
Healing
21,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,239
1,696
678
1,270
7,722
3,690
0
3,192
4,530
0
15,335
W
16,355
8,616
315
2,055
7,994
3,804
2,723
4,132
3,812
0
39,415
W
10,799
5,181
0
704
6,121
4,662
2,037
2,701
3,395
0
21,216
W
Bacchus
Reaper7277
Bacchus
11,106
1,138
2,930
6,501
17,155
16,325
418
6,703
10,336
14,644
0
L
Ganesha
Team Diffed
Ganesha
6,126
922
495
2,262
12,510
12,287
0
4,420
8,090
9,866
0
L
King Arthur
TheKrasnak
King Arthur
7,477
779
296
1,046
14,410
16,191
0
4,873
9,537
198
10,108
W
6,582
947
2,116
3,231
12,485
12,056
209
5,593
6,792
11,876
0
W
4,883
878
2,097
1,730
11,438
10,609
0
5,328
6,034
0
10,166
L
18,133
617
1,355
2,054
8,141
4,100
0
2,753
5,388
38,064
0
L
Da Ji
2,037
781
225
26
10,626
4,428
0
2,450
8,176
0
2,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,330
Gold Earned
44,686
86
Minions Killed
114
0
Camps Cleared
0
769,064
Distance Traveled
859,590
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
7,160
716
21
2
0
184,502
1
W
Medusa
9,719
972
39
4
0
173,119
1
W
Skadi
8,696
870
33
3
0
161,030
4
W
Bacchus
8,656
866
8
1
0
141,711
2
L
Ganesha
6,860
686
1
0
0
159,797
0
L
King Arthur
6,861
686
5
1
0
133,681
1
W
Khepri
9,270
927
20
2
0
200,843
0
W
Odin
8,345
835
14
1
0
182,887
0
L
Merlin
8,512
851
58
6
0
178,118
0
L
Da Ji
5,937
594
1
0
0
112,966
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role