Player Matchup

Chaac
Chaac
AceSatyre9434
Chaac
Level 28
God Stats
20W - 20L
1,527 SR
Queue Stats
151W - 159L
1,416 Elo+
Party 2
Scylla
Scylla
BisKu LXIX
Scylla
Level 25
God Stats
12W - 11L
1,487 SR
Queue Stats
231W - 244L
1,427 Elo+
Party 2
Medusa
Medusa
Estecaruno
Medusa
Level 1
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 1L
1,210 Elo+
Solo
Cthulhu
Cthulhu
Foulegeek71
Cthulhu
Level 27
God Stats
20W - 17L
1,592 SR
Queue Stats
305W - 340L
1,459 Elo+
Party 2
Ravana
Ravana
llSasull
Ravana
Level 29
God Stats
3W - 0L
1,693 SR
Queue Stats
122W - 126L
1,403 Elo+
Solo
Team Averages
Level 22
1,560 SR
1,383 Elo+

VS

Team Averages
Level 29
1,461 SR
1,422 Elo+
Arachne
Arachne
 
Arachne
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
Fiyah1477
Cernunnos
Level 28
God Stats
294W - 296L
1,590 SR
Queue Stats
337W - 347L
1,422 Elo+
Party 1
Cerberus
Cerberus
MathesonMM
Cerberus
Level 28
God Stats
84W - 81L
1,533 SR
Queue Stats
158W - 189L
1,386 Elo+
Party 1
Sol
Sol
johnny_sins04
Sol
Level 29
God Stats
2W - 4L
1,269 SR
Queue Stats
23W - 23L
1,437 Elo+
Solo
Medusa
Medusa
z668alex
Medusa
Level 29
God Stats
21W - 27L
1,416 SR
Queue Stats
395W - 440L
1,365 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 9
8,113
507
9,148
8,290
4,794
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Scylla
BisKu LXIX
Scylla
14
4 / 2 / 1
8,465
529
8,821
7,405
2,646
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
Estecaruno
Medusa
15
9 / 0 / 5
8,970
561
10,503
11,645
3,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
Foulegeek71
Cthulhu
15
1 / 0 / 2
9,005
563
5,719
13,464
6,687
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ravana
llSasull
Ravana
14
5 / 1 / 1
8,243
515
4,575
7,384
2,857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
0 / 6 / 1
6,910
432
5,049
12,370
3,976
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cernunnos
Fiyah1477
Cernunnos
13
0 / 2 / 0
7,884
493
11,883
9,952
3,583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
MathesonMM
Cerberus
11
0 / 5 / 0
6,592
412
4,646
12,487
6,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
2 / 5 / 1
8,019
501
5,494
10,403
3,383
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
z668alex
Medusa
10
0 / 5 / 0
6,038
377
5,565
8,776
2,674
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
4
23
Kills
2
3
Deaths
23
18
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
0
6
1
0.08
W
4
0
9
8.5
W
Scylla
BisKu LXIX
Scylla
4
2
1
2.25
W
Medusa
Estecaruno
Medusa
9
0
5
11.5
L
Cernunnos
Fiyah1477
Cernunnos
0
2
0
0
W
Cthulhu
Foulegeek71
Cthulhu
1
0
2
2
L
Cerberus
MathesonMM
Cerberus
0
5
0
0
L
2
5
1
0.5
W
Ravana
llSasull
Ravana
5
1
1
5.5
L
Medusa
z668alex
Medusa
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,766
Damage
32,637
48,188
Taken
53,988
20,649
Mitigated
19,763
25,198
Healing
11,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
5,049
2,876
0
2,241
12,370
3,976
139
1,746
10,520
0
44,886
W
9,148
743
243
2,768
8,290
4,794
328
2,796
5,494
0
39,041
W
Scylla
BisKu LXIX
Scylla
8,821
953
0
3,982
7,405
2,646
609
4,239
3,166
46,786
0
W
Medusa
Estecaruno
Medusa
10,503
4,300
0
7,668
11,645
3,665
376
1,850
9,795
0
63,357
L
Cernunnos
Fiyah1477
Cernunnos
11,883
5,737
0
3,365
9,952
3,583
138
5,310
4,642
0
59,741
W
Cthulhu
Foulegeek71
Cthulhu
5,719
669
183
5,561
13,464
6,687
0
0
13,464
45,848
0
L
Cerberus
MathesonMM
Cerberus
4,646
382
0
2,607
12,487
6,147
0
0
12,487
30,688
0
L
5,494
1,513
0
2,450
10,403
3,383
236
6,757
3,196
41,918
0
W
Ravana
llSasull
Ravana
4,575
997
0
4,793
7,384
2,857
0
1,255
6,129
0
46,598
L
Medusa
z668alex
Medusa
5,565
1,109
0
1,229
8,776
2,674
0
133
8,603
0
36,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,796
Gold Earned
35,443
451
Minions Killed
384
0
Camps Cleared
0
1,495,157
Distance Traveled
1,366,221
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,910
432
77
5
0
282,710
1
W
Chaac
8,113
507
65
4
0
272,857
1
W
Scylla
8,465
529
94
6
0
281,441
2
W
Medusa
8,970
561
106
7
0
275,315
4
L
Cernunnos
7,884
493
104
7
0
240,404
3
W
Cthulhu
9,005
563
91
6
0
330,434
1
L
Cerberus
6,592
412
67
4
0
301,323
0
L
Sol
8,019
501
89
6
0
279,051
2
W
Ravana
8,243
515
95
6
0
335,110
4
L
Medusa
6,038
377
47
3
0
262,733
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role