Player Matchup

Awilix
Awilix
AdcOrTroll_
Awilix
Level 10
God Stats
6W - 2L
1,769 SR
Queue Stats
20W - 16L
1,660 Elo+
Solo
Cerberus
Cerberus
Hhaw
Cerberus
Level 29
God Stats
0W - 1L
1,559 SR
Queue Stats
30W - 24L
1,613 Elo+
Solo
Hou Yi
Hou Yi
Shenron_PP4u
Hou Yi
Level 139
God Stats
3W - 4L
1,813 SR
Queue Stats
414W - 369L
1,597 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
merayonkou
Ah Muzen Cab
Level 5
God Stats
4W - 4L
1,500 SR
Queue Stats
107W - 78L
1,723 Elo+
Solo
Guan Yu
Guan Yu
vinladenbomb911
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,514 Elo+
Party 1
Team Averages
Level 37
1,628 SR
1,621 Elo+

VS

Team Averages
Level 21
1,595 SR
1,646 Elo+
Janus
Janus
GilvanNetoBR
Janus
Level 22
God Stats
6W - 1L
1,700 SR
Queue Stats
37W - 21L
1,621 Elo+
Party 2
Pele
Pele
Maddmagyc
Pele
Level 25
God Stats
1W - 1L
1,295 SR
Queue Stats
100W - 100L
1,579 Elo+
Solo
Zhong Kui
Zhong Kui
Obscene Path
Zhong Kui
Level 26
God Stats
5W - 1L
1,928 SR
Queue Stats
105W - 82L
1,607 Elo+
Solo
Ganesha
Ganesha
alex0510777
Ganesha
Level 27
God Stats
1W - 1L
1,320 SR
Queue Stats
127W - 111L
1,636 Elo+
Party 2
Ullr
Ullr
brandster200
Ullr
Level 6
God Stats
6W - 0L
1,731 SR
Queue Stats
21W - 7L
1,788 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
7
1 / 1 / 0
3,881
776
1,523
2,738
781
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
Hhaw
Cerberus
6
0 / 0 / 0
3,669
734
1,279
4,212
2,595
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hou Yi
4
0 / 3 / 1
3,079
616
1,181
3,937
544
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ah Muzen Cab
merayonkou
Ah Muzen Cab
1
0 / 0 / 0
2,502
500
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

4
1 / 3 / 0
3,218
644
1,456
3,589
890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
3 / 0 / 0
4,047
809
1,977
1,475
262
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Pele
5
0 / 1 / 1
3,455
691
787
3,313
730
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
Obscene Path
Zhong Kui
7
0 / 0 / 0
3,823
765
2,778
2,539
1,613
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ganesha
alex0510777
Ganesha
6
1 / 0 / 3
3,626
725
712
2,781
730
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

6
3 / 1 / 2
4,244
849
4,442
3,294
703
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
13
2
Kills
7
7
Deaths
2
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Awilix
1
1
0
1
W
3
0
0
3
L
Cerberus
Hhaw
Cerberus
0
0
0
0
W
Pele
0
1
1
0.5
W
Zhong Kui
Obscene Path
Zhong Kui
0
0
0
0
L
Hou Yi
0
3
1
0.17
W
Ganesha
alex0510777
Ganesha
1
0
3
2.5
W
3
1
2
4
L
Ah Muzen Cab
merayonkou
Ah Muzen Cab
0
0
0
0
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,439
Damage
10,696
14,476
Taken
13,402
4,810
Mitigated
4,038
4,526
Healing
6,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
1,523
881
0
108
2,738
781
0
900
1,792
0
19,062
W
1,977
557
0
915
1,475
262
0
0
1,475
17,734
0
L
Cerberus
Hhaw
Cerberus
1,279
60
0
2,485
4,212
2,595
0
2,778
1,434
16,332
0
W
Pele
787
324
0
1,295
3,313
730
0
0
3,313
0
11,852
W
Zhong Kui
Obscene Path
Zhong Kui
2,778
882
0
2,058
2,539
1,613
0
1,279
1,260
17,441
0
L
Hou Yi
1,181
911
0
954
3,937
544
0
337
3,600
0
7,616
W
Ganesha
alex0510777
Ganesha
712
293
183
1,116
2,781
730
0
0
2,781
11,766
0
W
4,442
2,984
0
1,145
3,294
703
0
0
3,294
0
13,546
L
Ah Muzen Cab
merayonkou
Ah Muzen Cab
0
0
0
0
0
0
0
0
0
0
0
L
1,456
462
220
759
3,589
890
0
1,380
2,183
0
4,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,349
Gold Earned
19,195
134
Minions Killed
156
0
Camps Cleared
0
423,021
Distance Traveled
506,014
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
3,881
776
51
10
0
112,222
1
W
Janus
4,047
809
36
7
0
114,894
1
L
Cerberus
3,669
734
68
14
0
102,431
2
W
Pele
3,455
691
37
7
0
99,909
0
W
Zhong Kui
3,823
765
42
8
0
85,760
0
L
Hou Yi
3,079
616
7
1
0
99,681
1
W
Ganesha
3,626
725
7
1
0
105,780
1
W
Ullr
4,244
849
34
7
0
99,671
1
L
Ah Muzen Cab
2,502
500
0
0
0
0
0
L
Guan Yu
3,218
644
8
2
0
108,687
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role