Player Matchup

Guan Yu
Guan Yu
Lokpace
Guan Yu
Level 29
God Stats
23W - 14L
1,637 SR
Queue Stats
118W - 103L
1,578 Elo+
Party 2
Izanami
Izanami
Melanoia
Izanami
Level 29
God Stats
2W - 1L
1,539 SR
Queue Stats
298W - 314L
1,484 Elo+
Party 2
Persephone
Persephone
Nitilki
Persephone
Level 29
God Stats
11W - 22L
1,411 SR
Queue Stats
279W - 348L
1,465 Elo+
Party 2
Yemoja
Yemoja
WarOrNot
Yemoja
Level 16
God Stats
5W - 2L
1,307 SR
Queue Stats
86W - 72L
1,596 Elo+
Party 1
Ra
Ra
thelubo1
Ra
Level 11
God Stats
5W - 3L
1,628 SR
Queue Stats
53W - 46L
1,541 Elo+
Party 1
Team Averages
Level 23
1,504 SR
1,533 Elo+

VS

Team Averages
Level 27
1,512 SR
1,520 Elo+
Xbalanque
Xbalanque
DCHVNCE
Xbalanque
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Erokichi
Agni
Level 20
God Stats
39W - 50L
1,500 SR
Queue Stats
572W - 602L
1,528 Elo+
Solo
Arachne
Arachne
Nohxxx
Arachne
Level 15
God Stats
1W - 1L
1,714 SR
Queue Stats
2W - 2L
1,830 Elo+
Solo
Ymir
Ymir
aeijyn
Ymir
Level 10
God Stats
1W - 3L
1,347 SR
Queue Stats
11W - 13L
1,372 Elo+
Party 3
Discordia
Discordia
wirexiaraikko
Discordia
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,372 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Lokpace
Guan Yu
20
7 / 0 / 11
14,648
977
19,821
21,839
22,359
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Izanami
Melanoia
Izanami
19
1 / 5 / 11
13,475
898
17,356
16,261
5,469
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Persephone
Nitilki
Persephone
19
4 / 2 / 8
13,668
911
14,922
9,045
2,843
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
WarOrNot
Yemoja
20
0 / 1 / 15
14,029
935
6,606
13,918
13,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
8 / 3 / 8
14,839
989
17,332
16,449
6,202
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

208

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
DCHVNCE
Xbalanque
17
0 / 0 / 2
11,993
800
13,731
7,554
2,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Agni
15
0 / 0 / 0
10,810
721
0
0
0
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Arachne
Nohxxx
Arachne
19
7 / 6 / 3
14,066
938
18,647
29,372
11,374
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
aeijyn
Ymir
19
0 / 11 / 6
12,565
838
4,137
26,175
30,838
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Discordia
wirexiaraikko
Discordia
20
4 / 3 / 5
14,614
974
36,742
20,937
8,035
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
27
20
Kills
11
11
Deaths
20
53
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
DCHVNCE
Xbalanque
0
0
2
1
L
Agni
0
0
0
0
W
Guan Yu
Lokpace
Guan Yu
7
0
11
12.5
W
Izanami
Melanoia
Izanami
1
5
11
1.3
W
Persephone
Nitilki
Persephone
4
2
8
4
L
Arachne
Nohxxx
Arachne
7
6
3
1.42
W
Yemoja
WarOrNot
Yemoja
0
1
15
7.5
L
Ymir
aeijyn
Ymir
0
11
6
0.27
W
8
3
8
4
L
Discordia
wirexiaraikko
Discordia
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,037
Damage
73,257
77,512
Taken
84,038
50,590
Mitigated
52,784
30,821
Healing
10,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
DCHVNCE
Xbalanque
13,731
6,500
0
3,385
7,554
2,537
0
3,310
4,244
0
38,661
L
Agni
0
0
0
0
0
0
0
0
0
0
0
W
Guan Yu
Lokpace
Guan Yu
19,821
4,404
5,733
5,392
21,839
22,359
0
10,759
11,080
132
33,436
W
Izanami
Melanoia
Izanami
17,356
11,556
0
2,837
16,261
5,469
0
8,513
7,748
0
59,419
W
Persephone
Nitilki
Persephone
14,922
404
392
2,067
9,045
2,843
0
5,695
3,348
28,334
0
L
Arachne
Nohxxx
Arachne
18,647
13,747
0
6,634
29,372
11,374
0
14,077
15,295
0
29,958
W
Yemoja
WarOrNot
Yemoja
6,606
685
5,837
4,254
13,918
13,717
0
6,765
7,153
15,223
0
L
Ymir
aeijyn
Ymir
4,137
289
0
0
26,175
30,838
0
12,852
13,323
20,795
0
W
17,332
1,128
2,481
1,828
16,449
6,202
0
9,145
7,304
70,283
0
L
Discordia
wirexiaraikko
Discordia
36,742
2,081
0
157
20,937
8,035
0
8,693
12,244
79,661
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,659
Gold Earned
64,048
361
Minions Killed
212
11
Camps Cleared
7
1,448,385
Distance Traveled
979,110
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
11,993
800
71
5
3
133,882
1
L
Agni
10,810
721
0
0
0
0
0
W
Guan Yu
14,648
977
55
4
1
328,611
1
W
Izanami
13,475
898
104
7
6
267,762
0
W
Persephone
13,668
911
35
2
3
267,794
0
L
Arachne
14,066
938
25
2
3
346,200
2
W
Yemoja
14,029
935
19
1
0
297,886
0
L
Ymir
12,565
838
23
2
0
212,814
0
W
Ra
14,839
989
148
10
1
286,332
1
L
Discordia
14,614
974
93
6
1
286,214
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role