Player Matchup

Ullr
Ullr
Iamvirus
Ullr
Level 63
God Stats
1W - 1L
1,258 SR
Queue Stats
1W - 1L
1,242 Elo+
Solo
Raijin
Raijin
Vurds
Raijin
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
YelnoX
Athena
Level 28
God Stats
10W - 5L
1,484 SR
Queue Stats
40W - 35L
1,465 Elo+
Party 2
Anhur
Anhur
ZyRo0k
Anhur
Level 144
God Stats
3W - 1L
1,445 SR
Queue Stats
187W - 172L
1,648 Elo+
Party 2
Discordia
Discordia
este2le
Discordia
Level 47
God Stats
51W - 29L
1,678 SR
Queue Stats
154W - 102L
1,642 Elo+
Party 2
Team Averages
Level 68
1,473 SR
1,500 Elo+

VS

Team Averages
Level 55
1,481 SR
1,445 Elo+
Baron Samedi
Baron Samedi
HellFireLeopard
Baron Samedi
Level 68
God Stats
16W - 13L
1,727 SR
Queue Stats
144W - 142L
1,494 Elo+
Solo
Mercury
Mercury
KratosRIP
Mercury
Level 39
God Stats
0W - 2L
1,314 SR
Queue Stats
5W - 6L
1,410 Elo+
Party 1
Cabrakan
Cabrakan
MagnumTiger
Cabrakan
Level 110
God Stats
23W - 18L
1,592 SR
Queue Stats
59W - 60L
1,535 Elo+
Solo
Ymir
Ymir
MonarchBey
Ymir
Level 9
God Stats
0W - 2L
1,272 SR
Queue Stats
5W - 15L
1,285 Elo+
Party 1
Danzaburou
Danzaburou
Xéw0
Danzaburou
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
20
6 / 5 / 20
13,404
1,031
19,004
15,287
6,896
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Raijin
Vurds
Raijin
20
10 / 3 / 23
15,369
1,182
25,414
10,431
5,008
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Athena
YelnoX
Athena
20
7 / 6 / 26
13,984
1,076
10,636
20,492
23,616
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anhur
ZyRo0k
Anhur
20
17 / 5 / 23
16,882
1,299
29,173
18,829
7,978
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Discordia
este2le
Discordia
18
4 / 1 / 14
12,513
963
13,530
4,236
1,513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

108

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
HellFireLeopard
Baron Samedi
19
3 / 8 / 13
12,861
989
14,703
20,432
9,964
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
KratosRIP
Mercury
19
4 / 12 / 8
12,988
999
11,473
20,252
8,230
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cabrakan
MagnumTiger
Cabrakan
20
10 / 8 / 6
15,282
1,176
18,241
21,014
16,456
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
2 / 8 / 16
12,917
994
7,504
24,013
30,527
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
Xéw0
Danzaburou
19
1 / 8 / 13
12,309
947
14,352
18,654
7,819
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

150
Kill Participation
76
44
Kills
20
20
Deaths
44
106
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
HellFireLeopard
Baron Samedi
3
8
13
1.19
W
Ullr
6
5
20
3.2
L
Mercury
KratosRIP
Mercury
4
12
8
0.67
L
Cabrakan
MagnumTiger
Cabrakan
10
8
6
1.63
L
2
8
16
1.25
W
Raijin
Vurds
Raijin
10
3
23
7.17
L
Danzaburou
Xéw0
Danzaburou
1
8
13
0.94
W
Athena
YelnoX
Athena
7
6
26
3.33
W
Anhur
ZyRo0k
Anhur
17
5
23
5.7
W
Discordia
este2le
Discordia
4
1
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,757
Damage
66,273
69,275
Taken
104,365
45,011
Mitigated
72,996
8,200
Healing
11,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
HellFireLeopard
Baron Samedi
14,703
368
3,167
3,061
20,432
9,964
0
10,815
9,358
36,865
0
W
Ullr
19,004
10,325
0
1,515
15,287
6,896
0
8,277
7,010
0
44,322
L
Mercury
KratosRIP
Mercury
11,473
6,395
0
784
20,252
8,230
0
8,993
11,133
0
34,483
L
Cabrakan
MagnumTiger
Cabrakan
18,241
1,455
400
2,534
21,014
16,456
0
10,217
10,695
36,458
0
L
7,504
229
0
0
24,013
30,527
0
9,441
14,242
28,423
0
W
Raijin
Vurds
Raijin
25,414
2,813
0
1,152
10,431
5,008
0
5,224
5,207
44,207
0
L
Danzaburou
Xéw0
Danzaburou
14,352
4,961
0
2,034
18,654
7,819
0
9,056
9,357
0
60,705
W
Athena
YelnoX
Athena
10,636
1,982
0
2,100
20,492
23,616
0
11,393
9,099
17,599
0
W
Anhur
ZyRo0k
Anhur
29,173
21,154
0
3,337
18,829
7,978
0
13,368
5,461
0
55,106
W
Discordia
este2le
Discordia
13,530
530
0
96
4,236
1,513
0
2,186
2,050
31,454
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,152
Gold Earned
66,357
226
Minions Killed
259
6
Camps Cleared
12
1,100,718
Distance Traveled
1,233,158
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
12,861
989
50
4
0
237,264
0
W
Ullr
13,404
1,031
62
5
1
206,698
2
L
Mercury
12,988
999
37
3
9
291,883
0
L
Cabrakan
15,282
1,176
46
4
1
220,417
3
L
Ymir
12,917
994
46
4
0
248,135
1
W
Raijin
15,369
1,182
55
4
2
226,113
1
L
Danzaburou
12,309
947
80
6
2
235,459
1
W
Athena
13,984
1,076
6
0
0
239,280
3
W
Anhur
16,882
1,299
51
4
2
245,811
0
W
Discordia
12,513
963
52
4
1
182,816
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role