Player Matchup

Scylla
Scylla
BabyRubber
Scylla
Level 44
God Stats
17W - 16L
1,711 SR
Queue Stats
130W - 141L
1,608 Elo+
Party 2
Camazotz
Camazotz
Chinuwu
Camazotz
Level 156
God Stats
2W - 3L
1,500 SR
Queue Stats
132W - 123L
1,619 Elo+
Party 2
Cerberus
Cerberus
NovemberHasCome
Cerberus
Level 156
God Stats
8W - 4L
1,681 SR
Queue Stats
249W - 243L
1,502 Elo+
Party 2
Chernobog
Chernobog
SooniBoi
Chernobog
Level 80
God Stats
2W - 2L
1,618 SR
Queue Stats
108W - 100L
1,590 Elo+
Party 2
Gilgamesh
Gilgamesh
missingsince1995
Gilgamesh
Level 105
God Stats
84W - 76L
1,564 SR
Queue Stats
489W - 498L
1,444 Elo+
Party 2
Team Averages
Level 108
1,615 SR
1,553 Elo+

VS

Team Averages
Level 91
1,493 SR
1,549 Elo+
Ra
Ra
Bals Uncle
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,615 Elo+
Party 1
Serqet
Serqet
Burst Defects
Serqet
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 61L
1,540 Elo+
Party 1
King Arthur
King Arthur
Hypxrion
King Arthur
Level 100
God Stats
1W - 1L
1,479 SR
Queue Stats
16W - 11L
1,611 Elo+
Party 1
Hercules
Hercules
ImmortalItachi
Hercules
Level 146
God Stats
2W - 3L
1,459 SR
Queue Stats
559W - 523L
1,537 Elo+
Party 3
Freya
Freya
OutRagousRakiim
Freya
Level 49
God Stats
3W - 5L
1,527 SR
Queue Stats
3W - 5L
1,443 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BabyRubber
Scylla
15
5 / 3 / 9
10,777
513
9,100
9,366
3,379
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Camazotz
Chinuwu
Camazotz
18
8 / 0 / 16
11,772
561
11,999
17,918
6,783
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cerberus
15
4 / 0 / 18
11,195
533
13,044
15,809
10,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chernobog
SooniBoi
Chernobog
18
15 / 0 / 5
12,491
595
18,198
10,882
4,595
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
18
6 / 1 / 10
12,178
580
9,936
16,041
14,927
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 0
6,762
322
4,687
10,951
2,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
3 / 5 / 0
10,662
508
7,650
15,072
5,284
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
Hypxrion
King Arthur
11
0 / 10 / 0
7,140
340
7,713
19,564
9,512
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hercules
12
1 / 8 / 0
7,969
379
6,078
25,025
14,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
0 / 9 / 0
7,594
362
3,622
14,549
4,109
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
4
38
Kills
4
4
Deaths
38
58
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Scylla
BabyRubber
Scylla
5
3
9
3.17
L
0
6
0
0
L
3
5
0
0.6
W
Camazotz
Chinuwu
Camazotz
8
0
16
16
L
King Arthur
Hypxrion
King Arthur
0
10
0
0
L
Hercules
1
8
0
0.13
W
Cerberus
4
0
18
13
L
0
9
0
0
W
Chernobog
SooniBoi
Chernobog
15
0
5
17.5
W
Gilgamesh
6
1
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,277
Damage
29,750
70,016
Taken
85,161
40,633
Mitigated
35,859
29,755
Healing
13,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
BabyRubber
Scylla
9,100
928
0
1,656
9,366
3,379
3,256
645
8,453
47,067
0
L
4,687
103
251
625
10,951
2,875
0
3,201
7,750
38,766
0
L
7,650
2,844
0
4,150
15,072
5,284
108
2,894
12,178
0
61,235
W
Camazotz
Chinuwu
Camazotz
11,999
2,908
0
11,931
17,918
6,783
1,723
2,967
14,429
0
62,207
L
King Arthur
Hypxrion
King Arthur
7,713
790
0
1,718
19,564
9,512
0
4,822
14,742
0
39,022
L
Hercules
6,078
915
0
4,568
25,025
14,079
0
7,168
17,857
0
29,936
W
Cerberus
13,044
552
0
6,252
15,809
10,949
450
1,707
14,102
54,991
0
L
3,622
1,324
0
2,198
14,549
4,109
0
4,059
10,490
35,818
0
W
Chernobog
SooniBoi
Chernobog
18,198
12,550
0
5,112
10,882
4,595
2,720
2,287
8,595
0
82,599
W
Gilgamesh
9,936
2,054
0
4,804
16,041
14,927
1,936
703
15,046
0
78,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,413
Gold Earned
40,127
504
Minions Killed
330
0
Camps Cleared
0
1,979,312
Distance Traveled
1,629,784
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,777
513
86
4
0
371,576
1
L
Ra
6,762
322
47
2
0
224,513
0
L
Serqet
10,662
508
119
6
0
354,755
2
W
Camazotz
11,772
561
96
5
0
436,819
3
L
King Arthur
7,140
340
58
3
0
354,585
0
L
Hercules
7,969
379
30
1
0
386,105
0
W
Cerberus
11,195
533
76
4
0
417,313
3
L
Freya
7,594
362
76
4
0
309,826
0
W
Chernobog
12,491
595
131
6
0
398,791
1
W
Gilgamesh
12,178
580
115
5
0
354,813
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role