Player Matchup

Yemoja
Yemoja
Avriella82
Yemoja
Level 8
God Stats
6W - 5L
1,395 SR
Queue Stats
11W - 22L
1,184 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Coconuttz33
Cu Chulainn
Level 6
God Stats
1W - 4L
1,173 SR
Queue Stats
11W - 20L
1,266 Elo+
Party 1
Pele
Pele
Kasey1024
Pele
Level 6
God Stats
0W - 2L
1,242 SR
Queue Stats
1W - 9L
1,123 Elo+
Party 1
Cthulhu
Cthulhu
Lucioun
Cthulhu
Level 8
God Stats
0W - 5L
1,091 SR
Queue Stats
13W - 23L
1,184 Elo+
Party 1
Bellona
Bellona
Peanut87413
Bellona
Level 7
God Stats
4W - 7L
1,292 SR
Queue Stats
7W - 15L
1,184 Elo+
Party 1
Team Averages
Level 7
1,238 SR
1,189 Elo+

VS

Team Averages
Level 20
1,474 SR
1,380 Elo+
Hachiman
Hachiman
Mmeyer6
Hachiman
Level 17
God Stats
21W - 31L
1,328 SR
Queue Stats
66W - 64L
1,271 Elo+
Solo
Nemesis
Nemesis
batjofy
Nemesis
Level 25
God Stats
65W - 61L
1,479 SR
Queue Stats
177W - 196L
1,353 Elo+
Solo
Neith
Neith
destroyed44
Neith
Level 27
God Stats
152W - 133L
1,517 SR
Queue Stats
249W - 269L
1,382 Elo+
Solo
Ra
Ra
perezdrate
Ra
Level 4
God Stats
5W - 1L
1,500 SR
Queue Stats
94W - 100L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
smokiecoop91
Baron Samedi
Level 27
God Stats
47W - 53L
1,545 SR
Queue Stats
62W - 79L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Avriella82
Yemoja
18
0 / 5 / 5
12,169
1,014
3,348
14,788
22,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cu Chulainn
Coconuttz33
Cu Chulainn
17
0 / 10 / 3
10,372
864
9,095
32,139
26,711
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Pele
17
5 / 7 / 0
13,275
1,106
19,433
22,542
10,567
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
Lucioun
Cthulhu
18
0 / 8 / 4
10,905
909
18,811
25,846
20,838
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bellona
Peanut87413
Bellona
16
0 / 14 / 3
10,177
848
8,758
30,512
24,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Team 1 Tickets

0

VS

Team 2 Tickets

212

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Mmeyer6
Hachiman
20
6 / 1 / 25
12,566
1,047
24,105
21,038
8,293
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nemesis
batjofy
Nemesis
20
29 / 3 / 8
15,559
1,297
42,230
20,797
10,754
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
0 / 0 / 21
11,773
981
10,299
5,259
2,055
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
6 / 1 / 26
13,124
1,094
25,333
11,658
5,325
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
smokiecoop91
Baron Samedi
19
3 / 0 / 23
11,814
985
11,576
5,271
3,533
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
147
5
Kills
44
44
Deaths
5
15
Assists
103
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Avriella82
Yemoja
0
5
5
0.5
L
Cu Chulainn
Coconuttz33
Cu Chulainn
0
10
3
0.15
L
Pele
5
7
0
0.71
L
Cthulhu
Lucioun
Cthulhu
0
8
4
0.25
W
Hachiman
Mmeyer6
Hachiman
6
1
25
18.5
L
Bellona
Peanut87413
Bellona
0
14
3
0.11
W
Nemesis
batjofy
Nemesis
29
3
8
11
W
0
0
21
10.5
W
6
1
26
19
W
Baron Samedi
smokiecoop91
Baron Samedi
3
0
23
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,445
Damage
113,543
125,827
Taken
64,023
104,955
Mitigated
29,960
18,212
Healing
13,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Avriella82
Yemoja
3,348
545
8,076
1,869
14,788
22,095
0
3,845
10,943
18,509
0
L
Cu Chulainn
Coconuttz33
Cu Chulainn
9,095
2,642
0
2,873
32,139
26,711
0
8,245
23,894
0
28,381
L
Pele
19,433
3,473
1,194
1,735
22,542
10,567
0
5,540
17,002
0
70,361
L
Cthulhu
Lucioun
Cthulhu
18,811
618
760
1,097
25,846
20,838
0
7,854
17,992
40,759
0
W
Hachiman
Mmeyer6
Hachiman
24,105
16,058
0
2,396
21,038
8,293
0
6,892
13,921
0
37,847
L
Bellona
Peanut87413
Bellona
8,758
5,332
0
608
30,512
24,744
0
11,425
19,087
0
15,042
W
Nemesis
batjofy
Nemesis
42,230
34,337
0
920
20,797
10,754
0
4,322
15,915
0
57,228
W
10,299
4,749
0
549
5,259
2,055
0
2,859
2,272
0
35,404
W
25,333
4,544
1,280
2,692
11,658
5,325
0
4,258
7,200
58,568
0
W
Baron Samedi
smokiecoop91
Baron Samedi
11,576
1,044
3,547
1,816
5,271
3,533
0
3,069
2,124
17,176
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,898
Gold Earned
64,836
225
Minions Killed
244
3
Camps Cleared
5
1,068,342
Distance Traveled
1,129,717
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
12,169
1,014
33
3
0
193,515
0
L
Cu Chulainn
10,372
864
26
2
0
188,685
0
L
Pele
13,275
1,106
104
9
2
248,745
2
L
Cthulhu
10,905
909
53
4
0
227,064
0
W
Hachiman
12,566
1,047
30
3
0
234,826
0
L
Bellona
10,177
848
9
1
1
210,333
0
W
Nemesis
15,559
1,297
32
3
3
258,493
0
W
Neith
11,773
981
69
6
0
207,626
0
W
Ra
13,124
1,094
97
8
0
230,369
1
W
Baron Samedi
11,814
985
16
1
2
198,403
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role