Player Matchup

Cu Chulainn
Cu Chulainn
ALAMOVK13
Cu Chulainn
Level 26
God Stats
13W - 7L
1,592 SR
Queue Stats
101W - 116L
1,399 Elo+
Party 2
Set
Set
Darermion
Set
Level 98
God Stats
6W - 9L
1,418 SR
Queue Stats
476W - 454L
1,432 Elo+
Party 2
Xbalanque
Xbalanque
Datson12
Xbalanque
Level 29
God Stats
66W - 44L
1,661 SR
Queue Stats
127W - 117L
1,544 Elo+
Party 1
Raijin
Raijin
RYNN3GANN
Raijin
Level 14
God Stats
6W - 7L
1,178 SR
Queue Stats
64W - 56L
1,490 Elo+
Party 2
Bacchus
Bacchus
ZIP_KIRA
Bacchus
Level 20
God Stats
37W - 34L
1,751 SR
Queue Stats
53W - 63L
1,503 Elo+
Party 1
Team Averages
Level 37
1,520 SR
1,474 Elo+

VS

Team Averages
Level 23
1,528 SR
1,517 Elo+
Xing Tian
Xing Tian
GPKT2314
Xing Tian
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 20L
1,520 Elo+
Solo
Mulan
Mulan
GameyMage668311
Mulan
Level 29
God Stats
9W - 7L
1,677 SR
Queue Stats
498W - 484L
1,399 Elo+
Solo
Cerberus
Cerberus
Kinady
Cerberus
Level 29
God Stats
17W - 13L
1,561 SR
Queue Stats
104W - 83L
1,426 Elo+
Solo
Hachiman
Hachiman
LoneLittleWolf
Hachiman
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 5L
1,715 Elo+
Solo
Set
Set
The_Haughton
Set
Level 28
God Stats
4W - 6L
1,401 SR
Queue Stats
170W - 142L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
ALAMOVK13
Cu Chulainn
17
8 / 1 / 12
11,180
559
12,914
21,652
13,356
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

19
7 / 2 / 11
11,619
581
11,877
14,270
6,794
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

Xbalanque
Datson12
Xbalanque
16
4 / 5 / 9
10,395
520
12,038
14,608
4,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Raijin
RYNN3GANN
Raijin
18
9 / 1 / 7
11,918
596
12,303
6,407
3,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
ZIP_KIRA
Bacchus
13
4 / 2 / 6
9,574
479
6,660
10,981
8,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
GPKT2314
Xing Tian
12
1 / 3 / 2
8,114
406
4,888
13,227
11,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
1 / 11 / 1
8,814
441
10,485
17,965
12,842
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cerberus
Kinady
Cerberus
14
3 / 3 / 5
9,268
463
11,500
16,157
14,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hachiman
12
4 / 9 / 0
8,050
403
5,386
12,579
4,120
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
2 / 6 / 0
8,770
439
5,775
13,701
6,685
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
19
32
Kills
11
11
Deaths
32
45
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
ALAMOVK13
Cu Chulainn
8
1
12
14
W
7
2
11
6.25
W
Xbalanque
Datson12
Xbalanque
4
5
9
1.7
L
Xing Tian
GPKT2314
Xing Tian
1
3
2
0.67
L
1
11
1
0.14
L
Cerberus
Kinady
Cerberus
3
3
5
1.83
L
Hachiman
4
9
0
0.44
W
Raijin
RYNN3GANN
Raijin
9
1
7
12.5
L
2
6
0
0.33
W
Bacchus
ZIP_KIRA
Bacchus
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,792
Damage
38,034
67,918
Taken
73,629
36,517
Mitigated
49,447
17,620
Healing
9,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
ALAMOVK13
Cu Chulainn
12,914
2,026
0
7,858
21,652
13,356
748
3,804
17,848
0
53,868
W
11,877
6,630
0
644
14,270
6,794
0
862
13,408
0
101,243
W
Xbalanque
Datson12
Xbalanque
12,038
6,011
0
5,438
14,608
4,347
1,435
4,962
9,646
0
83,176
L
Xing Tian
GPKT2314
Xing Tian
4,888
571
0
504
13,227
11,189
0
3,687
9,376
28,574
0
L
10,485
3,114
0
1,818
17,965
12,842
894
3,165
14,630
0
47,951
L
Cerberus
Kinady
Cerberus
11,500
249
0
5,078
16,157
14,611
0
4,192
11,825
28,555
0
L
Hachiman
5,386
3,291
0
784
12,579
4,120
0
3,612
8,847
0
36,725
W
Raijin
RYNN3GANN
Raijin
12,303
744
2
2,223
6,407
3,032
679
681
5,726
68,982
0
L
5,775
2,451
0
1,563
13,701
6,685
0
3,457
9,988
0
48,048
W
Bacchus
ZIP_KIRA
Bacchus
6,660
615
0
1,455
10,981
8,988
0
6,079
4,902
24,634
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,686
Gold Earned
43,016
537
Minions Killed
355
0
Camps Cleared
0
1,903,452
Distance Traveled
1,744,373
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
11,180
559
92
5
0
402,744
1
W
Set
11,619
581
164
8
0
406,733
0
W
Xbalanque
10,395
520
117
6
0
323,909
0
L
Xing Tian
8,114
406
50
3
0
366,123
4
L
Mulan
8,814
441
93
5
0
317,874
0
L
Cerberus
9,268
463
52
3
0
388,574
4
L
Hachiman
8,050
403
70
4
0
323,203
1
W
Raijin
11,918
596
141
7
0
364,778
5
L
Set
8,770
439
90
5
0
348,599
2
W
Bacchus
9,574
479
23
1
0
405,288
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role