Player Matchup

Poseidon
Poseidon
Dany316
Poseidon
Level 143
God Stats
4W - 1L
1,772 SR
Queue Stats
515W - 491L
1,520 Elo+
Party 3
Cernunnos
Cernunnos
ImDaGoon
Cernunnos
Level 131
God Stats
6W - 4L
1,985 SR
Queue Stats
350W - 309L
1,527 Elo+
Party 4
Zhong Kui
Zhong Kui
Qballer44
Zhong Kui
Level 108
God Stats
19W - 9L
1,701 SR
Queue Stats
497W - 451L
1,521 Elo+
Party 4
Hercules
Hercules
TheAstroMS
Hercules
Level 96
God Stats
3W - 1L
1,500 SR
Queue Stats
206W - 180L
1,525 Elo+
Solo
Ao Kuang
Ao Kuang
juen123
Ao Kuang
Level 106
God Stats
16W - 18L
1,577 SR
Queue Stats
233W - 216L
1,561 Elo+
Party 3
Team Averages
Level 117
1,707 SR
1,531 Elo+

VS

Team Averages
Level 113
1,542 SR
1,545 Elo+
Hercules
Hercules
BigDiickChad
Hercules
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
103W - 100L
1,500 Elo+
Party 1
Thanatos
Thanatos
RGomez_7
Thanatos
Level 128
God Stats
2W - 6L
1,548 SR
Queue Stats
303W - 301L
1,535 Elo+
Party 2
Tiamat
Tiamat
SJGRBeast53
Tiamat
Level 127
God Stats
38W - 35L
1,264 SR
Queue Stats
406W - 340L
1,606 Elo+
Solo
Cernunnos
Cernunnos
TheOutlawJJP
Cernunnos
Level 101
God Stats
21W - 28L
1,492 SR
Queue Stats
202W - 206L
1,522 Elo+
Party 1
Sun Wukong
Sun Wukong
Thesmile49
Sun Wukong
Level 124
God Stats
12W - 7L
1,904 SR
Queue Stats
477W - 508L
1,564 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Dany316
Poseidon
20
0 / 8 / 7
13,754
509
12,812
21,446
7,769
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cernunnos
ImDaGoon
Cernunnos
20
4 / 2 / 10
14,224
527
23,411
21,485
9,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zhong Kui
Qballer44
Zhong Kui
20
7 / 5 / 2
14,943
553
20,876
27,284
32,087
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
TheAstroMS
Hercules
20
6 / 4 / 10
14,364
532
20,969
34,213
35,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ao Kuang
juen123
Ao Kuang
20
8 / 10 / 6
14,273
529
16,227
28,024
11,339
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BigDiickChad
Hercules
19
6 / 3 / 7
12,717
471
18,434
33,920
27,199
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
RGomez_7
Thanatos
20
6 / 5 / 8
14,017
519
12,572
24,260
11,357
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tiamat
20
11 / 7 / 6
14,573
540
28,050
21,376
14,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cernunnos
TheOutlawJJP
Cernunnos
18
4 / 6 / 7
12,055
446
21,578
16,032
6,342
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Thesmile49
Sun Wukong
19
2 / 4 / 9
13,269
491
16,135
32,735
31,745
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
66
25
Kills
29
29
Deaths
25
35
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Hercules
BigDiickChad
Hercules
6
3
7
3.17
W
Poseidon
Dany316
Poseidon
0
8
7
0.44
W
Cernunnos
ImDaGoon
Cernunnos
4
2
10
4.5
W
Zhong Kui
Qballer44
Zhong Kui
7
5
2
1.6
L
Thanatos
RGomez_7
Thanatos
6
5
8
2
L
Tiamat
11
7
6
2
W
Hercules
TheAstroMS
Hercules
6
4
10
2.75
L
Cernunnos
TheOutlawJJP
Cernunnos
4
6
7
1.25
L
Sun Wukong
Thesmile49
Sun Wukong
2
4
9
1.63
W
Ao Kuang
juen123
Ao Kuang
8
10
6
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,295
Damage
96,769
132,452
Taken
128,323
95,846
Mitigated
91,040
50,493
Healing
54,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
BigDiickChad
Hercules
18,434
5,370
0
14,733
33,920
27,199
0
15,545
18,283
2,984
46,797
W
Poseidon
Dany316
Poseidon
12,812
1,247
0
2,439
21,446
7,769
1,070
9,130
11,744
121,532
0
W
Cernunnos
ImDaGoon
Cernunnos
23,411
13,387
0
13,764
21,485
9,271
4,395
1,827
19,602
0
144,014
W
Zhong Kui
Qballer44
Zhong Kui
20,876
2,682
425
14,555
27,284
32,087
915
3,962
23,218
112,673
0
L
Thanatos
RGomez_7
Thanatos
12,572
2,689
0
19,243
24,260
11,357
0
8,993
15,093
0
120,360
L
Tiamat
28,050
2,347
0
7,255
21,376
14,397
1,337
9,587
11,523
84,157
0
W
Hercules
TheAstroMS
Hercules
20,969
4,922
1,155
13,248
34,213
35,380
340
8,118
25,785
9,995
61,020
L
Cernunnos
TheOutlawJJP
Cernunnos
21,578
12,260
0
3,262
16,032
6,342
0
4,679
11,283
0
91,956
L
Sun Wukong
Thesmile49
Sun Wukong
16,135
2,116
0
10,178
32,735
31,745
770
14,118
18,407
0
91,112
W
Ao Kuang
juen123
Ao Kuang
16,227
4,789
0
4,907
28,024
11,339
0
7,665
20,143
62,007
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,558
Gold Earned
66,631
773
Minions Killed
694
0
Camps Cleared
0
2,437,470
Distance Traveled
2,504,087
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
12,717
471
66
2
0
520,054
3
W
Poseidon
13,754
509
217
8
0
506,764
1
W
Cernunnos
14,224
527
171
6
0
492,396
7
W
Zhong Kui
14,943
553
208
8
0
437,175
1
L
Thanatos
14,017
519
169
6
0
542,160
2
L
Tiamat
14,573
540
140
5
0
482,526
2
W
Hercules
14,364
532
103
4
0
519,472
0
L
Cernunnos
12,055
446
143
5
0
450,376
4
L
Sun Wukong
13,269
491
176
7
0
508,971
1
W
Ao Kuang
14,273
529
74
3
0
481,663
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role